Player Matchup

Zeus
Zeus
Asherofdarkness
Zeus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,660 Elo+
Party 2
Vamana
Vamana
Turtleboss1238
Vamana
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,368 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lightfurry
Morgan Le Fay
Level 105
God Stats
20W - 23L
1,557 SR
Queue Stats
269W - 279L
1,478 Elo+
Solo
Arachne
Arachne
r8dermark
Arachne
Level 26
God Stats
0W - 2L
1,134 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
servyvuca45
Danzaburou
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 40
1,438 SR
1,501 Elo+

VS

Team Averages
Level 116
1,537 SR
1,522 Elo+
Da Ji
Da Ji
AlfDono
Da Ji
Level 128
God Stats
34W - 33L
1,472 SR
Queue Stats
64W - 74L
1,481 Elo+
Solo
Tyr
Tyr
CaptBallz69
Tyr
Level 119
God Stats
42W - 23L
1,631 SR
Queue Stats
187W - 163L
1,667 Elo+
Solo
Persephone
Persephone
RandomDuck619
Persephone
Level 36
God Stats
2W - 5L
1,500 SR
Queue Stats
8W - 12L
1,475 Elo+
Party 1
Hou Yi
Hou Yi
RazaStorm
Hou Yi
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,562 Elo+
Party 1
Chang'e
Chang'e
velgeder
Chang'e
Level 158
God Stats
52W - 40L
1,583 SR
Queue Stats
364W - 365L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
8,256
1,032
5,550
12,239
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

15
1 / 1 / 3
9,034
1,129
9,496
13,160
14,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
lightfurry
Morgan Le Fay
14
1 / 2 / 3
8,805
1,101
10,837
7,682
3,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
r8dermark
Arachne
14
2 / 3 / 2
8,958
1,120
7,228
15,525
8,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
servyvuca45
Danzaburou
13
0 / 4 / 0
7,503
938
862
5,276
2,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

219

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AlfDono
Da Ji
15
3 / 0 / 9
9,081
1,135
7,113
6,443
3,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 2 / 11
9,465
1,183
13,482
14,845
14,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
RandomDuck619
Persephone
15
1 / 0 / 11
9,689
1,211
9,551
7,472
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
RazaStorm
Hou Yi
15
4 / 1 / 8
9,507
1,188
13,016
7,564
3,459
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
velgeder
Chang'e
15
5 / 0 / 6
9,532
1,192
6,541
5,158
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
4
Kills
17
17
Deaths
3
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Da Ji
AlfDono
Da Ji
3
0
9
7.5
L
0
7
1
0.07
W
4
2
11
4.75
W
Persephone
RandomDuck619
Persephone
1
0
11
6.5
W
Hou Yi
RazaStorm
Hou Yi
4
1
8
8
L
1
1
3
2.5
L
Morgan Le Fay
lightfurry
Morgan Le Fay
1
2
3
1.25
L
Arachne
r8dermark
Arachne
2
3
2
1
L
Danzaburou
servyvuca45
Danzaburou
0
4
0
0
W
Chang'e
velgeder
Chang'e
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,973
Damage
49,703
53,882
Taken
41,482
33,696
Mitigated
26,624
3,519
Healing
9,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
AlfDono
Da Ji
7,113
2,064
0
28
6,443
3,010
0
2,421
3,848
0
17,493
L
5,550
558
29
783
12,239
4,754
0
2,930
9,309
26,113
0
W
13,482
617
0
798
14,845
14,546
0
5,711
7,561
0
26,076
W
Persephone
RandomDuck619
Persephone
9,551
559
0
2,477
7,472
3,423
0
3,221
4,068
29,544
0
W
Hou Yi
RazaStorm
Hou Yi
13,016
6,145
0
970
7,564
3,459
0
3,156
4,144
0
21,776
L
9,496
4,162
0
877
13,160
14,075
0
5,494
7,666
0
25,147
L
Morgan Le Fay
lightfurry
Morgan Le Fay
10,837
381
0
312
7,682
3,709
0
1,371
6,311
36,281
0
L
Arachne
r8dermark
Arachne
7,228
5,034
0
1,455
15,525
8,986
0
5,371
10,154
0
12,542
L
Danzaburou
servyvuca45
Danzaburou
862
248
0
63
5,276
2,172
0
926
4,350
0
2,589
W
Chang'e
velgeder
Chang'e
6,541
599
2,377
2,361
5,158
2,186
0
1,878
3,144
31,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,556
Gold Earned
47,274
149
Minions Killed
212
4
Camps Cleared
8
741,754
Distance Traveled
861,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,081
1,135
28
4
2
187,659
0
L
Zeus
8,256
1,032
52
7
0
147,089
0
W
Tyr
9,465
1,183
31
4
0
180,879
0
W
Persephone
9,689
1,211
60
8
2
165,109
0
W
Hou Yi
9,507
1,188
29
4
3
161,660
0
L
Vamana
9,034
1,129
39
5
3
198,164
0
L
Morgan Le Fay
8,805
1,101
48
6
0
140,870
0
L
Arachne
8,958
1,120
9
1
1
204,259
0
L
Danzaburou
7,503
938
1
0
0
51,372
0
W
Chang'e
9,532
1,192
64
8
1
166,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role