Player Matchup

Kumbhakarna
Kumbhakarna
HUNDREDSxPANDA
Kumbhakarna
Level 86
God Stats
3W - 2L
1,757 SR
Queue Stats
38W - 35L
1,548 Elo+
Party 1
Cernunnos
Cernunnos
Onlybobcat10614
Cernunnos
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 12L
1,254 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
REKLES Luv
Morgan Le Fay
Level 51
God Stats
1W - 2L
1,631 SR
Queue Stats
3W - 8L
1,434 Elo+
Solo
Mulan
Mulan
xRyshii
Mulan
Level 69
God Stats
0W - 2L
1,589 SR
Queue Stats
10W - 14L
1,520 Elo+
Party 1
Sol
Sol
xToyGoat
Sol
Level 95
God Stats
1W - 1L
1,860 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 1
Team Averages
Level 83
1,667 SR
1,451 Elo+

VS

Team Averages
Level 94
1,522 SR
1,413 Elo+
Fenrir
Fenrir
AColdSoul
Fenrir
Level 121
God Stats
3W - 1L
1,463 SR
Queue Stats
72W - 60L
1,526 Elo+
Solo
Tiamat
Tiamat
JayMonster1597
Tiamat
Level 115
God Stats
184W - 166L
1,491 SR
Queue Stats
185W - 170L
1,456 Elo+
Solo
Cernunnos
Cernunnos
YOUMUSTCROUCH
Cernunnos
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 95L
1,360 Elo+
Party 2
Fafnir
Fafnir
YungBooker
Fafnir
Level 141
God Stats
2W - 0L
1,784 SR
Queue Stats
191W - 167L
1,433 Elo+
Party 2
Shiva
Shiva
kinkahd
Shiva
Level 68
God Stats
6W - 9L
1,375 SR
Queue Stats
53W - 62L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HUNDREDSxPANDA
Kumbhakarna
13
0 / 2 / 1
7,844
654
4,005
15,977
15,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
Onlybobcat10614
Cernunnos
15
2 / 5 / 4
8,657
721
10,912
14,450
6,027
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
REKLES Luv
Morgan Le Fay
15
3 / 6 / 1
8,709
726
9,146
12,163
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
xRyshii
Mulan
15
1 / 6 / 6
8,290
691
10,700
16,579
13,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 5 / 2
9,369
781
14,306
12,712
5,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AColdSoul
Fenrir
17
7 / 2 / 7
9,998
833
11,892
15,284
8,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 0 / 7
9,936
828
13,726
9,896
7,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
YOUMUSTCROUCH
Cernunnos
16
3 / 3 / 6
9,388
782
11,714
10,782
4,955
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
YungBooker
Fafnir
16
1 / 2 / 17
10,116
843
9,700
13,699
20,595
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shiva
kinkahd
Shiva
18
10 / 2 / 10
10,473
873
12,765
16,685
15,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
9
Kills
24
24
Deaths
9
14
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AColdSoul
Fenrir
7
2
7
5.25
L
Kumbhakarna
HUNDREDSxPANDA
Kumbhakarna
0
2
1
0.25
W
3
0
7
6.5
L
Cernunnos
Onlybobcat10614
Cernunnos
2
5
4
0.8
L
Morgan Le Fay
REKLES Luv
Morgan Le Fay
3
6
1
0.58
W
Cernunnos
YOUMUSTCROUCH
Cernunnos
3
3
6
2
W
Fafnir
YungBooker
Fafnir
1
2
17
4.75
W
Shiva
kinkahd
Shiva
10
2
10
7.5
L
Mulan
xRyshii
Mulan
1
6
6
0.67
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,069
Damage
59,797
71,881
Taken
66,346
45,018
Mitigated
57,476
14,530
Healing
21,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AColdSoul
Fenrir
11,892
3,563
0
4,273
15,284
8,129
138
7,219
7,974
0
37,259
L
Kumbhakarna
HUNDREDSxPANDA
Kumbhakarna
4,005
614
0
2,378
15,977
15,004
214
4,391
10,966
15,736
0
W
13,726
930
461
4,369
9,896
7,961
20
2,659
7,130
44,724
0
L
Cernunnos
Onlybobcat10614
Cernunnos
10,912
5,235
184
3,249
14,450
6,027
378
4,935
9,156
0
37,895
L
Morgan Le Fay
REKLES Luv
Morgan Le Fay
9,146
955
0
1,295
12,163
5,306
460
3,713
7,927
22,940
0
W
Cernunnos
YOUMUSTCROUCH
Cernunnos
11,714
5,990
0
2,993
10,782
4,955
4,521
4,159
6,368
0
32,951
W
Fafnir
YungBooker
Fafnir
9,700
3,001
943
3,444
13,699
20,595
1,705
4,443
8,855
18,769
0
W
Shiva
kinkahd
Shiva
12,765
2,768
393
4,674
16,685
15,836
462
8,296
8,258
899
24,314
L
Mulan
xRyshii
Mulan
10,700
1,235
90
3,045
16,579
13,199
82
6,873
8,993
0
19,521
L
14,306
5,229
0
4,289
12,712
5,482
1,755
3,125
9,294
47,362
3,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,869
Gold Earned
49,911
212
Minions Killed
243
0
Camps Cleared
0
1,059,954
Distance Traveled
1,301,407
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,998
833
58
5
0
266,975
0
L
Kumbhakarna
7,844
654
12
1
0
238,472
1
W
Tiamat
9,936
828
89
7
0
261,754
4
L
Cernunnos
8,657
721
60
5
0
196,281
0
L
Morgan Le Fay
8,709
726
27
2
0
187,848
0
W
Cernunnos
9,388
782
49
4
0
239,969
0
W
Fafnir
10,116
843
15
1
0
260,707
0
W
Shiva
10,473
873
32
3
0
272,002
0
L
Mulan
8,290
691
17
1
0
231,589
0
L
Sol
9,369
781
96
8
0
205,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role