Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
CrabRangoon845
Ao Kuang
Level 68
God Stats
2W - 1L
1,525 SR
Queue Stats
195W - 179L
1,562 Elo+
Party 2
Baron Samedi
Baron Samedi
EmbersKilowat
Baron Samedi
Level 114
God Stats
5W - 7L
1,595 SR
Queue Stats
158W - 145L
1,455 Elo+
Party 3
Tiamat
Tiamat
Offskyus
Tiamat
Level 64
God Stats
35W - 30L
1,569 SR
Queue Stats
129W - 118L
1,526 Elo+
Party 2
Vulcan
Vulcan
yimby101
Vulcan
Level 102
God Stats
453W - 437L
1,665 SR
Queue Stats
453W - 440L
1,596 Elo+
Solo
Team Averages
Level 90
1,571 SR
1,528 Elo+

VS

Team Averages
Level 55
1,488 SR
1,479 Elo+
Merlin
Merlin
Bomberkap
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,516 Elo+
Party 1
Ix Chel
Ix Chel
IWoodsieI
Ix Chel
Level 31
God Stats
8W - 5L
1,841 SR
Queue Stats
141W - 127L
1,473 Elo+
Solo
Tyr
Tyr
WhiskeySpirits
Tyr
Level 73
God Stats
0W - 3L
1,325 SR
Queue Stats
74W - 70L
1,462 Elo+
Party 1
Awilix
Awilix
aotfan1
Awilix
Level 99
God Stats
1W - 6L
1,288 SR
Queue Stats
137W - 126L
1,507 Elo+
Solo
Skadi
Skadi
general104x
Skadi
Level 46
God Stats
19W - 19L
1,485 SR
Queue Stats
69W - 78L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
0 / 0 / 0
4,782
478
1,784
3,653
1,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
12
6 / 1 / 1
6,889
689
5,991
7,435
2,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
EmbersKilowat
Baron Samedi
9
0 / 0 / 0
5,233
523
992
3,826
2,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
Offskyus
Tiamat
10
1 / 0 / 2
6,104
610
3,058
3,939
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
yimby101
Vulcan
12
3 / 0 / 1
6,791
679
5,813
3,247
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bomberkap
Merlin
9
0 / 2 / 0
5,345
535
2,144
4,616
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
IWoodsieI
Ix Chel
9
0 / 4 / 0
5,374
537
2,587
8,012
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 0 / 0
5,805
581
2,538
5,061
3,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
aotfan1
Awilix
9
0 / 3 / 1
5,170
517
2,032
8,503
2,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 1
5,102
510
2,073
3,086
1,084
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
10
Kills
1
1
Deaths
10
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
0
0
0
L
Merlin
Bomberkap
Merlin
0
2
0
0
W
Ao Kuang
6
1
1
6.5
W
Baron Samedi
EmbersKilowat
Baron Samedi
0
0
0
0
L
Ix Chel
IWoodsieI
Ix Chel
0
4
0
0
W
Tiamat
Offskyus
Tiamat
1
0
2
2
L
1
0
0
1
L
Awilix
aotfan1
Awilix
0
3
1
0.17
L
0
1
1
0.5
W
Vulcan
yimby101
Vulcan
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,638
Damage
11,374
22,100
Taken
29,278
8,818
Mitigated
11,306
6,542
Healing
7,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
1,784
1,124
74
1,572
3,653
1,072
0
0
3,653
0
27,862
L
Merlin
Bomberkap
Merlin
2,144
32
0
720
4,616
1,374
0
3,452
1,164
35,319
0
W
Ao Kuang
5,991
1,512
0
1,342
7,435
2,688
0
1,263
6,172
48,136
0
W
Baron Samedi
EmbersKilowat
Baron Samedi
992
205
204
1,419
3,826
2,161
57
0
3,826
22,123
0
L
Ix Chel
IWoodsieI
Ix Chel
2,587
349
0
2,268
8,012
2,646
0
6,603
1,409
41,424
0
W
Tiamat
Offskyus
Tiamat
3,058
92
0
1,220
3,939
1,595
0
1,356
2,583
34,079
0
L
2,538
245
0
2,425
5,061
3,490
0
1,160
3,901
0
21,427
L
Awilix
aotfan1
Awilix
2,032
696
0
500
8,503
2,712
0
3,165
5,338
0
34,298
L
2,073
803
0
1,248
3,086
1,084
0
1,474
1,612
0
37,300
W
Vulcan
yimby101
Vulcan
5,813
2,100
0
711
3,247
1,302
266
2,112
1,135
55,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,799
Gold Earned
26,796
330
Minions Killed
296
0
Camps Cleared
0
1,003,541
Distance Traveled
1,066,674
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,782
478
48
5
0
196,240
0
L
Merlin
5,345
535
71
7
0
209,245
0
W
Ao Kuang
6,889
689
73
7
0
218,784
0
W
Baron Samedi
5,233
523
41
4
0
181,621
0
L
Ix Chel
5,374
537
79
8
0
186,349
0
W
Tiamat
6,104
610
74
7
0
190,473
0
L
Tyr
5,805
581
30
3
0
233,792
3
L
Awilix
5,170
517
51
5
0
235,250
0
L
Skadi
5,102
510
65
7
0
202,038
1
W
Vulcan
6,791
679
94
9
0
216,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role