Player Matchup

Persephone
Persephone
 
Persephone
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
El phin9
Neith
Level 134
God Stats
17W - 10L
1,650 SR
Queue Stats
273W - 253L
1,456 Elo+
Party 3
Ares
Ares
Gasser0420
Ares
Level 17
God Stats
3W - 6L
1,172 SR
Queue Stats
7W - 15L
1,026 Elo+
Party 3
Hades
Hades
KicknAssRedfield
Hades
Level 104
God Stats
95W - 47L
1,726 SR
Queue Stats
195W - 164L
1,538 Elo+
Solo
Sol
Sol
TweakedOutSloth
Sol
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 75L
1,440 Elo+
Party 3
Team Averages
Level 86
1,509 SR
1,392 Elo+

VS

Team Averages
Level 88
1,527 SR
1,494 Elo+
Maui
Maui
Minkdinker
Maui
Level 123
God Stats
2W - 2L
1,300 SR
Queue Stats
33W - 32L
1,737 Elo+
Party 1
Tyr
Tyr
Nemestrò
Tyr
Level 89
God Stats
7W - 4L
1,724 SR
Queue Stats
42W - 40L
1,500 Elo+
Party 2
Surtr
Surtr
SKGROWN
Surtr
Level 74
God Stats
30W - 25L
1,611 SR
Queue Stats
38W - 35L
1,512 Elo+
Party 2
Anubis
Anubis
heimdxllr
Anubis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,220 Elo+
Solo
Danzaburou
Danzaburou
humbl3frog
Danzaburou
Level 87
God Stats
5W - 1L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
9
3 / 1 / 0
5,921
592
2,543
4,734
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
El phin9
Neith
10
1 / 0 / 1
6,000
600
3,896
6,489
2,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 3
5,413
541
2,093
6,394
4,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 0 / 0
6,549
655
5,623
7,179
3,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 2 / 0
5,214
521
3,034
4,943
1,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
5,136
514
1,393
5,520
3,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 3 / 0
5,706
571
3,574
9,180
3,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
SKGROWN
Surtr
7
1 / 1 / 2
4,917
492
3,579
5,774
3,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
heimdxllr
Anubis
6
0 / 2 / 0
4,584
458
1,984
3,224
1,516
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
humbl3frog
Danzaburou
7
1 / 2 / 2
4,831
483
3,020
6,095
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
9
Kills
4
4
Deaths
9
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
1
0
3
W
Neith
El phin9
Neith
1
0
1
1.5
W
0
1
3
1.5
W
4
0
0
4
L
0
1
3
1.5
L
2
3
0
0.67
L
Surtr
SKGROWN
Surtr
1
1
2
2
W
1
2
0
0.5
L
Anubis
heimdxllr
Anubis
0
2
0
0
L
Danzaburou
humbl3frog
Danzaburou
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,189
Damage
13,550
29,739
Taken
29,793
13,428
Mitigated
15,022
9,327
Healing
7,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
2,543
303
0
807
4,734
1,296
274
51
4,671
31,605
0
W
Neith
El phin9
Neith
3,896
1,115
0
1,644
6,489
2,233
247
153
6,336
0
46,077
W
2,093
282
0
1,292
6,394
4,299
53
493
5,901
13,468
0
W
5,623
554
40
3,097
7,179
3,902
180
2,150
5,029
46,876
0
L
1,393
429
0
1,758
5,520
3,875
0
2,915
2,605
19,647
0
L
3,574
318
0
904
9,180
3,505
0
3,139
6,041
0
31,032
L
Surtr
SKGROWN
Surtr
3,579
1,397
0
2,018
5,774
3,937
0
1,782
3,992
450
27,436
W
3,034
1,167
0
2,447
4,943
1,698
657
697
4,246
31,556
4,042
L
Anubis
heimdxllr
Anubis
1,984
110
0
1,025
3,224
1,516
0
1,984
1,240
21,942
0
L
Danzaburou
humbl3frog
Danzaburou
3,020
1,304
0
2,065
6,095
2,189
0
3,262
2,833
0
23,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,097
Gold Earned
25,174
301
Minions Killed
210
0
Camps Cleared
0
977,398
Distance Traveled
913,516
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
5,921
592
50
5
0
203,928
0
W
Neith
6,000
600
76
8
0
205,123
0
W
Ares
5,413
541
20
2
0
200,649
0
W
Hades
6,549
655
80
8
0
177,454
2
L
Maui
5,136
514
33
3
0
198,523
0
L
Tyr
5,706
571
68
7
0
224,378
0
L
Surtr
4,917
492
43
4
0
227,628
0
W
Sol
5,214
521
75
8
0
190,244
0
L
Anubis
4,584
458
32
3
0
90,765
0
L
Danzaburou
4,831
483
34
3
0
172,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role