Player Matchup

Hachiman
Hachiman
Silver I
Astronomical_54
Hachiman
Silver I
Level 89
God Stats
5W - 7L
1,555 SR
Queue Stats
162W - 176L
1,287 MMR
Solo
Scylla
Scylla
Gold IV
FallingShadow6
Scylla
Gold IV
Level 109
God Stats
1W - 3L
1,542 SR
Queue Stats
237W - 258L
1,250 MMR
Party 2
Cliodhna
Cliodhna
Silver V
Gzeedd
Cliodhna
Silver V
Level 85
God Stats
0W - 2L
1,464 SR
Queue Stats
2W - 11L
1,287 MMR
Solo
Susano
Susano
Silver I
RisingShadow6
Susano
Silver I
Level 140
God Stats
56W - 56L
1,518 SR
Queue Stats
311W - 312L
1,287 MMR
Party 2
Aphrodite
Aphrodite
Silver I
Sαori
Aphrodite
Silver I
Level 80
God Stats
1W - 3L
1,573 SR
Queue Stats
34W - 45L
1,248 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,530 SR
1,272 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,631 SR
1,366 MMR
Ishtar
Ishtar
Gold V
 
Ishtar
Gold V
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
 
Bacchus
Silver III
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Silver IV
Bucki3DaJOker
Baron Samedi
Silver IV
Level 138
God Stats
87W - 110L
1,534 SR
Queue Stats
119W - 148L
1,223 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
XxAZAELxX6880
Sun Wukong
Silver I
Level 67
God Stats
8W - 4L
1,950 SR
Queue Stats
130W - 140L
1,281 MMR
Solo
Skadi
Skadi
Bronze V
xmissmaemaex
Skadi
Bronze V
Level 139
God Stats
2W - 0L
1,673 SR
Queue Stats
114W - 105L
1,325 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
0 / 2 / 1
4,819
482
4,293
9,081
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 0
5,144
514
1,014
4,706
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Gzeedd
Cliodhna
8
1 / 4 / 0
5,094
509
3,565
7,688
2,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 1
5,749
575
3,149
6,179
2,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Aphrodite
Sαori
Aphrodite
8
1 / 0 / 0
5,093
509
1,715
5,442
2,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
CabrakanMartichorasIzanamiHades

VS

Bans
ThanatosAo KuangNemesisSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 1 / 1
5,476
548
4,415
8,112
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
 
Bacchus
9
1 / 1 / 2
5,075
508
2,643
4,958
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Bucki3DaJOker
Baron Samedi
9
3 / 0 / 2
5,348
535
5,409
6,229
3,861
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
XxAZAELxX6880
Sun Wukong
12
4 / 1 / 0
7,245
725
5,501
8,256
4,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 2
5,969
597
2,118
2,475
866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
10
10
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
1
1
1.5
W
Bacchus
 
Bacchus
1
1
2
2
L
Hachiman
0
2
1
0.25
W
Baron Samedi
Bucki3DaJOker
Baron Samedi
3
0
2
4
L
0
3
0
0
L
Cliodhna
Gzeedd
Cliodhna
1
4
0
0.25
L
1
1
1
1.5
L
Aphrodite
Sαori
Aphrodite
1
0
0
1
W
Sun Wukong
XxAZAELxX6880
Sun Wukong
4
1
0
4
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,736
Damage
20,086
33,096
Taken
30,030
12,062
Mitigated
15,180
7,993
Healing
11,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
4,415
3,237
0
3,645
8,112
2,758
66
539
7,573
0
43,601
W
Bacchus
 
Bacchus
2,643
147
0
2,001
4,958
2,874
0
29
4,929
26,275
0
L
Hachiman
4,293
2,031
0
1,968
9,081
3,139
0
2,380
6,701
0
30,622
W
Baron Samedi
Bucki3DaJOker
Baron Samedi
5,409
401
457
2,179
6,229
3,861
0
1,750
4,479
28,341
425
L
1,014
134
0
500
4,706
1,641
0
1,612
3,094
37,402
0
L
Cliodhna
Gzeedd
Cliodhna
3,565
980
0
1,188
7,688
2,186
0
481
7,207
0
27,833
L
3,149
943
0
500
6,179
2,246
0
822
5,357
0
38,567
L
Aphrodite
Sαori
Aphrodite
1,715
421
964
2,873
5,442
2,850
0
2,332
3,110
24,823
0
W
Sun Wukong
XxAZAELxX6880
Sun Wukong
5,501
1,571
0
3,295
8,256
4,821
0
137
8,119
0
58,936
W
2,118
599
0
311
2,475
866
202
274
2,201
0
43,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,899
Gold Earned
29,113
260
Minions Killed
345
0
Camps Cleared
0
918,067
Distance Traveled
961,752
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,476
548
69
7
0
161,602
2
W
Bacchus
5,075
508
47
5
0
220,989
3
L
Hachiman
4,819
482
48
5
0
188,726
3
W
Baron Samedi
5,348
535
36
4
0
174,852
0
L
Scylla
5,144
514
69
7
0
175,694
1
L
Cliodhna
5,094
509
45
5
0
135,271
1
L
Susano
5,749
575
67
7
0
231,506
0
L
Aphrodite
5,093
509
31
3
0
186,870
3
W
Sun Wukong
7,245
725
104
10
0
195,657
0
W
Skadi
5,969
597
89
9
0
208,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role