Player Matchup

Shiva
Shiva
BOOG3MZ
Shiva
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,361 Elo+
Party 2
Cerberus
Cerberus
Boogie6Man66
Cerberus
Level 122
God Stats
3W - 1L
1,581 SR
Queue Stats
62W - 58L
1,479 Elo+
Party 2
Achilles
Achilles
LEGlllT-
Achilles
Level 41
God Stats
3W - 3L
1,384 SR
Queue Stats
237W - 225L
1,501 Elo+
Solo
Thoth
Thoth
Yougooodbro3
Thoth
Level 62
God Stats
1W - 1L
1,277 SR
Queue Stats
61W - 55L
1,450 Elo+
Solo
He Bo
He Bo
ickywoodz31
He Bo
Level 99
God Stats
1W - 2L
1,714 SR
Queue Stats
74W - 65L
1,500 Elo+
Party 2
Team Averages
Level 78
1,491 SR
1,458 Elo+

VS

Team Averages
Level 81
1,426 SR
1,459 Elo+
Nike
Nike
Nudiusterntian
Nike
Level 119
God Stats
0W - 3L
1,149 SR
Queue Stats
95W - 128L
1,510 Elo+
Party 1
Neith
Neith
Sapongy
Neith
Level 29
God Stats
0W - 2L
1,480 SR
Queue Stats
9W - 26L
1,334 Elo+
Party 1
Cupid
Cupid
Wexdrill
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
Yiytik
Apollo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,458 Elo+
Party 1
Hun Batz
Hun Batz
drdark16
Hun Batz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BOOG3MZ
Shiva
18
4 / 3 / 20
11,071
791
12,302
18,354
29,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Boogie6Man66
Cerberus
17
5 / 5 / 14
11,491
821
5,830
19,910
26,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Achilles
LEGlllT-
Achilles
16
4 / 4 / 18
10,543
753
9,323
18,498
27,577
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
5 / 3 / 13
11,404
815
13,674
10,304
4,827
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

20
14 / 2 / 10
13,583
970
20,838
12,008
5,454
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 7
9,265
662
11,590
17,777
22,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Sapongy
Neith
16
5 / 8 / 4
9,889
706
11,894
15,668
7,588
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Wexdrill
Cupid
17
3 / 9 / 8
9,473
677
9,227
15,333
6,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
Yiytik
Apollo
18
4 / 8 / 6
10,112
722
16,481
18,473
9,716
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
drdark16
Hun Batz
5
0 / 1 / 1
6,756
483
158
1,131
443

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
40
32
Kills
14
17
Deaths
32
75
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Shiva
BOOG3MZ
Shiva
4
3
20
4.67
W
Cerberus
Boogie6Man66
Cerberus
5
5
14
2.4
W
Achilles
LEGlllT-
Achilles
4
4
18
3.25
L
2
6
7
0.92
L
Neith
Sapongy
Neith
5
8
4
0.88
L
Cupid
Wexdrill
Cupid
3
9
8
0.78
L
Apollo
Yiytik
Apollo
4
8
6
0.88
W
5
3
13
3.83
L
Hun Batz
drdark16
Hun Batz
0
1
1
0.5
W
14
2
10
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,967
Damage
49,350
79,074
Taken
68,382
93,542
Mitigated
46,601
28,179
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
BOOG3MZ
Shiva
12,302
645
4,927
5,103
18,354
29,111
1,110
0
18,354
2,892
23,974
W
Cerberus
Boogie6Man66
Cerberus
5,830
286
2,764
5,216
19,910
26,573
659
0
19,910
13,884
461
W
Achilles
LEGlllT-
Achilles
9,323
2,179
1,430
3,287
18,498
27,577
642
0
18,498
0
18,369
L
11,590
910
103
2,242
17,777
22,140
0
11,187
6,590
0
25,252
L
Neith
Sapongy
Neith
11,894
4,920
280
1,919
15,668
7,588
220
9,404
6,264
0
19,587
L
Cupid
Wexdrill
Cupid
9,227
4,074
392
1,269
15,333
6,714
414
10,272
5,061
0
23,331
L
Apollo
Yiytik
Apollo
16,481
12,268
282
3,512
18,473
9,716
0
9,897
8,576
0
30,735
W
13,674
1,246
1,813
1,199
10,304
4,827
3,081
0
10,304
36,390
0
L
Hun Batz
drdark16
Hun Batz
158
0
0
23
1,131
443
0
900
231
0
158
W
20,838
2,089
0
2,440
12,008
5,454
2,585
0
10,761
45,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,092
Gold Earned
45,495
146
Minions Killed
96
0
Camps Cleared
0
1,283,698
Distance Traveled
917,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,071
791
21
2
0
264,835
0
W
Cerberus
11,491
821
33
2
0
254,699
0
W
Achilles
10,543
753
8
1
0
250,463
0
L
Nike
9,265
662
18
1
0
243,744
0
L
Neith
9,889
706
12
1
0
219,410
0
L
Cupid
9,473
677
24
2
0
216,125
0
L
Apollo
10,112
722
42
3
0
208,017
0
W
Thoth
11,404
815
34
2
0
248,121
0
L
Hun Batz
6,756
483
0
0
0
30,554
0
W
He Bo
13,583
970
50
4
0
265,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role