Player Matchup

Janus
Janus
BILLYBOBJOE900
Janus
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 71L
1,305 Elo+
Party 1
Thanatos
Thanatos
COMMONLIFE
Thanatos
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,473 Elo+
Party 2
Neith
Neith
Cedious
Neith
Level 102
God Stats
1W - 2L
1,530 SR
Queue Stats
3W - 3L
1,505 Elo+
Party 2
Mulan
Mulan
ViolasBlade
Mulan
Level 139
God Stats
29W - 27L
1,484 SR
Queue Stats
451W - 405L
1,493 Elo+
Party 1
Bacchus
Bacchus
iBuekae
Bacchus
Level 17
God Stats
3W - 1L
1,715 SR
Queue Stats
7W - 8L
1,667 Elo+
Party 2
Team Averages
Level 84
1,546 SR
1,488 Elo+

VS

Team Averages
Level 69
1,654 SR
1,450 Elo+
Scylla
Scylla
BigPoppaCog
Scylla
Level 123
God Stats
2W - 0L
1,577 SR
Queue Stats
26W - 17L
1,544 Elo+
Party 3
Zhong Kui
Zhong Kui
Lord_Anoose
Zhong Kui
Level 121
God Stats
3W - 0L
1,781 SR
Queue Stats
26W - 19L
1,488 Elo+
Party 3
Vamana
Vamana
Panson02000
Vamana
Level 45
God Stats
3W - 1L
1,854 SR
Queue Stats
90W - 89L
1,368 Elo+
Solo
Bellona
Bellona
Purvashada
Bellona
Level 26
God Stats
1W - 1L
1,736 SR
Queue Stats
19W - 18L
1,412 Elo+
Party 3
Athena
Athena
The1_IZA
Athena
Level 29
God Stats
1W - 1L
1,322 SR
Queue Stats
23W - 16L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,799
486
2,769
10,887
4,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
COMMONLIFE
Thanatos
11
0 / 5 / 0
6,316
451
6,008
11,442
4,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Cedious
Neith
10
0 / 2 / 0
6,047
432
3,149
6,173
2,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 4 / 0
7,539
539
14,328
16,701
13,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
iBuekae
Bacchus
9
0 / 0 / 0
5,809
415
3,288
5,817
4,276
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
3 / 1 / 3
8,233
588
6,430
5,581
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Lord_Anoose
Zhong Kui
14
4 / 1 / 2
8,190
585
10,438
13,911
9,376
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
14
4 / 0 / 5
8,477
606
6,054
11,083
5,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Purvashada
Bellona
14
2 / 0 / 0
7,644
546
6,385
9,644
6,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
The1_IZA
Athena
12
2 / 0 / 6
7,737
553
5,332
9,247
8,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
2
Kills
15
15
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Scylla
3
1
3
4.5
L
Thanatos
COMMONLIFE
Thanatos
0
5
0
0
L
Neith
Cedious
Neith
0
2
0
0
W
Zhong Kui
Lord_Anoose
Zhong Kui
4
1
2
5
W
Vamana
4
0
5
6.5
W
Bellona
Purvashada
Bellona
2
0
0
2
W
Athena
The1_IZA
Athena
2
0
6
5
L
1
4
0
0.25
L
Bacchus
iBuekae
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,542
Damage
34,639
51,020
Taken
49,466
28,624
Mitigated
31,856
14,792
Healing
17,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,769
601
0
1,163
10,887
4,278
0
5,289
5,598
40,390
0
W
Scylla
6,430
180
0
1,460
5,581
1,549
141
1,345
4,174
67,373
0
L
Thanatos
COMMONLIFE
Thanatos
6,008
785
0
6,535
11,442
4,482
0
4,256
7,186
0
50,329
L
Neith
Cedious
Neith
3,149
1,127
0
1,208
6,173
2,525
232
788
5,385
0
37,701
W
Zhong Kui
Lord_Anoose
Zhong Kui
10,438
1,269
0
7,719
13,911
9,376
147
186
12,894
68,230
0
W
Vamana
6,054
2,868
0
2,270
11,083
5,395
0
1,050
9,841
0
66,524
W
Bellona
Purvashada
Bellona
6,385
1,036
0
3,750
9,644
6,791
0
2,047
7,597
0
68,388
W
Athena
The1_IZA
Athena
5,332
1,248
0
2,081
9,247
8,745
239
1,583
7,344
21,625
0
L
14,328
3,536
0
5,592
16,701
13,063
0
10,871
5,830
457
65,171
L
Bacchus
iBuekae
Bacchus
3,288
352
0
294
5,817
4,276
0
996
4,821
20,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,510
Gold Earned
40,281
374
Minions Killed
452
0
Camps Cleared
0
1,260,641
Distance Traveled
1,479,869
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,799
486
93
7
0
257,239
1
W
Scylla
8,233
588
105
8
0
272,935
0
L
Thanatos
6,316
451
74
5
0
263,441
0
L
Neith
6,047
432
63
5
0
207,199
4
W
Zhong Kui
8,190
585
106
8
0
254,926
2
W
Vamana
8,477
606
106
8
0
343,504
0
W
Bellona
7,644
546
113
8
0
301,397
0
W
Athena
7,737
553
22
2
0
307,107
0
L
Mulan
7,539
539
115
8
0
242,358
0
L
Bacchus
5,809
415
29
2
0
290,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role