Player Matchup

Achilles
Achilles
 
Achilles
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CRANDUS
Tsukuyomi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,540 Elo+
Party 1
Fafnir
Fafnir
IronbalIsofswag
Fafnir
Level 200
God Stats
4W - 1L
1,603 SR
Queue Stats
152W - 119L
1,624 Elo+
Party 4
Apollo
Apollo
QueenKaz
Apollo
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 39L
1,560 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
ryantheryn077
Morgan Le Fay
Level 128
God Stats
3W - 1L
1,749 SR
Queue Stats
186W - 177L
1,511 Elo+
Solo
Team Averages
Level 149
1,570 SR
1,547 Elo+

VS

Team Averages
Level 111
1,421 SR
1,450 Elo+
Hou Yi
Hou Yi
Emerald King600
Hou Yi
Level 129
God Stats
0W - 2L
1,330 SR
Queue Stats
53W - 48L
1,554 Elo+
Party 2
Chaac
Chaac
HyPe IRISH
Chaac
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,265 Elo+
Party 3
Fenrir
Fenrir
Kasiius
Fenrir
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,265 Elo+
Party 3
Apollo
Apollo
Lewd10Pi
Apollo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,626 Elo+
Solo
Persephone
Persephone
Schuhman23
Persephone
Level 129
God Stats
1W - 3L
1,275 SR
Queue Stats
213W - 181L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
7 / 3 / 10
11,080
739
13,670
13,650
19,438
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
CRANDUS
Tsukuyomi
14
1 / 6 / 8
9,358
624
9,655
12,309
7,699
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

19
6 / 2 / 16
12,654
844
9,914
19,566
36,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apollo
QueenKaz
Apollo
18
3 / 6 / 17
11,415
761
15,645
14,791
10,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
ryantheryn077
Morgan Le Fay
20
7 / 4 / 10
13,021
868
19,516
10,300
6,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 9
11,055
737
10,794
14,026
6,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
16
0 / 5 / 13
9,535
636
6,204
14,448
19,664
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Kasiius
Fenrir
16
5 / 7 / 10
10,214
681
9,582
22,379
28,515
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Apollo
Lewd10Pi
Apollo
16
7 / 7 / 6
10,704
714
13,333
14,258
6,979
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
Schuhman23
Persephone
20
4 / 2 / 12
11,925
795
19,753
11,240
5,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
71
24
Kills
21
21
Deaths
25
61
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
3
10
4
W
Tsukuyomi
CRANDUS
Tsukuyomi
1
6
8
0.83
L
5
4
9
2.38
L
Chaac
0
5
13
1.3
W
6
2
16
7
L
Fenrir
Kasiius
Fenrir
5
7
10
1.43
L
Apollo
Lewd10Pi
Apollo
7
7
6
1.43
W
Apollo
QueenKaz
Apollo
3
6
17
1.92
L
Persephone
Schuhman23
Persephone
4
2
12
5
W
Morgan Le Fay
ryantheryn077
Morgan Le Fay
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,400
Damage
59,666
70,616
Taken
76,351
80,725
Mitigated
67,475
18,860
Healing
21,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,670
2,467
628
1,627
13,650
19,438
555
3,800
9,850
0
21,172
W
Tsukuyomi
CRANDUS
Tsukuyomi
9,655
1,021
1,921
1,231
12,309
7,699
0
2,733
9,576
0
23,872
L
10,794
5,441
869
2,381
14,026
6,975
1,893
5,545
8,481
0
34,212
L
Chaac
6,204
476
1,588
2,261
14,448
19,664
0
5,978
8,470
231
18,969
W
9,914
2,892
1,304
6,944
19,566
36,503
477
6,113
13,453
12,521
0
L
Fenrir
Kasiius
Fenrir
9,582
1,921
1,533
3,276
22,379
28,515
0
8,624
13,755
0
11,490
L
Apollo
Lewd10Pi
Apollo
13,333
7,728
2,708
1,130
14,258
6,979
853
4,388
9,870
0
22,297
W
Apollo
QueenKaz
Apollo
15,645
11,575
1,004
966
14,791
10,781
2,952
3,854
10,937
0
30,646
L
Persephone
Schuhman23
Persephone
19,753
1,268
776
5,252
11,240
5,342
416
4,892
6,343
42,470
0
W
Morgan Le Fay
ryantheryn077
Morgan Le Fay
19,516
1,414
1,542
1,693
10,300
6,304
1,118
3,484
6,816
50,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,528
Gold Earned
53,433
167
Minions Killed
168
0
Camps Cleared
0
1,335,410
Distance Traveled
1,324,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,080
739
10
1
0
291,625
0
W
Tsukuyomi
9,358
624
15
1
0
226,949
0
L
Hou Yi
11,055
737
64
4
0
254,209
0
L
Chaac
9,535
636
26
2
0
275,712
0
W
Fafnir
12,654
844
7
0
0
293,276
0
L
Fenrir
10,214
681
7
0
0
245,123
0
L
Apollo
10,704
714
18
1
0
247,605
0
W
Apollo
11,415
761
48
3
0
240,371
0
L
Persephone
11,925
795
53
4
0
302,210
0
W
Morgan Le Fay
13,021
868
87
6
0
283,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role