Player Matchup

Ishtar
Ishtar
Silver III
 
Ishtar
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
FallLeloup007
Cu Chulainn
Silver II
Level 156
God Stats
6W - 10L
1,496 SR
Queue Stats
357W - 380L
1,090 MMR
Solo
Ne Zha
Ne Zha
Silver II
KahunaFrais
Ne Zha
Silver II
Level 81
God Stats
12W - 11L
1,540 SR
Queue Stats
134W - 153L
1,044 MMR
Solo
Ares
Ares
Bronze IV
nspdr4
Ares
Bronze IV
Level 102
God Stats
0W - 1L
1,744 SR
Queue Stats
12W - 32L
1,046 MMR
Solo
Chang'e
Chang'e
Silver II
xTitansfan93x
Chang'e
Silver II
Level 129
God Stats
37W - 49L
1,500 SR
Queue Stats
253W - 282L
1,079 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,556 SR
1,152 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,619 SR
1,069 MMR
Izanami
Izanami
Silver I
BrotherKody
Izanami
Silver I
Level 92
God Stats
11W - 7L
1,641 SR
Queue Stats
58W - 65L
1,064 MMR
Solo
Bacchus
Bacchus
Silver III
ItsDannysPS
Bacchus
Silver III
Level 117
God Stats
10W - 12L
1,949 SR
Queue Stats
115W - 129L
949 MMR
Party 1
Guan Yu
Guan Yu
Silver I
Soduma
Guan Yu
Silver I
Level 87
God Stats
1W - 4L
1,232 SR
Queue Stats
356W - 363L
1,042 MMR
Solo
Kukulkan
Kukulkan
Gold V
Webb54
Kukulkan
Gold V
Level 145
God Stats
33W - 21L
1,680 SR
Queue Stats
97W - 97L
1,090 MMR
Solo
Loki
Loki
Silver I
Zuhwy
Loki
Silver I
Level 99
God Stats
8W - 8L
1,594 SR
Queue Stats
84W - 94L
1,200 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 1 / 1
5,452
545
3,990
5,694
1,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
FallLeloup007
Cu Chulainn
10
1 / 2 / 0
6,012
601
6,689
10,403
5,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
7
0 / 2 / 0
4,722
472
2,689
7,538
2,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
nspdr4
Ares
7
1 / 3 / 1
5,040
504
3,922
10,238
7,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
11
0 / 1 / 0
6,029
603
3,236
6,373
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BakasuraMauiAo KuangAwilixSusano

VS

Bans
Hou YiChronosIx ChelMercuryVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrotherKody
Izanami
10
2 / 2 / 3
5,784
578
5,446
7,954
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
ItsDannysPS
Bacchus
9
0 / 0 / 6
5,814
581
3,840
7,209
5,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Soduma
Guan Yu
11
1 / 1 / 2
6,195
620
5,287
10,199
11,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Webb54
Kukulkan
11
1 / 0 / 2
6,447
645
4,503
3,621
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Zuhwy
Loki
10
5 / 0 / 2
6,562
656
3,886
7,111
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
9
9
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
1
1
1.5
W
Izanami
BrotherKody
Izanami
2
2
3
1.75
L
Cu Chulainn
FallLeloup007
Cu Chulainn
1
2
0
0.5
W
Bacchus
ItsDannysPS
Bacchus
0
0
6
3
L
Ne Zha
0
2
0
0
W
Guan Yu
Soduma
Guan Yu
1
1
2
2
W
Kukulkan
Webb54
Kukulkan
1
0
2
2
W
Loki
Zuhwy
Loki
5
0
2
6
L
Ares
nspdr4
Ares
1
3
1
0.5
L
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,526
Damage
22,962
40,246
Taken
36,094
19,653
Mitigated
23,535
8,385
Healing
15,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,990
2,858
0
1,418
5,694
1,776
24
1,130
4,564
0
38,761
W
Izanami
BrotherKody
Izanami
5,446
4,359
0
2,863
7,954
2,835
1,243
1,323
6,631
0
48,656
L
Cu Chulainn
FallLeloup007
Cu Chulainn
6,689
1,387
0
1,441
10,403
5,851
0
182
9,618
5,031
44,115
W
Bacchus
ItsDannysPS
Bacchus
3,840
842
0
2,823
7,209
5,881
122
2,557
4,601
11,395
0
L
Ne Zha
2,689
348
0
845
7,538
2,631
0
1,003
6,499
0
31,621
W
Guan Yu
Soduma
Guan Yu
5,287
928
88
3,710
10,199
11,095
0
893
9,306
0
39,157
W
Kukulkan
Webb54
Kukulkan
4,503
748
0
1,500
3,621
1,267
326
1,671
1,854
57,191
0
W
Loki
Zuhwy
Loki
3,886
1,108
0
4,162
7,111
2,457
0
1,455
5,588
0
33,422
L
Ares
nspdr4
Ares
3,922
616
0
1,197
10,238
7,025
0
3,419
6,819
12,580
0
L
Chang'e
3,236
289
495
2,989
6,373
2,370
0
2,609
3,764
42,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,255
Gold Earned
30,802
290
Minions Killed
314
0
Camps Cleared
0
990,607
Distance Traveled
1,069,948
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,452
545
57
6
0
182,489
0
W
Izanami
5,784
578
81
8
0
185,424
1
L
Cu Chulainn
6,012
601
70
7
0
200,815
4
W
Bacchus
5,814
581
16
2
0
223,631
2
L
Ne Zha
4,722
472
58
6
0
220,562
2
W
Guan Yu
6,195
620
62
6
0
222,029
0
W
Kukulkan
6,447
645
99
10
0
199,976
2
W
Loki
6,562
656
56
6
0
238,888
0
L
Ares
5,040
504
8
1
0
190,904
4
L
Chang'e
6,029
603
97
10
0
195,837
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role