Player Matchup

Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
L0RD0fMADNESS
Aphrodite
Level 77
God Stats
19W - 26L
1,366 SR
Queue Stats
391W - 442L
1,319 Elo+
Solo
Jormungandr
Jormungandr
NahItsBones
Jormungandr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,219 Elo+
Solo
The Morrigan
The Morrigan
SilentShadow876
The Morrigan
Level 99
God Stats
1W - 1L
1,470 SR
Queue Stats
28W - 22L
1,487 Elo+
Solo
Medusa
Medusa
rottensibling
Medusa
Level 96
God Stats
37W - 27L
1,563 SR
Queue Stats
183W - 177L
1,527 Elo+
Solo
Team Averages
Level 81
1,480 SR
1,410 Elo+

VS

Team Averages
Level 79
1,456 SR
1,455 Elo+
Ymir
Ymir
BATMAN 3771
Ymir
Level 69
God Stats
5W - 3L
1,622 SR
Queue Stats
163W - 172L
1,463 Elo+
Solo
Susano
Susano
BeyondBIazed
Susano
Level 83
God Stats
0W - 4L
1,500 SR
Queue Stats
107W - 125L
1,473 Elo+
Party 1
Hades
Hades
The_Jester30
Hades
Level 101
God Stats
4W - 5L
1,181 SR
Queue Stats
367W - 388L
1,390 Elo+
Solo
Ra
Ra
ZiRaLVuKaS
Ra
Level 107
God Stats
8W - 5L
1,383 SR
Queue Stats
223W - 241L
1,479 Elo+
Solo
Skadi
Skadi
itsautumn420
Skadi
Level 34
God Stats
54W - 46L
1,593 SR
Queue Stats
107W - 121L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 0 / 4
8,573
1,225
7,851
3,870
1,557
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
L0RD0fMADNESS
Aphrodite
13
0 / 1 / 6
7,192
1,027
3,839
5,593
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
NahItsBones
Jormungandr
13
0 / 1 / 7
7,401
1,057
5,703
9,762
8,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
SilentShadow876
The Morrigan
13
3 / 3 / 4
8,255
1,179
7,190
4,789
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 1 / 5
8,149
1,164
8,631
6,034
2,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

349

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
8,604
1,229
4,888
11,574
12,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Susano
12
3 / 4 / 3
7,974
1,139
8,333
11,102
5,071
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 0
6,530
933
687
1,402
506
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 1 / 2
7,507
1,072
2,970
3,557
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 6
7,581
1,083
10,309
8,737
3,588
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
9
Kills
6
6
Deaths
9
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
4
5
L
2
1
3
3.5
L
Susano
3
4
3
1.13
W
Aphrodite
L0RD0fMADNESS
Aphrodite
0
1
6
3
W
Jormungandr
NahItsBones
Jormungandr
0
1
7
3.5
W
The Morrigan
SilentShadow876
The Morrigan
3
3
4
1.67
L
0
1
0
0
L
1
1
2
2
L
0
2
6
1.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,214
Damage
27,187
30,048
Taken
36,372
18,358
Mitigated
22,823
4,549
Healing
2,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,851
3,394
0
501
3,870
1,557
0
1,112
2,758
0
34,774
L
4,888
235
0
1,075
11,574
12,061
0
5,062
6,341
19,235
0
L
Susano
8,333
1,241
0
160
11,102
5,071
0
4,446
6,486
0
17,667
W
Aphrodite
L0RD0fMADNESS
Aphrodite
3,839
1,002
750
1,939
5,593
3,179
0
1,741
3,852
6,420
0
W
Jormungandr
NahItsBones
Jormungandr
5,703
1,393
0
646
9,762
8,976
0
3,036
6,726
11,697
0
W
The Morrigan
SilentShadow876
The Morrigan
7,190
1,362
0
250
4,789
1,897
0
1,354
3,391
14,997
1,688
L
687
80
106
154
1,402
506
0
603
761
1,504
0
L
2,970
97
878
189
3,557
1,597
0
1,212
2,309
15,813
0
L
10,309
5,114
0
0
8,737
3,588
0
3,362
5,119
0
20,577
W
8,631
3,580
0
463
6,034
2,749
0
1,302
4,732
0
15,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,570
Gold Earned
38,196
133
Minions Killed
97
4
Camps Cleared
5
602,537
Distance Traveled
544,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,573
1,225
62
9
1
111,896
0
L
Ymir
8,604
1,229
43
6
0
126,130
0
L
Susano
7,974
1,139
17
2
2
139,617
0
W
Aphrodite
7,192
1,027
8
1
0
106,559
0
W
Jormungandr
7,401
1,057
14
2
0
129,438
0
W
The Morrigan
8,255
1,179
27
4
2
125,469
0
L
Hades
6,530
933
0
0
0
22,374
0
L
Ra
7,507
1,072
21
3
1
133,111
0
L
Skadi
7,581
1,083
16
2
2
122,908
0
W
Medusa
8,149
1,164
22
3
1
129,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role