Player Matchup

Scylla
Scylla
Sp8TheGr8
Scylla
Level 39
God Stats
1W - 1L
1,262 SR
Queue Stats
10W - 13L
1,398 Elo+
Party 2
Sylvanus
Sylvanus
SwEEtChEEk14
Sylvanus
Level 125
God Stats
4W - 0L
1,681 SR
Queue Stats
7W - 12L
1,330 Elo+
Party 2
Hercules
Hercules
xDeenis
Hercules
Level 108
God Stats
1W - 0L
1,663 SR
Queue Stats
5W - 5L
1,378 Elo+
Party 2
Team Averages
Level 91
1,535 SR
1,369 Elo+

VS

Team Averages
Level 80
1,586 SR
1,500 Elo+
Thor
Thor
J_Noir1
Thor
Level 57
God Stats
1W - 1L
1,327 SR
Queue Stats
5W - 4L
1,532 Elo+
Party 1
Vamana
Vamana
SolOnFire
Vamana
Level 115
God Stats
4W - 3L
1,692 SR
Queue Stats
37W - 45L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
etbg802
Baron Samedi
Level 67
God Stats
5W - 3L
1,741 SR
Queue Stats
18W - 16L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Sp8TheGr8
Scylla
18
11 / 2 / 8
14,883
875
28,113
9,329
4,508
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
SwEEtChEEk14
Sylvanus
16
4 / 5 / 13
12,879
758
9,262
19,557
20,945
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
xDeenis
Hercules
15
4 / 4 / 13
12,804
753
6,208
20,312
18,811
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
J_Noir1
Thor
14
4 / 8 / 5
12,013
707
8,859
15,497
5,454
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
SolOnFire
Vamana
15
2 / 5 / 8
12,222
719
12,401
22,421
17,638
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
etbg802
Baron Samedi
15
5 / 6 / 5
12,755
750
21,330
12,776
5,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
19
Kills
11
11
Deaths
19
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thor
J_Noir1
Thor
4
8
5
0.81
L
Vamana
SolOnFire
Vamana
2
5
8
1.2
W
Scylla
Sp8TheGr8
Scylla
11
2
8
7.5
W
Sylvanus
SwEEtChEEk14
Sylvanus
4
5
13
2.1
L
Baron Samedi
etbg802
Baron Samedi
5
6
5
1.25
W
Hercules
xDeenis
Hercules
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,583
Damage
42,590
49,198
Taken
50,694
44,264
Mitigated
28,771
13,988
Healing
9,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
J_Noir1
Thor
8,859
1,078
312
161
15,497
5,454
0
11,898
3,599
0
27,894
L
Vamana
SolOnFire
Vamana
12,401
6,532
348
3,421
22,421
17,638
0
16,862
5,559
0
41,976
W
Scylla
Sp8TheGr8
Scylla
28,113
1,592
0
250
9,329
4,508
1,684
3,124
6,205
110,306
0
W
Sylvanus
SwEEtChEEk14
Sylvanus
9,262
635
4,734
6,225
19,557
20,945
293
9,074
10,483
21,842
0
L
Baron Samedi
etbg802
Baron Samedi
21,330
991
2,603
2,647
12,776
5,679
0
8,777
3,999
65,334
0
W
Hercules
xDeenis
Hercules
6,208
1,226
0
2,779
20,312
18,811
1,258
9,354
9,302
0
22,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,566
Gold Earned
36,990
183
Minions Killed
149
0
Camps Cleared
0
913,416
Distance Traveled
889,973
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,013
707
32
2
0
287,741
0
L
Vamana
12,222
719
54
3
0
323,850
0
W
Scylla
14,883
875
138
8
0
304,317
0
W
Sylvanus
12,879
758
20
1
0
287,334
0
L
Baron Samedi
12,755
750
63
4
0
278,382
0
W
Hercules
12,804
753
25
1
0
321,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role