Player Matchup

Yemoja
Yemoja
Bronze III
CarmineTeal
Yemoja
Bronze III
Level 67
God Stats
0W - 2L
1,550 SR
Queue Stats
0W - 3L
1,400 MMR
Solo
Hel
Hel
Gold V
GoDzWarden
Hel
Gold V
Level 222
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 189L
1,445 MMR
Solo
Mercury
Mercury
Bronze III
Jaden_37529
Mercury
Bronze III
Level 122
God Stats
33W - 10L
1,500 SR
Queue Stats
533W - 532L
1,400 MMR
Solo
Heimdallr
Heimdallr
Bronze V
RacecarrDan
Heimdallr
Bronze V
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,420 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Renzô
Sun Wukong
Gold IV
Level 141
God Stats
20W - 15L
1,486 SR
Queue Stats
78W - 79L
1,436 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 128
1,507 SR
1,420 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,647 SR
1,420 MMR
Surtr
Surtr
Gold IV
Bontar
Surtr
Gold IV
Level 106
God Stats
3W - 0L
1,728 SR
Queue Stats
26W - 26L
1,428 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
King Faiths
Tsukuyomi
Silver II
Level 125
God Stats
4W - 1L
1,544 SR
Queue Stats
41W - 42L
1,399 MMR
Solo
Tiamat
Tiamat
Gold III
Ru5h77
Tiamat
Gold III
Level 191
God Stats
46W - 36L
1,632 SR
Queue Stats
899W - 901L
1,431 MMR
Solo
Ishtar
Ishtar
Gold III
THExLESSON
Ishtar
Gold III
Level 195
God Stats
1W - 1L
1,754 SR
Queue Stats
177W - 169L
1,426 MMR
Solo
Bacchus
Bacchus
Silver III
ilovemarina316
Bacchus
Silver III
Level 101
God Stats
1W - 0L
1,577 SR
Queue Stats
3W - 5L
1,418 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
6
0 / 0 / 0
3,054
611
463
2,193
1,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 2 / 0
3,519
704
1,866
2,746
793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
Jaden_37529
Mercury
5
0 / 1 / 0
3,170
634
893
3,524
894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heimdallr
RacecarrDan
Heimdallr
1
0 / 0 / 0
2,466
493
0
451
109
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Renzô
Sun Wukong
7
0 / 1 / 0
3,580
716
1,037
3,823
1,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
RavanaMorgan Le FayCernunnosAo Kuang

VS

Bans
VamanaHachimanAtlasMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bontar
Surtr
7
1 / 0 / 0
3,718
744
1,670
2,790
1,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
King Faiths
Tsukuyomi
6
2 / 0 / 1
3,750
750
1,787
2,743
787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Ru5h77
Tiamat
7
1 / 0 / 2
4,040
808
803
2,106
694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
THExLESSON
Ishtar
7
0 / 0 / 0
3,462
692
761
1,992
654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
0 / 0 / 1
3,494
699
899
963
693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
4
4
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
Bontar
Surtr
1
0
0
1
L
Yemoja
0
0
0
0
L
0
2
0
0
L
Mercury
Jaden_37529
Mercury
0
1
0
0
W
Tsukuyomi
King Faiths
Tsukuyomi
2
0
1
2.5
L
Heimdallr
RacecarrDan
Heimdallr
0
0
0
0
L
Sun Wukong
Renzô
Sun Wukong
0
1
0
0
W
Tiamat
Ru5h77
Tiamat
1
0
2
2
W
Ishtar
THExLESSON
Ishtar
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,259
Damage
5,920
12,737
Taken
10,594
4,750
Mitigated
4,786
3,755
Healing
5,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Bontar
Surtr
1,670
769
0
1,370
2,790
1,958
0
0
2,790
231
19,803
L
Yemoja
463
201
92
1,007
2,193
1,289
0
588
1,605
10,735
0
L
1,866
0
191
820
2,746
793
0
723
2,023
21,659
0
L
Mercury
Jaden_37529
Mercury
893
828
0
621
3,524
894
0
391
3,133
0
13,068
W
Tsukuyomi
King Faiths
Tsukuyomi
1,787
854
0
1,103
2,743
787
0
733
2,010
0
14,073
L
Heimdallr
RacecarrDan
Heimdallr
0
0
0
0
451
109
0
0
451
0
0
L
Sun Wukong
Renzô
Sun Wukong
1,037
210
0
1,024
3,823
1,665
0
103
3,720
0
21,893
W
Tiamat
Ru5h77
Tiamat
803
263
0
1,171
2,106
694
0
1,133
973
19,802
0
W
Ishtar
THExLESSON
Ishtar
761
528
0
1,342
1,992
654
0
303
1,689
0
22,904
W
899
245
0
492
963
693
0
160
803
7,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,789
Gold Earned
18,464
131
Minions Killed
171
0
Camps Cleared
0
403,129
Distance Traveled
506,257
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
3,718
744
36
7
0
94,615
0
L
Yemoja
3,054
611
11
2
0
64,654
0
L
Hel
3,519
704
41
8
0
102,139
0
L
Mercury
3,170
634
30
6
0
110,822
0
W
Tsukuyomi
3,750
750
28
6
0
121,397
0
L
Heimdallr
2,466
493
0
0
0
10,629
0
L
Sun Wukong
3,580
716
49
10
0
114,885
0
W
Tiamat
4,040
808
49
10
0
96,254
2
W
Ishtar
3,462
692
44
9
0
81,380
0
W
Bacchus
3,494
699
14
3
0
112,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role