Player Matchup

Cthulhu
Cthulhu
Capitan-eVo
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,273 Elo+
Party 1
Chronos
Chronos
Rudy-eVo
Chronos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,444 Elo+
Party 1
Ne Zha
Ne Zha
iTheMostLoathed
Ne Zha
Level 118
God Stats
0W - 2L
1,332 SR
Queue Stats
65W - 63L
1,537 Elo+
Party 1
Team Averages
Level 96
1,444 SR
1,418 Elo+

VS

Team Averages
Level 85
1,500 SR
1,579 Elo+
Ix Chel
Ix Chel
Dedblox27
Ix Chel
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,709 Elo+
Solo
Sobek
Sobek
JustSendiTz
Sobek
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,520 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ddubcubs
Ah Muzen Cab
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Capitan-eVo
Cthulhu
11
2 / 3 / 3
8,292
691
7,285
14,811
16,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Rudy-eVo
Chronos
11
2 / 3 / 3
8,363
697
7,222
9,725
3,883
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 4 / 3
8,474
706
10,045
10,943
5,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dedblox27
Ix Chel
12
2 / 4 / 7
8,842
737
10,072
8,591
3,471
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
6 / 1 / 3
9,578
798
7,574
14,542
14,979
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
ddubcubs
Ah Muzen Cab
12
2 / 1 / 6
8,798
733
8,892
6,846
2,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
6
Kills
10
10
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Capitan-eVo
Cthulhu
2
3
3
1.17
W
Ix Chel
Dedblox27
Ix Chel
2
4
7
1.38
W
6
1
3
7.5
L
Chronos
Rudy-eVo
Chronos
2
3
3
1.17
W
Ah Muzen Cab
ddubcubs
Ah Muzen Cab
2
1
6
5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,552
Damage
26,538
35,479
Taken
29,979
25,739
Mitigated
21,242
7,108
Healing
5,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Capitan-eVo
Cthulhu
7,285
523
166
2,216
14,811
16,829
0
6,843
7,968
23,991
0
W
Ix Chel
Dedblox27
Ix Chel
10,072
1,290
702
1,334
8,591
3,471
0
4,763
3,819
37,568
0
W
7,574
962
0
3,211
14,542
14,979
0
6,827
7,629
11,563
0
L
Chronos
Rudy-eVo
Chronos
7,222
2,173
0
1,400
9,725
3,883
269
5,364
4,361
37,879
0
W
Ah Muzen Cab
ddubcubs
Ah Muzen Cab
8,892
3,076
0
250
6,846
2,792
0
3,409
3,410
0
37,238
L
10,045
2,622
0
3,326
10,943
5,027
0
5,923
5,020
0
25,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,129
Gold Earned
27,218
117
Minions Killed
108
0
Camps Cleared
0
638,818
Distance Traveled
663,904
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,292
691
26
2
0
223,178
0
W
Ix Chel
8,842
737
61
5
0
209,830
0
W
Sobek
9,578
798
10
1
0
232,950
4
L
Chronos
8,363
697
59
5
0
200,063
0
W
Ah Muzen Cab
8,798
733
37
3
0
221,124
1
L
Ne Zha
8,474
706
32
3
0
215,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role