Player Matchup

Sylvanus
Sylvanus
DAMIAN320
Sylvanus
Level 159
God Stats
19W - 34L
1,493 SR
Queue Stats
184W - 225L
1,483 Elo+
Party 1
Bakasura
Bakasura
SadisticSeditiv
Bakasura
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 116L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
Supremegunman
Nu Wa
Level 145
God Stats
1W - 2L
1,281 SR
Queue Stats
36W - 46L
1,486 Elo+
Party 1
Rama
Rama
ZASKFC
Rama
Level 132
God Stats
8W - 4L
1,754 SR
Queue Stats
146W - 177L
1,480 Elo+
Party 1
Achilles
Achilles
godredok
Achilles
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 97L
1,525 Elo+
Party 1
Team Averages
Level 134
1,506 SR
1,484 Elo+

VS

Team Averages
Level 135
1,541 SR
1,553 Elo+
Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Dunny4495
Ymir
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 106L
1,593 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JokerDunn
Ah Muzen Cab
Level 123
God Stats
11W - 9L
1,474 SR
Queue Stats
55W - 69L
1,533 Elo+
Party 2
Serqet
Serqet
xNeoPolitanx
Serqet
Level 148
God Stats
1W - 2L
1,490 SR
Queue Stats
85W - 78L
1,589 Elo+
Party 2
Anubis
Anubis
xxkryptichazexx
Anubis
Level 110
God Stats
8W - 6L
1,739 SR
Queue Stats
77W - 77L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DAMIAN320
Sylvanus
17
2 / 2 / 12
9,614
740
8,449
15,080
15,722
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
18
6 / 6 / 5
10,608
816
7,520
17,088
10,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
5 / 2 / 9
11,231
864
21,826
10,779
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
ZASKFC
Rama
18
5 / 5 / 5
10,862
836
16,707
18,518
8,475
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
godredok
Achilles
17
4 / 2 / 10
10,200
785
11,905
23,149
26,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
4 / 4 / 3
9,615
740
10,462
8,792
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
15
1 / 3 / 5
8,989
691
5,882
17,144
14,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
JokerDunn
Ah Muzen Cab
17
1 / 6 / 5
9,700
746
19,250
17,045
6,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
19
6 / 2 / 5
10,913
839
14,701
16,049
9,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 7 / 3
9,824
756
16,522
17,896
8,548
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
38
22
Kills
17
17
Deaths
22
41
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
4
3
1.38
W
Sylvanus
DAMIAN320
Sylvanus
2
2
12
4
L
Ymir
1
3
5
1.17
L
Ah Muzen Cab
JokerDunn
Ah Muzen Cab
1
6
5
0.58
W
Bakasura
6
6
5
1.42
W
5
2
9
4.75
W
Rama
ZASKFC
Rama
5
5
5
1.5
W
Achilles
godredok
Achilles
4
2
10
4.5
L
Serqet
6
2
5
4.25
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,407
Damage
66,817
84,614
Taken
76,926
64,940
Mitigated
41,910
18,049
Healing
11,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,462
1,848
0
603
8,792
3,182
0
3,151
5,269
30,518
0
W
Sylvanus
DAMIAN320
Sylvanus
8,449
579
3,765
5,679
15,080
15,722
190
8,318
6,762
14,772
1,543
L
Ymir
5,882
1,322
0
3,497
17,144
14,377
0
10,319
6,548
25,755
0
L
Ah Muzen Cab
JokerDunn
Ah Muzen Cab
19,250
5,323
0
2,033
17,045
6,719
2,457
5,063
11,372
0
70,918
W
Bakasura
7,520
4,994
0
3,301
17,088
10,099
1,299
5,703
11,287
0
23,695
W
21,826
6,346
0
1,289
10,779
3,823
2,477
2,924
7,069
59,190
0
W
Rama
ZASKFC
Rama
16,707
14,520
0
1,584
18,518
8,475
1,443
4,981
13,537
0
58,122
W
Achilles
godredok
Achilles
11,905
1,587
0
2,431
23,149
26,821
53
10,940
11,393
0
20,879
L
Serqet
14,701
5,174
0
889
16,049
9,084
0
4,582
11,138
0
40,214
L
16,522
851
0
4,932
17,896
8,548
33
6,368
10,938
50,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,515
Gold Earned
49,041
286
Minions Killed
335
0
Camps Cleared
0
1,347,900
Distance Traveled
1,230,969
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,615
740
53
4
0
164,346
0
W
Sylvanus
9,614
740
15
1
0
243,461
0
L
Ymir
8,989
691
41
3
0
256,498
0
L
Ah Muzen Cab
9,700
746
111
9
0
270,689
0
W
Bakasura
10,608
816
57
4
0
307,690
0
W
Nu Wa
11,231
864
115
9
0
260,690
2
W
Rama
10,862
836
68
5
0
242,089
0
W
Achilles
10,200
785
31
2
0
293,970
0
L
Serqet
10,913
839
54
4
0
307,574
0
L
Anubis
9,824
756
76
6
0
231,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role