Player Matchup

Yu Huang
Yu Huang
DopeB94
Yu Huang
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,393 Elo+
Solo
Danzaburou
Danzaburou
Drajinx
Danzaburou
Level 103
God Stats
5W - 7L
1,373 SR
Queue Stats
106W - 122L
1,425 Elo+
Party 2
Amaterasu
Amaterasu
Omaiii
Amaterasu
Level 112
God Stats
2W - 3L
1,707 SR
Queue Stats
278W - 285L
1,441 Elo+
Party 2
Shiva
Shiva
Salem727
Shiva
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 64L
1,515 Elo+
Party 2
Geb
Geb
localboi985
Geb
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
80W - 111L
1,439 Elo+
Solo
Team Averages
Level 121
1,516 SR
1,443 Elo+

VS

Team Averages
Level 97
1,459 SR
1,528 Elo+
Janus
Janus
BamaHpocket
Janus
Level 159
God Stats
1W - 3L
1,297 SR
Queue Stats
58W - 62L
1,492 Elo+
Solo
He Bo
He Bo
Dmon204
He Bo
Level 118
God Stats
10W - 7L
1,500 SR
Queue Stats
243W - 268L
1,552 Elo+
Solo
Sobek
Sobek
LucasPG
Sobek
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,662 Elo+
Party 1
Bellona
Bellona
RoyMoosthongg
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
VineaTrix
Ix Chel
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DopeB94
Yu Huang
14
3 / 4 / 3
8,211
746
12,163
9,172
5,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Drajinx
Danzaburou
14
1 / 4 / 5
8,262
751
13,696
13,234
7,117
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Omaiii
Amaterasu
14
2 / 5 / 3
8,302
755
8,595
24,144
27,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Shiva
Salem727
Shiva
13
2 / 7 / 6
7,862
715
7,489
14,551
8,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
3 / 5 / 7
8,942
813
7,669
15,053
24,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 14
10,393
945
23,975
8,678
4,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Dmon204
He Bo
16
5 / 2 / 15
9,383
853
11,865
10,500
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sobek
LucasPG
Sobek
16
5 / 2 / 18
9,332
848
9,110
14,934
17,928
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
15
3 / 3 / 17
9,056
823
10,952
17,024
22,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
VineaTrix
Ix Chel
15
4 / 3 / 17
9,198
836
11,558
11,159
5,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
106
11
Kills
25
25
Deaths
11
24
Assists
81
Player
Kills
Deaths
Assists
KDA
W
8
1
14
15
W
He Bo
Dmon204
He Bo
5
2
15
6.25
L
Yu Huang
DopeB94
Yu Huang
3
4
3
1.13
L
Danzaburou
Drajinx
Danzaburou
1
4
5
0.88
W
Sobek
LucasPG
Sobek
5
2
18
7
L
Amaterasu
Omaiii
Amaterasu
2
5
3
0.7
W
Bellona
3
3
17
3.83
L
Shiva
Salem727
Shiva
2
7
6
0.71
W
Ix Chel
VineaTrix
Ix Chel
4
3
17
4.17
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,612
Damage
67,460
76,154
Taken
62,295
72,433
Mitigated
54,766
23,241
Healing
26,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,975
2,040
844
2,014
8,678
4,540
1,752
3,006
5,672
46,405
0
W
He Bo
Dmon204
He Bo
11,865
1,082
1,062
3,725
10,500
4,850
985
3,819
6,681
24,094
0
L
Yu Huang
DopeB94
Yu Huang
12,163
1,202
262
752
9,172
5,111
770
7,515
1,519
27,266
0
L
Danzaburou
Drajinx
Danzaburou
13,696
4,332
1,250
4,687
13,234
7,117
0
11,029
2,125
0
28,138
W
Sobek
LucasPG
Sobek
9,110
560
1,129
2,684
14,934
17,928
321
4,893
10,041
12,192
0
L
Amaterasu
Omaiii
Amaterasu
8,595
1,865
1,366
8,363
24,144
27,649
0
17,459
5,961
2,059
8,684
W
Bellona
10,952
2,648
913
3,574
17,024
22,138
1,309
5,541
11,483
0
13,773
L
Shiva
Salem727
Shiva
7,489
340
2,404
2,693
14,551
8,481
0
10,312
4,138
0
14,807
W
Ix Chel
VineaTrix
Ix Chel
11,558
2,337
6,822
4,040
11,159
5,310
928
4,152
7,007
17,350
0
L
7,669
605
497
967
15,053
24,075
0
10,193
4,642
12,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,579
Gold Earned
47,362
94
Minions Killed
125
0
Camps Cleared
0
964,743
Distance Traveled
1,130,610
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,393
945
61
6
0
211,051
0
W
He Bo
9,383
853
33
3
0
238,762
0
L
Yu Huang
8,211
746
39
4
0
167,114
0
L
Danzaburou
8,262
751
35
3
0
191,766
1
W
Sobek
9,332
848
1
0
0
210,360
0
L
Amaterasu
8,302
755
0
0
0
198,559
0
W
Bellona
9,056
823
19
2
0
235,897
0
L
Shiva
7,862
715
11
1
0
220,959
0
W
Ix Chel
9,198
836
11
1
0
234,540
0
L
Geb
8,942
813
9
1
0
186,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role