Player Matchup

Bacchus
Bacchus
KingTriggerX
Bacchus
Level 61
God Stats
4W - 1L
1,662 SR
Queue Stats
39W - 37L
1,423 Elo+
Party 1
Vulcan
Vulcan
OnlyFansToast
Vulcan
Level 27
God Stats
1W - 3L
1,837 SR
Queue Stats
31W - 32L
1,393 Elo+
Party 1
Nemesis
Nemesis
chubbones
Nemesis
Level 26
God Stats
2W - 2L
1,653 SR
Queue Stats
10W - 9L
1,430 Elo+
Party 1
Team Averages
Level 38
1,717 SR
1,415 Elo+

VS

Team Averages
Level 60
1,551 SR
1,455 Elo+
Sol
Sol
Cedric Soul5368
Sol
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,631 Elo+
Solo
Neith
Neith
Feedaz
Neith
Level 89
God Stats
11W - 12L
1,552 SR
Queue Stats
145W - 151L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
HANGSWITHURGF19
Sun Wukong
Level 58
God Stats
3W - 0L
1,601 SR
Queue Stats
37W - 36L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KingTriggerX
Bacchus
9
0 / 6 / 4
7,751
646
4,470
18,179
23,192
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 7 / 2
8,158
680
5,178
10,371
4,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
chubbones
Nemesis
11
4 / 8 / 1
8,898
742
9,027
16,121
7,311
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 13
10,877
906
14,336
7,734
2,620
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Feedaz
Neith
14
12 / 1 / 7
11,610
968
16,801
7,657
2,990
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
HANGSWITHURGF19
Sun Wukong
10
2 / 2 / 10
9,044
754
6,468
9,646
6,434
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
5
Kills
21
21
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
2
13
6.75
W
Neith
Feedaz
Neith
12
1
7
15.5
W
Sun Wukong
HANGSWITHURGF19
Sun Wukong
2
2
10
3.5
L
Bacchus
KingTriggerX
Bacchus
0
6
4
0.33
L
1
7
2
0.29
L
Nemesis
chubbones
Nemesis
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,675
Damage
37,605
44,671
Taken
25,037
34,681
Mitigated
12,044
1,710
Healing
7,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,336
4,775
0
2,785
7,734
2,620
1,804
3,083
4,651
43,517
0
W
Neith
Feedaz
Neith
16,801
9,508
0
2,938
7,657
2,990
1,489
3,585
4,072
0
51,102
W
Sun Wukong
HANGSWITHURGF19
Sun Wukong
6,468
650
0
1,369
9,646
6,434
150
3,308
6,338
0
17,704
L
Bacchus
KingTriggerX
Bacchus
4,470
532
0
764
18,179
23,192
0
6,479
11,700
15,049
0
L
5,178
943
0
500
10,371
4,178
0
2,809
7,562
20,792
0
L
Nemesis
chubbones
Nemesis
9,027
4,002
0
446
16,121
7,311
0
5,048
11,073
0
23,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,807
Gold Earned
31,531
58
Minions Killed
122
0
Camps Cleared
0
502,508
Distance Traveled
537,573
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,877
906
46
4
0
185,170
0
W
Neith
11,610
968
57
5
0
180,558
1
W
Sun Wukong
9,044
754
19
2
0
171,845
0
L
Bacchus
7,751
646
14
1
0
174,010
0
L
Vulcan
8,158
680
23
2
0
151,378
0
L
Nemesis
8,898
742
21
2
0
177,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role