Player Matchup

Janus
Janus
DosMinions
Janus
Level 25
God Stats
2W - 4L
1,233 SR
Queue Stats
48W - 61L
1,269 Elo+
Party 1
Mercury
Mercury
FilthyCasual0v0
Mercury
Level 49
God Stats
3W - 3L
1,428 SR
Queue Stats
25W - 17L
1,433 Elo+
Solo
Neith
Neith
Pyschar
Neith
Level 18
God Stats
9W - 13L
1,544 SR
Queue Stats
12W - 23L
1,229 Elo+
Party 1
Mulan
Mulan
Zemiikk
Mulan
Level 102
God Stats
1W - 0L
1,614 SR
Queue Stats
11W - 21L
1,365 Elo+
Party 1
Ah Puch
Ah Puch
frankyyboys95
Ah Puch
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,642 Elo+
Solo
Team Averages
Level 52
1,464 SR
1,388 Elo+

VS

Team Averages
Level 40
1,456 SR
1,419 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AlphaKraaaw
Fenrir
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 40L
1,489 Elo+
Solo
Nemesis
Nemesis
Creamybust2294
Nemesis
Level 32
God Stats
2W - 7L
1,190 SR
Queue Stats
13W - 19L
1,403 Elo+
Solo
Ao Kuang
Ao Kuang
datguyshat
Ao Kuang
Level 33
God Stats
2W - 4L
1,331 SR
Queue Stats
41W - 45L
1,258 Elo+
Solo
Ix Chel
Ix Chel
lishummm
Ix Chel
Level 58
God Stats
9W - 9L
1,761 SR
Queue Stats
175W - 200L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
2 / 4 / 9
8,209
1,173
7,978
6,923
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 0 / 7
8,514
1,216
5,008
3,787
1,533
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Pyschar
Neith
13
2 / 0 / 8
8,068
1,153
3,870
2,138
803
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
Zemiikk
Mulan
13
7 / 3 / 5
8,930
1,276
10,513
10,566
8,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
14
1 / 1 / 10
8,185
1,169
4,735
5,818
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

332

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 0 / 0
4,829
690
0
0
0
Fenrir
13
3 / 3 / 1
8,144
1,163
6,413
9,158
3,807
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 5 / 3
7,571
1,082
4,306
9,452
4,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
datguyshat
Ao Kuang
13
3 / 7 / 2
7,994
1,142
7,506
13,604
6,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
lishummm
Ix Chel
13
1 / 2 / 5
8,323
1,189
9,701
4,729
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
17
Kills
8
8
Deaths
17
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
L
Fenrir
3
3
1
1.17
L
1
5
3
0.5
W
Janus
2
4
9
1.63
W
5
0
7
8.5
W
Neith
Pyschar
Neith
2
0
8
6
W
Mulan
Zemiikk
Mulan
7
3
5
3.17
L
Ao Kuang
datguyshat
Ao Kuang
3
7
2
0.57
W
Ah Puch
1
1
10
6
L
Ix Chel
lishummm
Ix Chel
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,104
Damage
27,926
29,232
Taken
36,943
15,944
Mitigated
15,727
3,499
Healing
2,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
6,413
2,198
0
239
9,158
3,807
0
3,214
5,819
0
18,949
L
4,306
2,224
0
346
9,452
4,000
0
3,293
5,941
0
9,356
W
Janus
7,978
947
0
0
6,923
2,662
0
4,687
2,236
18,962
0
W
5,008
2,448
0
0
3,787
1,533
0
2,748
1,039
0
7,379
W
Neith
Pyschar
Neith
3,870
1,693
0
520
2,138
803
0
1,007
1,131
0
14,499
W
Mulan
Zemiikk
Mulan
10,513
2,911
0
2,468
10,566
8,472
0
4,113
6,453
0
17,246
L
Ao Kuang
datguyshat
Ao Kuang
7,506
2,874
0
1,231
13,604
6,040
0
4,303
9,034
19,066
0
W
Ah Puch
4,735
538
0
511
5,818
2,474
0
4,652
1,166
17,390
0
L
Ix Chel
lishummm
Ix Chel
9,701
1,489
404
261
4,729
1,880
0
1,903
2,659
27,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,906
Gold Earned
36,861
116
Minions Killed
116
6
Camps Cleared
5
694,911
Distance Traveled
543,626
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,829
690
0
0
0
0
0
L
Fenrir
8,144
1,163
29
4
0
153,743
0
L
Nemesis
7,571
1,082
9
1
3
128,472
0
W
Janus
8,209
1,173
27
4
0
132,605
0
W
Mercury
8,514
1,216
7
1
2
158,125
0
W
Neith
8,068
1,153
30
4
1
130,145
0
W
Mulan
8,930
1,276
13
2
1
132,917
0
L
Ao Kuang
7,994
1,142
26
4
1
130,306
0
W
Ah Puch
8,185
1,169
39
6
2
141,119
0
L
Ix Chel
8,323
1,189
52
7
1
131,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role