Player Matchup

Bacchus
Bacchus
BAM-BAM46
Bacchus
Level 136
God Stats
7W - 2L
1,566 SR
Queue Stats
537W - 551L
1,480 Elo+
Solo
Yu Huang
Yu Huang
NotYourCookie-_-
Yu Huang
Level 106
God Stats
3W - 2L
1,282 SR
Queue Stats
19W - 24L
1,469 Elo+
Solo
Charybdis
Charybdis
WhoDey613
Charybdis
Level 63
God Stats
58W - 64L
1,509 SR
Queue Stats
157W - 159L
1,506 Elo+
Solo
Serqet
Serqet
cheezaay
Serqet
Level 155
God Stats
39W - 33L
1,543 SR
Queue Stats
124W - 136L
1,549 Elo+
Solo
Amaterasu
Amaterasu
one_piece23-5
Amaterasu
Level 147
God Stats
28W - 17L
1,685 SR
Queue Stats
828W - 835L
1,499 Elo+
Solo
Team Averages
Level 121
1,517 SR
1,501 Elo+

VS

Team Averages
Level 75
1,460 SR
1,436 Elo+
Kumbhakarna
Kumbhakarna
Death_Finder94
Kumbhakarna
Level 63
God Stats
1W - 1L
1,767 SR
Queue Stats
52W - 52L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
HMD_EATN_TIME
Sun Wukong
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 139L
1,491 Elo+
Solo
Sol
Sol
Redtiger1108
Sol
Level 77
God Stats
3W - 2L
1,216 SR
Queue Stats
8W - 7L
1,364 Elo+
Solo
Kali
Kali
Sonder_omegaWolf
Kali
Level 60
God Stats
2W - 8L
1,309 SR
Queue Stats
157W - 165L
1,449 Elo+
Solo
Yemoja
Yemoja
kwhite4520
Yemoja
Level 109
God Stats
22W - 30L
1,510 SR
Queue Stats
798W - 821L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BAM-BAM46
Bacchus
12
0 / 0 / 3
7,042
1,174
5,885
6,959
9,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 1
7,152
1,192
6,636
2,970
1,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
WhoDey613
Charybdis
12
0 / 0 / 4
6,645
1,108
9,249
6,512
2,715
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
cheezaay
Serqet
12
2 / 0 / 1
6,974
1,162
3,869
4,195
2,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
one_piece23-5
Amaterasu
12
0 / 0 / 3
6,499
1,083
3,000
11,300
10,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Team 1 Tickets

376

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Death_Finder94
Kumbhakarna
11
0 / 1 / 0
6,978
1,163
3,224
6,389
5,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
HMD_EATN_TIME
Sun Wukong
11
0 / 1 / 0
6,231
1,039
7,037
8,482
5,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 1 / 0
6,832
1,139
12,500
4,587
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 0 / 0
5,968
995
2,271
4,166
1,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
kwhite4520
Yemoja
11
0 / 1 / 0
6,701
1,117
2,707
7,883
5,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
4
Kills
0
0
Deaths
4
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BAM-BAM46
Bacchus
0
0
3
1.5
L
Kumbhakarna
Death_Finder94
Kumbhakarna
0
1
0
0
L
Sun Wukong
HMD_EATN_TIME
Sun Wukong
0
1
0
0
W
2
0
1
2.5
L
0
1
0
0
L
0
0
0
0
W
Charybdis
WhoDey613
Charybdis
0
0
4
2
W
Serqet
cheezaay
Serqet
2
0
1
2.5
L
Yemoja
kwhite4520
Yemoja
0
1
0
0
W
Amaterasu
one_piece23-5
Amaterasu
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,639
Damage
27,739
31,936
Taken
31,507
25,845
Mitigated
21,037
6,655
Healing
4,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BAM-BAM46
Bacchus
5,885
635
0
615
6,959
9,329
0
3,822
3,137
17,183
0
L
Kumbhakarna
Death_Finder94
Kumbhakarna
3,224
362
0
946
6,389
5,620
0
2,187
4,202
10,401
0
L
Sun Wukong
HMD_EATN_TIME
Sun Wukong
7,037
1,779
0
91
8,482
5,833
0
3,989
4,493
0
17,087
W
6,636
979
538
219
2,970
1,226
0
1,096
1,874
25,058
0
L
12,500
5,212
0
913
4,587
1,996
0
1,748
2,839
36,660
0
L
2,271
601
0
73
4,166
1,773
0
1,527
2,465
0
4,162
W
Charybdis
WhoDey613
Charybdis
9,249
5,029
0
629
6,512
2,715
0
2,962
3,550
0
20,699
W
Serqet
cheezaay
Serqet
3,869
963
0
0
4,195
2,177
0
2,889
1,306
0
9,747
L
Yemoja
kwhite4520
Yemoja
2,707
582
2,175
559
7,883
5,815
0
3,070
4,813
7,007
0
W
Amaterasu
one_piece23-5
Amaterasu
3,000
1,209
1,230
3,424
11,300
10,398
0
7,662
3,638
0
7,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,312
Gold Earned
32,710
126
Minions Killed
108
6
Camps Cleared
5
635,598
Distance Traveled
572,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,042
1,174
22
4
0
126,032
0
L
Kumbhakarna
6,978
1,163
9
2
0
122,240
0
L
Sun Wukong
6,231
1,039
19
3
2
136,457
0
W
Yu Huang
7,152
1,192
46
8
1
127,360
0
L
Sol
6,832
1,139
65
11
2
100,862
0
L
Kali
5,968
995
7
1
0
103,682
0
W
Charybdis
6,645
1,108
25
4
2
108,398
0
W
Serqet
6,974
1,162
12
2
3
139,131
0
L
Yemoja
6,701
1,117
8
1
1
109,194
0
W
Amaterasu
6,499
1,083
21
4
0
134,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role