Player Matchup

Gilgamesh
Gilgamesh
BlueJack97
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 50L
1,680 Elo+
Solo
Artemis
Artemis
II W0LFF II
Artemis
Level 134
God Stats
10W - 1L
1,796 SR
Queue Stats
184W - 167L
1,493 Elo+
Solo
Rama
Rama
L0rdVaako
Rama
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 68L
1,523 Elo+
Solo
Da Ji
Da Ji
TheGayRealtor
Da Ji
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 46L
1,621 Elo+
Party 1
Discordia
Discordia
TheVendibleFoot
Discordia
Level 108
God Stats
7W - 3L
1,586 SR
Queue Stats
167W - 132L
1,616 Elo+
Party 1
Team Averages
Level 99
1,577 SR
1,587 Elo+

VS

Team Averages
Level 94
1,694 SR
1,529 Elo+
Ares
Ares
Anacondakings
Ares
Level 57
God Stats
0W - 1L
1,538 SR
Queue Stats
107W - 80L
1,563 Elo+
Party 2
Kukulkan
Kukulkan
Disorient
Kukulkan
Level 103
God Stats
2W - 1L
1,889 SR
Queue Stats
215W - 203L
1,471 Elo+
Solo
Kumbhakarna
Kumbhakarna
MysticalTusken
Kumbhakarna
Level 87
God Stats
1W - 1L
1,701 SR
Queue Stats
60W - 58L
1,521 Elo+
Solo
Xing Tian
Xing Tian
Shadowkiller550
Xing Tian
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 68L
1,512 Elo+
Party 2
Artemis
Artemis
xYou-_-D3ath
Artemis
Level 100
God Stats
2W - 1L
1,841 SR
Queue Stats
52W - 44L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlueJack97
Gilgamesh
19
4 / 5 / 19
11,727
838
14,282
18,956
23,828
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
II W0LFF II
Artemis
17
4 / 6 / 7
10,049
718
13,853
11,525
5,538
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
19
6 / 3 / 11
11,026
788
14,312
12,916
6,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 4 / 14
10,395
743
8,133
13,531
7,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
TheVendibleFoot
Discordia
20
11 / 2 / 12
12,224
873
28,967
8,855
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 7
11,097
793
13,069
25,129
46,527
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Disorient
Kukulkan
19
2 / 4 / 8
10,636
760
12,883
11,396
6,832
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
MysticalTusken
Kumbhakarna
18
6 / 5 / 9
10,547
753
8,338
19,576
13,348
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Shadowkiller550
Xing Tian
15
2 / 7 / 8
8,963
640
9,490
19,581
27,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Artemis
xYou-_-D3ath
Artemis
14
1 / 7 / 7
8,839
631
10,644
13,575
6,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
58
28
Kills
19
20
Deaths
29
63
Assists
39
Player
Kills
Deaths
Assists
KDA
L
8
6
7
1.92
W
Gilgamesh
BlueJack97
Gilgamesh
4
5
19
2.7
L
Kukulkan
Disorient
Kukulkan
2
4
8
1.5
W
Artemis
II W0LFF II
Artemis
4
6
7
1.25
W
Rama
6
3
11
3.83
L
Kumbhakarna
MysticalTusken
Kumbhakarna
6
5
9
2.1
L
Xing Tian
Shadowkiller550
Xing Tian
2
7
8
0.86
W
3
4
14
2.5
W
Discordia
TheVendibleFoot
Discordia
11
2
12
8.5
L
Artemis
xYou-_-D3ath
Artemis
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,547
Damage
54,424
65,783
Taken
89,257
47,502
Mitigated
100,838
19,273
Healing
18,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,069
1,085
530
3,729
25,129
46,527
0
7,820
16,937
15,524
0
W
Gilgamesh
BlueJack97
Gilgamesh
14,282
3,320
448
4,128
18,956
23,828
280
10,078
8,572
0
29,689
L
Kukulkan
Disorient
Kukulkan
12,883
1,232
1,151
1,651
11,396
6,832
165
2,796
8,600
41,317
0
W
Artemis
II W0LFF II
Artemis
13,853
4,717
1,342
1,478
11,525
5,538
944
8,276
3,071
0
26,615
W
Rama
14,312
11,661
767
3,884
12,916
6,694
438
9,093
3,495
0
30,284
L
Kumbhakarna
MysticalTusken
Kumbhakarna
8,338
940
298
3,033
19,576
13,348
25
6,328
13,248
19,054
0
L
Xing Tian
Shadowkiller550
Xing Tian
9,490
571
2,714
3,488
19,581
27,307
0
5,675
13,906
13,531
0
W
8,133
924
2,050
2,949
13,531
7,179
261
10,453
2,792
0
13,668
W
Discordia
TheVendibleFoot
Discordia
28,967
897
667
1,560
8,855
4,263
662
4,690
4,073
42,817
0
L
Artemis
xYou-_-D3ath
Artemis
10,644
4,314
269
1,364
13,575
6,824
0
6,089
7,486
0
25,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,421
Gold Earned
50,082
145
Minions Killed
146
0
Camps Cleared
0
1,320,736
Distance Traveled
1,219,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,097
793
5
0
0
248,385
0
W
Gilgamesh
11,727
838
31
2
0
269,085
0
L
Kukulkan
10,636
760
78
6
0
279,800
0
W
Artemis
10,049
718
24
2
0
238,592
0
W
Rama
11,026
788
42
3
0
254,036
0
L
Kumbhakarna
10,547
753
29
2
0
260,178
0
L
Xing Tian
8,963
640
10
1
0
246,636
0
W
Da Ji
10,395
743
12
1
0
269,664
0
W
Discordia
12,224
873
36
3
0
289,359
0
L
Artemis
8,839
631
24
2
0
184,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role