Player Matchup

Janus
Janus
GOERGFLOIDISDEAD
Janus
Level 16
God Stats
4W - 1L
1,686 SR
Queue Stats
19W - 12L
1,626 Elo+
Solo
Geb
Geb
Heisenberg69420
Geb
Level 26
God Stats
1W - 0L
1,629 SR
Queue Stats
6W - 2L
1,590 Elo+
Party 1
Chernobog
Chernobog
McRinsedOG
Chernobog
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,585 Elo+
Party 1
Hades
Hades
SirJackmanIII
Hades
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,565 Elo+
Party 1
Charybdis
Charybdis
WhoDeyy
Charybdis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,788 Elo+
Party 1
Team Averages
Level 20
1,563 SR
1,631 Elo+

VS

Team Averages
Level 45
1,296 SR
1,180 Elo+
Jing Wei
Jing Wei
BlurAbyss
Jing Wei
Level 149
God Stats
0W - 1L
1,275 SR
Queue Stats
27W - 31L
1,492 Elo+
Party 2
Ares
Ares
FRY2
Ares
Level 39
God Stats
0W - 1L
1,504 SR
Queue Stats
1W - 7L
1,212 Elo+
Party 2
Persephone
Persephone
Jinxispretty
Persephone
Level 7
God Stats
0W - 1L
1,159 SR
Queue Stats
0W - 7L
1,065 Elo+
Party 2
Apollo
Apollo
notengocuenta
Apollo
Level 24
God Stats
0W - 3L
1,042 SR
Queue Stats
0W - 7L
1,065 Elo+
Party 2
Sol
Sol
yinelsax3
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,065 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 2 / 10
11,013
918
22,962
9,240
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
1 / 2 / 18
8,991
749
3,792
10,290
10,124
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
McRinsedOG
Chernobog
17
7 / 0 / 14
9,922
827
12,078
6,593
3,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 0 / 13
10,256
855
8,968
11,534
10,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
WhoDeyy
Charybdis
14
1 / 0 / 10
8,647
721
5,777
4,029
1,828
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlurAbyss
Jing Wei
15
0 / 2 / 1
8,158
680
4,865
5,366
2,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
FRY2
Ares
14
1 / 6 / 1
8,143
679
2,929
17,336
16,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
Jinxispretty
Persephone
13
0 / 8 / 2
7,491
624
6,045
11,594
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 7 / 1
8,267
689
6,438
15,002
7,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 5 / 2
7,386
616
5,115
10,770
4,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
10
28
Kills
3
4
Deaths
28
65
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BlurAbyss
Jing Wei
0
2
1
0.25
L
Ares
FRY2
Ares
1
6
1
0.25
W
13
2
10
9
W
1
2
18
5
L
Persephone
Jinxispretty
Persephone
0
8
2
0.13
W
Chernobog
McRinsedOG
Chernobog
7
0
14
14
W
6
0
13
12.5
W
Charybdis
WhoDeyy
Charybdis
1
0
10
6
L
2
7
1
0.36
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,577
Damage
25,392
41,686
Taken
60,068
31,225
Mitigated
35,911
9,802
Healing
4,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BlurAbyss
Jing Wei
4,865
2,411
0
966
5,366
2,558
0
3,149
2,129
0
30,649
L
Ares
FRY2
Ares
2,929
293
0
548
17,336
16,243
0
8,276
8,740
13,779
0
W
22,962
1,621
0
250
9,240
4,915
812
3,468
5,772
50,828
0
W
3,792
76
0
494
10,290
10,124
0
2,604
7,686
10,946
0
L
Persephone
Jinxispretty
Persephone
6,045
534
0
205
11,594
5,038
483
6,991
4,531
12,948
0
W
Chernobog
McRinsedOG
Chernobog
12,078
7,263
0
1,557
6,593
3,902
2,007
2,457
4,136
0
34,212
W
8,968
914
260
6,272
11,534
10,456
631
3,675
7,859
47,160
0
W
Charybdis
WhoDeyy
Charybdis
5,777
2,808
0
969
4,029
1,828
3,521
1,885
2,144
0
19,777
L
6,438
3,272
0
1,109
15,002
7,096
0
10,566
4,153
0
23,442
L
5,115
850
0
1,754
10,770
4,976
674
5,895
4,784
16,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,829
Gold Earned
39,445
258
Minions Killed
157
0
Camps Cleared
0
1,309,977
Distance Traveled
1,059,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,158
680
65
5
0
222,027
0
L
Ares
8,143
679
14
1
0
218,125
0
W
Janus
11,013
918
72
6
0
275,783
0
W
Geb
8,991
749
18
2
0
271,004
0
L
Persephone
7,491
624
16
1
0
190,816
0
W
Chernobog
9,922
827
55
5
0
259,641
0
W
Hades
10,256
855
86
7
0
259,595
0
W
Charybdis
8,647
721
27
2
0
243,954
0
L
Apollo
8,267
689
40
3
0
229,619
0
L
Sol
7,386
616
22
2
0
198,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role