Player Matchup

Achilles
Achilles
 
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BorosWins
Raijin
Level 133
God Stats
4W - 2L
1,823 SR
Queue Stats
115W - 120L
1,528 Elo+
Solo
Freya
Freya
Crepwalrus
Freya
Level 156
God Stats
9W - 5L
1,733 SR
Queue Stats
331W - 337L
1,553 Elo+
Solo
Kali
Kali
Unfkwittable
Kali
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 75L
1,586 Elo+
Solo
Tyr
Tyr
the13thWhisper
Tyr
Level 133
God Stats
0W - 4L
1,285 SR
Queue Stats
220W - 203L
1,606 Elo+
Solo
Team Averages
Level 137
1,568 SR
1,555 Elo+

VS

Team Averages
Level 137
1,675 SR
1,549 Elo+
Ah Puch
Ah Puch
BigBen71784
Ah Puch
Level 148
God Stats
5W - 2L
1,626 SR
Queue Stats
436W - 414L
1,544 Elo+
Solo
Agni
Agni
Scrubology101
Agni
Level 130
God Stats
1W - 1L
1,811 SR
Queue Stats
156W - 139L
1,486 Elo+
Solo
Athena
Athena
jabessevilan
Athena
Level 141
God Stats
9W - 9L
1,472 SR
Queue Stats
964W - 974L
1,586 Elo+
Solo
Danzaburou
Danzaburou
mateussouza415
Danzaburou
Level 126
God Stats
4W - 5L
1,600 SR
Queue Stats
377W - 364L
1,511 Elo+
Solo
Persephone
Persephone
rod04
Persephone
Level 142
God Stats
4W - 1L
1,864 SR
Queue Stats
297W - 283L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
3 / 3 / 5
8,031
730
9,418
12,508
10,294
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
BorosWins
Raijin
14
4 / 6 / 2
8,135
740
9,624
11,790
4,952
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Freya
13
1 / 7 / 5
7,999
727
7,094
11,461
4,676
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 5 / 6
9,289
844
10,590
14,203
6,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 6 / 6
7,446
677
10,884
14,589
18,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BigBen71784
Ah Puch
17
9 / 1 / 10
10,428
948
15,976
10,567
5,032
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 1 / 12
8,751
796
8,252
4,611
1,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
17
4 / 2 / 18
10,561
960
7,403
21,350
28,662
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
mateussouza415
Danzaburou
16
9 / 3 / 9
9,856
896
13,201
10,735
6,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
rod04
Persephone
16
3 / 5 / 18
9,940
904
11,782
10,337
4,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
94
10
Kills
27
27
Deaths
12
24
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
3
5
1.83
W
Ah Puch
BigBen71784
Ah Puch
9
1
10
14
L
Raijin
BorosWins
Raijin
4
6
2
0.83
L
Freya
1
7
5
0.5
W
2
1
12
8
L
2
5
6
1
W
Athena
4
2
18
6.5
W
Danzaburou
mateussouza415
Danzaburou
9
3
9
4.5
W
Persephone
rod04
Persephone
3
5
18
2.4
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,610
Damage
56,614
64,551
Taken
57,600
45,237
Mitigated
45,812
15,212
Healing
21,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,418
1,764
571
3,627
12,508
10,294
0
8,945
3,563
0
19,263
W
Ah Puch
BigBen71784
Ah Puch
15,976
428
1,849
2,867
10,567
5,032
1,571
3,326
7,169
38,382
0
L
Raijin
BorosWins
Raijin
9,624
1,090
861
688
11,790
4,952
0
8,205
3,585
16,188
0
L
Freya
7,094
1,892
795
1,340
11,461
4,676
0
8,320
3,141
15,101
0
W
8,252
454
558
1,271
4,611
1,771
831
1,091
3,481
16,609
0
L
10,590
5,128
965
4,970
14,203
6,639
0
8,657
5,546
0
22,765
W
Athena
7,403
1,224
1,761
6,109
21,350
28,662
493
5,828
15,400
13,091
0
W
Danzaburou
mateussouza415
Danzaburou
13,201
6,696
1,263
3,195
10,735
6,128
2,881
2,952
7,676
0
21,393
W
Persephone
rod04
Persephone
11,782
415
1,240
1,570
10,337
4,219
986
3,093
7,131
30,225
0
L
10,884
1,340
828
567
14,589
18,676
0
9,286
5,303
0
18,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,900
Gold Earned
49,536
114
Minions Killed
130
0
Camps Cleared
0
943,879
Distance Traveled
1,009,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,031
730
19
2
0
212,446
0
W
Ah Puch
10,428
948
48
4
0
221,265
0
L
Raijin
8,135
740
24
2
0
152,968
0
L
Freya
7,999
727
26
2
0
188,746
0
W
Agni
8,751
796
13
1
0
146,649
0
L
Kali
9,289
844
31
3
0
203,432
0
W
Athena
10,561
960
18
2
0
206,784
0
W
Danzaburou
9,856
896
19
2
0
218,748
0
W
Persephone
9,940
904
32
3
0
216,390
0
L
Tyr
7,446
677
14
1
0
186,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role