Player Matchup

Ymir
Ymir
CallMeMrVirtuoso
Ymir
Level 20
God Stats
1W - 1L
1,436 SR
Queue Stats
2W - 3L
1,206 Elo+
Party 1
Thanatos
Thanatos
ProjectManLDV
Thanatos
Level 41
God Stats
5W - 5L
1,378 SR
Queue Stats
88W - 91L
1,475 Elo+
Solo
Neith
Neith
TANK Phenom
Neith
Level 27
God Stats
0W - 1L
1,336 SR
Queue Stats
0W - 2L
1,289 Elo+
Party 1
Chaac
Chaac
bIGhOMIEsWAN
Chaac
Level 108
God Stats
4W - 1L
1,516 SR
Queue Stats
10W - 8L
1,394 Elo+
Party 1
Poseidon
Poseidon
x itz P NUT x
Poseidon
Level 126
God Stats
1W - 2L
1,472 SR
Queue Stats
103W - 85L
1,531 Elo+
Party 1
Team Averages
Level 64
1,428 SR
1,379 Elo+

VS

Team Averages
Level 84
1,584 SR
1,448 Elo+
Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
MoNsTeRaSSaSIN5
Skadi
Level 121
God Stats
10W - 4L
1,786 SR
Queue Stats
21W - 18L
1,525 Elo+
Solo
Cu Chulainn
Cu Chulainn
ROTEXE
Cu Chulainn
Level 64
God Stats
69W - 52L
1,609 SR
Queue Stats
187W - 190L
1,459 Elo+
Party 2
Nemesis
Nemesis
Vescense
Nemesis
Level 24
God Stats
3W - 4L
1,428 SR
Queue Stats
24W - 34L
1,356 Elo+
Party 2
Maui
Maui
o Pr0fitt
Maui
Level 81
God Stats
5W - 4L
1,599 SR
Queue Stats
211W - 186L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,518
435
2,625
9,941
8,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
ProjectManLDV
Thanatos
11
2 / 3 / 3
6,844
456
4,383
10,277
4,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 1 / 1
6,598
440
2,840
6,404
2,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 5 / 1
6,701
447
7,912
14,523
9,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Poseidon
x itz P NUT x
Poseidon
14
3 / 4 / 0
8,331
555
6,803
9,828
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
2 / 3 / 4
8,652
577
6,064
8,064
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 1 / 0
7,785
519
5,702
7,246
2,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
ROTEXE
Cu Chulainn
15
9 / 1 / 2
9,275
618
11,176
14,604
17,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Vescense
Nemesis
13
3 / 3 / 4
8,433
562
6,160
10,188
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
11
0 / 0 / 5
7,184
479
3,279
10,692
8,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
8
Kills
16
16
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
3
4
1.33
L
1
3
0
0.33
W
2
1
0
2
L
Thanatos
ProjectManLDV
Thanatos
2
3
3
1.17
W
Cu Chulainn
ROTEXE
Cu Chulainn
9
1
2
10
L
0
1
1
0.5
W
Nemesis
Vescense
Nemesis
3
3
4
1.67
L
2
5
1
0.5
W
Maui
0
0
5
2.5
L
Poseidon
x itz P NUT x
Poseidon
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,563
Damage
32,381
50,973
Taken
50,794
27,982
Mitigated
36,359
13,710
Healing
7,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,064
525
0
1,500
8,064
2,809
248
4,466
3,598
70,429
0
L
2,625
723
199
1,048
9,941
8,745
0
2,888
7,053
24,045
0
W
5,702
2,123
0
304
7,246
2,769
1,110
1,076
6,170
0
65,320
L
Thanatos
ProjectManLDV
Thanatos
4,383
1,114
0
4,929
10,277
4,003
0
845
9,432
0
30,250
W
Cu Chulainn
ROTEXE
Cu Chulainn
11,176
1,192
0
2,799
14,604
17,892
164
1,775
12,829
1,128
54,262
L
2,840
1,354
0
2,235
6,404
2,452
0
1,088
5,316
0
36,512
W
Nemesis
Vescense
Nemesis
6,160
2,828
0
85
10,188
4,348
119
1,076
9,112
0
63,236
L
7,912
1,462
195
4,104
14,523
9,007
0
1,147
13,376
0
34,936
W
Maui
3,279
850
114
2,830
10,692
8,541
0
1,035
9,657
27,560
0
L
Poseidon
x itz P NUT x
Poseidon
6,803
957
0
1,000
9,828
3,775
0
4,239
5,589
72,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,992
Gold Earned
41,329
322
Minions Killed
421
0
Camps Cleared
0
1,346,419
Distance Traveled
1,469,228
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,652
577
136
9
0
268,757
3
L
Ymir
6,518
435
26
2
0
272,289
0
W
Skadi
7,785
519
87
6
0
273,569
3
L
Thanatos
6,844
456
49
3
0
262,594
4
W
Cu Chulainn
9,275
618
70
5
0
300,276
3
L
Neith
6,598
440
81
5
0
259,539
0
W
Nemesis
8,433
562
94
6
0
345,383
0
L
Chaac
6,701
447
42
3
0
279,740
3
W
Maui
7,184
479
34
2
0
281,243
2
L
Poseidon
8,331
555
124
8
0
272,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role