Player Matchup

Apollo
Apollo
Conrady99
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 45L
1,211 Elo+
Party 1
Olorun
Olorun
FrenzyFork
Olorun
Level 122
God Stats
1W - 2L
1,750 SR
Queue Stats
24W - 31L
1,368 Elo+
Party 1
Osiris
Osiris
TrogWithAFrog
Osiris
Level 139
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 81L
1,431 Elo+
Party 1
Team Averages
Level 93
1,583 SR
1,337 Elo+

VS

Team Averages
Level 64
1,580 SR
1,423 Elo+
Thanatos
Thanatos
Adonitator
Thanatos
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 7L
1,489 Elo+
Solo
Chang'e
Chang'e
Cat_W1th_Hands
Chang'e
Level 115
God Stats
49W - 29L
1,739 SR
Queue Stats
434W - 497L
1,365 Elo+
Party 2
King Arthur
King Arthur
mf_jones13
King Arthur
Level 30
God Stats
3W - 1L
1,500 SR
Queue Stats
142W - 173L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Conrady99
Apollo
13
0 / 7 / 9
11,181
745
5,332
13,326
4,729
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
FrenzyFork
Olorun
15
7 / 2 / 3
12,463
831
12,474
11,039
4,637
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 4 / 5
12,024
802
11,735
17,257
16,090
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Adonitator
Thanatos
15
5 / 6 / 5
12,128
809
9,308
13,621
6,459
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 0 / 5
13,112
874
15,586
13,260
5,946
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
mf_jones13
King Arthur
10
0 / 7 / 6
9,688
646
2,750
10,095
7,007
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
13
Kills
13
13
Deaths
13
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Adonitator
Thanatos
5
6
5
1.25
L
8
0
5
10.5
W
Apollo
Conrady99
Apollo
0
7
9
0.64
W
Olorun
FrenzyFork
Olorun
7
2
3
4.25
W
6
4
5
2.13
L
King Arthur
mf_jones13
King Arthur
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,541
Damage
27,644
41,622
Taken
36,976
25,456
Mitigated
19,412
7,185
Healing
10,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Adonitator
Thanatos
9,308
3,196
0
4,394
13,621
6,459
0
3,493
10,128
0
28,960
L
15,586
1,251
1,846
4,591
13,260
5,946
0
4,242
9,018
64,944
0
W
Apollo
Conrady99
Apollo
5,332
2,729
0
793
13,326
4,729
874
5,719
7,607
0
36,568
W
Olorun
FrenzyFork
Olorun
12,474
6,109
450
4,743
11,039
4,637
1,158
3,662
7,377
59,729
0
W
11,735
4,080
0
1,199
17,257
16,090
828
7,116
10,141
0
44,664
L
King Arthur
mf_jones13
King Arthur
2,750
464
0
0
10,095
7,007
0
5,137
4,958
0
8,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,668
Gold Earned
34,928
156
Minions Killed
119
0
Camps Cleared
0
746,245
Distance Traveled
700,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,128
809
33
2
0
287,087
0
L
Chang'e
13,112
874
81
5
0
292,902
0
W
Apollo
11,181
745
51
3
0
233,575
0
W
Olorun
12,463
831
66
4
0
258,894
0
W
Osiris
12,024
802
39
3
0
253,776
0
L
King Arthur
9,688
646
5
0
0
120,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role