Player Matchup

Heimdallr
Heimdallr
Gilllespie
Heimdallr
Level 52
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 58L
1,264 Elo+
Party 1
Mercury
Mercury
GuncMan
Mercury
Level 98
God Stats
6W - 7L
1,500 SR
Queue Stats
74W - 93L
1,264 Elo+
Party 1
Thoth
Thoth
Its Bgrace
Thoth
Level 40
God Stats
5W - 2L
1,500 SR
Queue Stats
47W - 62L
1,500 Elo+
Party 1
Ymir
Ymir
Peebaphrom
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Spotos73
Amaterasu
Level 48
God Stats
1W - 5L
1,099 SR
Queue Stats
116W - 138L
1,403 Elo+
Solo
Team Averages
Level 52
1,420 SR
1,386 Elo+

VS

Team Averages
Level 49
1,557 SR
1,420 Elo+
Kuzenbo
Kuzenbo
Cruntanian300
Kuzenbo
Level 53
God Stats
14W - 9L
1,453 SR
Queue Stats
101W - 98L
1,432 Elo+
Party 2
Sun Wukong
Sun Wukong
Curly99-_-
Sun Wukong
Level 40
God Stats
4W - 2L
1,611 SR
Queue Stats
22W - 32L
1,421 Elo+
Solo
Janus
Janus
ErrorDC_
Janus
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 66L
1,434 Elo+
Party 3
Izanami
Izanami
NachoCheese526
Izanami
Level 40
God Stats
4W - 1L
1,835 SR
Queue Stats
75W - 66L
1,419 Elo+
Party 3
Ao Kuang
Ao Kuang
RubyVeil7524764
Ao Kuang
Level 46
God Stats
14W - 23L
1,385 SR
Queue Stats
82W - 80L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gilllespie
Heimdallr
11
4 / 4 / 0
6,657
444
10,211
9,370
3,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mercury
GuncMan
Mercury
13
2 / 1 / 1
7,488
499
3,609
9,813
3,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
12
0 / 3 / 2
6,761
451
6,183
8,845
3,058
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 2 / 1
6,479
432
2,262
10,158
8,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
Spotos73
Amaterasu
9
1 / 6 / 0
6,167
411
4,870
12,631
7,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
11
0 / 1 / 5
6,920
461
4,481
12,109
12,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Curly99-_-
Sun Wukong
14
8 / 1 / 4
9,218
615
13,164
12,434
6,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
ErrorDC_
Janus
15
1 / 2 / 3
8,856
590
7,730
7,954
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 3 / 3
7,115
474
6,071
9,516
4,080
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
12
5 / 0 / 0
7,970
531
4,084
8,459
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
7
Kills
16
16
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
0
1
5
2.5
W
Sun Wukong
Curly99-_-
Sun Wukong
8
1
4
10
W
Janus
ErrorDC_
Janus
1
2
3
1.25
L
Heimdallr
Gilllespie
Heimdallr
4
4
0
1
L
Mercury
GuncMan
Mercury
2
1
1
2.5
L
Thoth
0
3
2
0.33
W
2
3
3
1.17
L
0
2
1
0.25
W
Ao Kuang
5
0
0
5
L
Amaterasu
Spotos73
Amaterasu
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,135
Damage
35,530
50,817
Taken
50,472
25,957
Mitigated
29,123
5,362
Healing
12,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
4,481
2,454
0
2,970
12,109
12,878
84
1,453
10,656
17,197
0
W
Sun Wukong
Curly99-_-
Sun Wukong
13,164
4,778
0
5,835
12,434
6,706
290
916
11,518
0
60,270
W
Janus
ErrorDC_
Janus
7,730
749
0
1,202
7,954
2,530
0
3,810
4,144
81,587
0
L
Heimdallr
Gilllespie
Heimdallr
10,211
4,725
0
1,912
9,370
3,350
0
3,657
5,713
0
54,840
L
Mercury
GuncMan
Mercury
3,609
1,212
0
880
9,813
3,642
0
2,990
6,823
0
65,002
L
Thoth
6,183
374
0
0
8,845
3,058
21
6,627
2,218
47,935
0
W
6,071
3,437
0
1,989
9,516
4,080
684
742
8,772
0
50,214
L
2,262
431
0
1,055
10,158
8,885
0
3,021
7,137
14,165
0
W
Ao Kuang
4,084
773
0
706
8,459
2,929
630
1,524
6,935
47,650
0
L
Amaterasu
Spotos73
Amaterasu
4,870
2,890
0
1,515
12,631
7,022
0
0
12,631
0
30,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,552
Gold Earned
40,079
350
Minions Killed
387
0
Camps Cleared
0
1,344,350
Distance Traveled
1,565,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,920
461
16
1
0
355,494
0
W
Sun Wukong
9,218
615
93
6
0
293,666
0
W
Janus
8,856
590
121
8
0
306,179
0
L
Heimdallr
6,657
444
86
6
0
241,888
0
L
Mercury
7,488
499
108
7
0
362,043
0
L
Thoth
6,761
451
83
6
0
276,607
0
W
Izanami
7,115
474
85
6
0
270,807
0
L
Ymir
6,479
432
22
1
0
250,539
0
W
Ao Kuang
7,970
531
72
5
0
338,950
0
L
Amaterasu
6,167
411
51
3
0
213,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role