Player Matchup

Hera
Hera
BeyondGold03
Hera
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 223L
1,304 Elo+
Party 1
Bellona
Bellona
Kingsplash27
Bellona
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
20W - 39L
1,287 Elo+
Party 1
Ishtar
Ishtar
SixpathsJikan
Ishtar
Level 26
God Stats
3W - 6L
1,253 SR
Queue Stats
159W - 169L
1,239 Elo+
Party 1
Surtr
Surtr
SktzoBatman
Surtr
Level 125
God Stats
2W - 4L
1,406 SR
Queue Stats
117W - 142L
1,459 Elo+
Party 1
Horus
Horus
The8GatesJay
Horus
Level 62
God Stats
2W - 2L
1,806 SR
Queue Stats
353W - 380L
1,370 Elo+
Party 1
Team Averages
Level 55
1,493 SR
1,332 Elo+

VS

Team Averages
Level 93
1,470 SR
1,461 Elo+
Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ROTEXE
Cu Chulainn
Level 64
God Stats
69W - 52L
1,602 SR
Queue Stats
187W - 190L
1,451 Elo+
Party 2
Nemesis
Nemesis
Vescense
Nemesis
Level 24
God Stats
3W - 4L
1,317 SR
Queue Stats
24W - 34L
1,344 Elo+
Party 2
Nu Wa
Nu Wa
eugene-sexy
Nu Wa
Level 122
God Stats
36W - 36L
1,432 SR
Queue Stats
549W - 503L
1,493 Elo+
Solo
Terra
Terra
sho__todoroki
Terra
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
306W - 287L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
5,336
445
3,684
9,000
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Kingsplash27
Bellona
8
0 / 4 / 0
5,295
441
3,948
11,293
10,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 6 / 0
5,194
433
2,944
9,751
2,831
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 1 / 0
5,950
496
6,837
12,709
5,171
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
0 / 5 / 0
5,054
421
1,958
9,491
6,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
6 / 0 / 3
7,903
659
7,199
5,783
2,121
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
ROTEXE
Cu Chulainn
12
4 / 0 / 2
7,673
639
8,539
11,226
13,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Vescense
Nemesis
12
2 / 0 / 6
7,411
618
4,163
7,684
2,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
7 / 0 / 3
8,669
722
13,071
6,833
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
4 / 1 / 6
7,450
621
3,798
7,674
5,394
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
43
0
Kills
23
23
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
0
3
7.5
L
0
7
0
0
L
Bellona
Kingsplash27
Bellona
0
4
0
0
W
Cu Chulainn
ROTEXE
Cu Chulainn
4
0
2
5
L
0
6
0
0
L
0
1
0
0
L
0
5
0
0
W
Nemesis
Vescense
Nemesis
2
0
6
5
W
7
0
3
8.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,371
Damage
36,770
52,244
Taken
39,200
27,596
Mitigated
26,434
8,598
Healing
13,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,199
3,847
0
2,868
5,783
2,121
2,973
61
5,722
0
56,867
L
3,684
1,483
0
250
9,000
2,379
0
6,268
2,732
31,169
0
L
Bellona
Kingsplash27
Bellona
3,948
1,493
0
1,702
11,293
10,341
178
761
10,532
0
24,446
W
Cu Chulainn
ROTEXE
Cu Chulainn
8,539
2,202
0
2,526
11,226
13,219
0
318
10,908
677
48,953
L
2,944
1,668
0
1,686
9,751
2,831
0
1,863
7,888
0
22,678
L
6,837
3,460
0
2,679
12,709
5,171
0
4,953
7,756
1,152
45,866
L
1,958
991
400
1,881
9,491
6,874
0
3,243
6,248
0
16,535
W
Nemesis
Vescense
Nemesis
4,163
1,959
0
914
7,684
2,760
0
526
7,158
0
54,247
W
13,071
4,365
0
1,534
6,833
2,940
582
2,531
4,302
67,985
0
W
3,798
682
2,469
3,442
7,674
5,394
81
1,141
6,533
19,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,829
Gold Earned
39,106
217
Minions Killed
387
0
Camps Cleared
0
1,194,994
Distance Traveled
1,212,553
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,903
659
105
9
0
224,755
1
L
Hera
5,336
445
43
4
0
213,623
0
L
Bellona
5,295
441
38
3
0
254,635
0
W
Cu Chulainn
7,673
639
59
5
0
226,970
1
L
Ishtar
5,194
433
43
4
0
222,861
0
L
Surtr
5,950
496
69
6
0
269,955
0
L
Horus
5,054
421
24
2
0
233,920
2
W
Nemesis
7,411
618
84
7
0
292,320
0
W
Nu Wa
8,669
722
114
10
0
233,401
1
W
Terra
7,450
621
25
2
0
235,107
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role