Player Matchup

Hachiman
Hachiman
PrinceOfCrimee
Hachiman
Level 54
God Stats
4W - 2L
1,527 SR
Queue Stats
41W - 39L
1,508 Elo+
Solo
Chang'e
Chang'e
SidewaysFire
Chang'e
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 95L
1,449 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Symbioticrock
Cu Chulainn
Level 84
God Stats
5W - 10L
1,487 SR
Queue Stats
79W - 87L
1,452 Elo+
Party 1
Team Averages
Level 73
1,504 SR
1,470 Elo+

VS

Team Averages
Level 99
1,541 SR
1,470 Elo+
Osiris
Osiris
Eion6116
Osiris
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
PortlyAtom04
Aphrodite
Level 81
God Stats
3W - 1L
1,766 SR
Queue Stats
365W - 358L
1,452 Elo+
Party 2
Hel
Hel
ShakyWhale23
Hel
Level 86
God Stats
29W - 24L
1,358 SR
Queue Stats
473W - 475L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
7 / 5 / 2
11,041
920
14,250
13,006
5,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
SidewaysFire
Chang'e
11
1 / 6 / 5
8,738
728
8,674
14,342
4,761
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Symbioticrock
Cu Chulainn
11
2 / 4 / 6
8,909
742
9,239
14,494
14,222
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Eion6116
Osiris
13
2 / 3 / 11
10,014
835
10,745
16,117
16,696
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
PortlyAtom04
Aphrodite
14
5 / 4 / 8
10,949
912
8,227
12,272
5,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
8 / 3 / 5
11,270
939
15,603
12,175
4,488
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
10
Kills
15
15
Deaths
10
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Osiris
Eion6116
Osiris
2
3
11
2.5
W
Aphrodite
PortlyAtom04
Aphrodite
5
4
8
2.25
L
Hachiman
7
5
2
1.6
W
8
3
5
3.5
L
Chang'e
SidewaysFire
Chang'e
1
6
5
0.58
L
Cu Chulainn
Symbioticrock
Cu Chulainn
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,163
Damage
34,575
41,842
Taken
40,564
24,112
Mitigated
26,891
8,243
Healing
18,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Eion6116
Osiris
10,745
3,408
0
988
16,117
16,696
1,349
4,702
11,415
0
25,456
W
Aphrodite
PortlyAtom04
Aphrodite
8,227
1,193
4,096
4,440
12,272
5,707
604
1,147
11,125
43,420
0
L
Hachiman
14,250
8,923
0
3,376
13,006
5,129
1,394
7,437
5,569
155
47,542
W
15,603
898
3,965
5,252
12,175
4,488
1,193
3,548
8,627
56,593
0
L
Chang'e
SidewaysFire
Chang'e
8,674
545
1,033
3,834
14,342
4,761
39
8,360
5,982
31,537
0
L
Cu Chulainn
Symbioticrock
Cu Chulainn
9,239
1,387
0
0
14,494
14,222
206
8,302
6,192
777
30,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,688
Gold Earned
32,233
115
Minions Killed
155
0
Camps Cleared
0
623,411
Distance Traveled
677,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,014
835
17
1
0
235,652
0
W
Aphrodite
10,949
912
68
6
0
223,075
0
L
Hachiman
11,041
920
65
5
0
179,820
0
W
Hel
11,270
939
70
6
0
218,410
0
L
Chang'e
8,738
728
34
3
0
219,693
0
L
Cu Chulainn
8,909
742
16
1
0
223,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role