Player Matchup

Zeus
Zeus
Dirt Goblin9114
Zeus
Level 143
God Stats
0W - 2L
1,460 SR
Queue Stats
50W - 40L
1,586 Elo+
Party 1
Achilles
Achilles
NIX8880
Achilles
Level 24
God Stats
6W - 7L
1,564 SR
Queue Stats
54W - 68L
1,466 Elo+
Party 1
Izanami
Izanami
Queen J9373
Izanami
Level 146
God Stats
1W - 2L
1,666 SR
Queue Stats
35W - 34L
1,556 Elo+
Party 1
Team Averages
Level 104
1,563 SR
1,536 Elo+

VS

Team Averages
Level 132
1,317 SR
1,548 Elo+
The Morrigan
The Morrigan
BeAuCh DeBaUcHe
The Morrigan
Level 128
God Stats
1W - 2L
1,322 SR
Queue Stats
83W - 57L
1,539 Elo+
Party 2
Achilles
Achilles
Soccerboy1010
Achilles
Level 125
God Stats
1W - 0L
1,342 SR
Queue Stats
78W - 69L
1,554 Elo+
Solo
Anhur
Anhur
garsdebout
Anhur
Level 143
God Stats
4W - 1L
1,286 SR
Queue Stats
110W - 85L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 3
11,785
786
13,415
10,793
3,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
NIX8880
Achilles
14
1 / 4 / 7
10,520
701
6,103
12,993
16,745
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Queen J9373
Izanami
13
3 / 4 / 6
10,975
732
8,664
13,464
4,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BeAuCh DeBaUcHe
The Morrigan
15
2 / 1 / 7
11,525
768
11,029
8,010
3,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
Soccerboy1010
Achilles
15
6 / 3 / 6
12,146
810
9,912
14,646
20,156
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
15
7 / 6 / 6
12,410
827
12,605
14,153
5,079
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
10
Kills
15
15
Deaths
10
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BeAuCh DeBaUcHe
The Morrigan
2
1
7
5.5
L
6
7
3
1.07
L
Achilles
NIX8880
Achilles
1
4
7
1.13
L
Izanami
Queen J9373
Izanami
3
4
6
1.5
W
Achilles
Soccerboy1010
Achilles
6
3
6
3
W
Anhur
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,182
Damage
33,546
37,250
Taken
36,809
24,457
Mitigated
28,354
2,260
Healing
5,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BeAuCh DeBaUcHe
The Morrigan
11,029
1,059
336
1,117
8,010
3,119
842
3,735
4,275
50,606
0
L
13,415
1,215
0
342
10,793
3,478
456
3,322
7,471
45,470
0
L
Achilles
NIX8880
Achilles
6,103
411
0
1,044
12,993
16,745
0
6,254
6,739
5,834
20,937
L
Izanami
Queen J9373
Izanami
8,664
5,113
0
874
13,464
4,234
1,266
1,937
11,527
0
51,597
W
Achilles
Soccerboy1010
Achilles
9,912
1,489
0
3,220
14,646
20,156
207
5,862
8,784
227
32,297
W
Anhur
12,605
5,372
0
889
14,153
5,079
688
6,012
8,141
0
46,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,280
Gold Earned
36,081
173
Minions Killed
170
0
Camps Cleared
0
785,298
Distance Traveled
801,211
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,525
768
68
5
0
263,786
0
L
Zeus
11,785
786
66
4
0
239,145
0
L
Achilles
10,520
701
29
2
0
306,392
1
L
Izanami
10,975
732
78
5
0
239,761
1
W
Achilles
12,146
810
39
3
0
299,024
0
W
Anhur
12,410
827
63
4
0
238,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role