Player Matchup

Cernunnos
Cernunnos
Hey Berto
Cernunnos
Level 141
God Stats
3W - 1L
1,638 SR
Queue Stats
58W - 57L
1,248 Elo+
Party 2
Cthulhu
Cthulhu
SuIus
Cthulhu
Level 129
God Stats
2W - 0L
1,842 SR
Queue Stats
49W - 40L
1,271 Elo+
Party 2
Thanatos
Thanatos
dropdeadelusive
Thanatos
Level 123
God Stats
2W - 1L
1,733 SR
Queue Stats
32W - 31L
1,495 Elo+
Solo
Discordia
Discordia
l0GenBagged
Discordia
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 46L
1,368 Elo+
Party 2
Chaac
Chaac
omecorian
Chaac
Level 127
God Stats
5W - 2L
1,614 SR
Queue Stats
286W - 287L
1,444 Elo+
Solo
Team Averages
Level 128
1,665 SR
1,365 Elo+

VS

Team Averages
Level 128
1,654 SR
1,544 Elo+
Baba Yaga
Baba Yaga
CptMeliodas 7DS
Baba Yaga
Level 153
God Stats
1W - 1L
1,715 SR
Queue Stats
112W - 110L
1,489 Elo+
Party 3
Jing Wei
Jing Wei
Demon90Tank
Jing Wei
Level 84
God Stats
4W - 2L
1,747 SR
Queue Stats
163W - 98L
1,591 Elo+
Party 1
Thanatos
Thanatos
Forsnackin
Thanatos
Level 109
God Stats
2W - 2L
1,807 SR
Queue Stats
199W - 155L
1,406 Elo+
Party 1
Ymir
Ymir
KBop KO
Ymir
Level 178
God Stats
2W - 1L
1,715 SR
Queue Stats
98W - 104L
1,511 Elo+
Party 3
Olorun
Olorun
MyMyMaddy
Olorun
Level 115
God Stats
0W - 3L
1,283 SR
Queue Stats
451W - 291L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hey Berto
Cernunnos
20
8 / 2 / 21
12,612
841
24,869
11,469
7,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
SuIus
Cthulhu
20
10 / 5 / 19
13,622
908
14,918
22,773
40,344
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
15
8 / 6 / 6
10,755
717
11,869
13,731
7,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
l0GenBagged
Discordia
19
6 / 4 / 17
11,933
796
17,814
10,092
5,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
omecorian
Chaac
18
5 / 5 / 24
11,817
788
15,206
15,879
21,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CptMeliodas 7DS
Baba Yaga
17
2 / 7 / 13
10,105
674
15,914
18,463
11,226
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
Demon90Tank
Jing Wei
19
8 / 5 / 8
11,497
766
14,737
14,671
9,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Forsnackin
Thanatos
16
4 / 9 / 12
10,097
673
10,375
18,771
9,930
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
KBop KO
Ymir
18
3 / 7 / 14
10,529
702
6,532
24,494
40,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
MyMyMaddy
Olorun
16
3 / 9 / 10
10,140
676
6,743
17,966
12,318
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
77
37
Kills
20
22
Deaths
37
87
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
CptMeliodas 7DS
Baba Yaga
2
7
13
1.21
L
Jing Wei
Demon90Tank
Jing Wei
8
5
8
2.4
L
Thanatos
Forsnackin
Thanatos
4
9
12
1.11
W
Cernunnos
Hey Berto
Cernunnos
8
2
21
9.25
L
Ymir
KBop KO
Ymir
3
7
14
1.43
L
Olorun
MyMyMaddy
Olorun
3
9
10
0.89
W
Cthulhu
SuIus
Cthulhu
10
5
19
3.9
W
Thanatos
8
6
6
1.83
W
Discordia
l0GenBagged
Discordia
6
4
17
3.63
W
Chaac
omecorian
Chaac
5
5
24
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,676
Damage
54,301
73,944
Taken
94,365
82,212
Mitigated
82,654
24,165
Healing
21,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
CptMeliodas 7DS
Baba Yaga
15,914
1,475
1,841
2,990
18,463
11,226
462
5,400
12,948
35,017
0
L
Jing Wei
Demon90Tank
Jing Wei
14,737
10,607
1,741
2,290
14,671
9,093
394
5,910
8,672
0
29,193
L
Thanatos
Forsnackin
Thanatos
10,375
663
463
4,994
18,771
9,930
1,092
7,839
10,699
0
13,451
W
Cernunnos
Hey Berto
Cernunnos
24,869
11,969
623
2,112
11,469
7,171
4,325
4,916
6,553
0
55,873
L
Ymir
KBop KO
Ymir
6,532
850
737
1,541
24,494
40,087
81
7,605
16,582
14,820
0
L
Olorun
MyMyMaddy
Olorun
6,743
3,195
2,284
3,051
17,966
12,318
0
5,978
11,655
18,780
1,014
W
Cthulhu
SuIus
Cthulhu
14,918
604
3,238
5,810
22,773
40,344
677
7,700
15,073
30,009
0
W
Thanatos
11,869
1,386
1,353
5,286
13,731
7,218
701
5,428
8,303
0
14,414
W
Discordia
l0GenBagged
Discordia
17,814
0
561
849
10,092
5,684
822
5,176
4,916
32,401
0
W
Chaac
omecorian
Chaac
15,206
1,805
312
4,021
15,879
21,795
975
5,655
10,224
0
25,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,739
Gold Earned
52,368
169
Minions Killed
127
0
Camps Cleared
0
1,350,258
Distance Traveled
1,238,704
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,105
674
37
2
0
248,506
0
L
Jing Wei
11,497
766
32
2
0
274,290
0
L
Thanatos
10,097
673
10
1
0
270,446
1
W
Cernunnos
12,612
841
63
4
0
254,664
0
L
Ymir
10,529
702
12
1
0
224,972
0
L
Olorun
10,140
676
36
2
0
220,490
0
W
Cthulhu
13,622
908
48
3
0
304,946
0
W
Thanatos
10,755
717
5
0
0
283,356
0
W
Discordia
11,933
796
42
3
0
277,839
0
W
Chaac
11,817
788
11
1
0
229,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role