Player Matchup

Artio
Artio
 
Artio
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
AzureDoom
Nu Wa
Level 119
God Stats
0W - 1L
1,282 SR
Queue Stats
2W - 4L
1,834 Elo+
Party 1
Discordia
Discordia
Derpster x
Discordia
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,869 Elo+
Party 1
Thor
Thor
Eduxilion
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,484 Elo+
Solo
Anubis
Anubis
TooMuchDope
Anubis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,476 Elo+
Party 1
Team Averages
Level 102
1,456 SR
1,633 Elo+

VS

Team Averages
Level 116
1,405 SR
1,498 Elo+
Ares
Ares
AJT FTW
Ares
Level 156
God Stats
2W - 3L
1,299 SR
Queue Stats
230W - 264L
1,515 Elo+
Party 2
Chernobog
Chernobog
Twok-Madden
Chernobog
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
276W - 272L
1,529 Elo+
Solo
Jing Wei
Jing Wei
XxXTheDanteexxX
Jing Wei
Level 158
God Stats
3W - 5L
1,391 SR
Queue Stats
520W - 550L
1,425 Elo+
Solo
Arachne
Arachne
fyfsnake
Arachne
Level 156
God Stats
2W - 1L
1,333 SR
Queue Stats
165W - 138L
1,551 Elo+
Solo
Eset
Eset
ifciidisjhdjoq
Eset
Level 48
God Stats
5W - 3L
1,500 SR
Queue Stats
515W - 543L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
2 / 4 / 12
9,363
720
5,562
14,399
18,079
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
AzureDoom
Nu Wa
18
7 / 5 / 11
10,238
788
16,176
10,579
6,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Derpster x
Discordia
17
4 / 4 / 12
9,908
762
18,666
7,991
4,419
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
16
5 / 5 / 8
9,830
756
7,199
11,359
6,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
15
3 / 5 / 7
9,276
714
14,066
12,989
8,841
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AJT FTW
Ares
17
5 / 3 / 16
11,000
846
7,956
19,342
28,813
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
Twok-Madden
Chernobog
17
6 / 3 / 12
10,990
845
17,019
11,028
5,836
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
18
7 / 4 / 12
10,935
841
11,618
14,801
7,898
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
fyfsnake
Arachne
14
0 / 6 / 12
8,541
657
4,659
18,388
21,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 6 / 14
9,987
768
11,599
14,004
7,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
88
21
Kills
22
23
Deaths
22
50
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
4
12
2
W
Ares
AJT FTW
Ares
5
3
16
4.33
L
Nu Wa
AzureDoom
Nu Wa
7
5
11
2.5
L
Discordia
Derpster x
Discordia
4
4
12
2.5
L
Thor
5
5
8
1.8
L
Anubis
3
5
7
1.3
W
Chernobog
Twok-Madden
Chernobog
6
3
12
4
W
Jing Wei
7
4
12
3.25
W
Arachne
fyfsnake
Arachne
0
6
12
1
W
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,669
Damage
52,851
57,317
Taken
77,563
43,738
Mitigated
71,455
13,592
Healing
21,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,562
829
703
2,179
14,399
18,079
0
4,326
9,899
8,504
804
W
Ares
AJT FTW
Ares
7,956
247
693
2,930
19,342
28,813
29
10,558
8,784
13,374
0
L
Nu Wa
AzureDoom
Nu Wa
16,176
3,578
1,286
1,534
10,579
6,115
402
2,300
8,187
40,411
0
L
Discordia
Derpster x
Discordia
18,666
1,099
1,019
588
7,991
4,419
134
4,105
3,837
31,398
0
L
Thor
7,199
313
446
556
11,359
6,284
1,060
4,010
7,349
0
13,653
L
Anubis
14,066
487
28
5,253
12,989
8,841
112
4,902
7,910
29,000
0
W
Chernobog
Twok-Madden
Chernobog
17,019
4,958
654
1,208
11,028
5,836
4,090
8,567
2,461
0
47,075
W
Jing Wei
11,618
7,682
2,164
3,474
14,801
7,898
1,578
9,422
5,379
0
36,179
W
Arachne
fyfsnake
Arachne
4,659
2,482
749
4,885
18,388
21,218
943
13,692
4,696
142
8,855
W
11,599
148
2,604
1,939
14,004
7,690
1,314
11,427
2,577
29,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,615
Gold Earned
51,453
164
Minions Killed
163
0
Camps Cleared
0
1,154,642
Distance Traveled
1,112,093
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,363
720
11
1
0
260,230
0
W
Ares
11,000
846
4
0
0
252,870
0
L
Nu Wa
10,238
788
50
4
0
224,755
4
L
Discordia
9,908
762
43
3
0
238,635
0
L
Thor
9,830
756
21
2
0
218,812
0
L
Anubis
9,276
714
39
3
0
212,210
0
W
Chernobog
10,990
845
67
5
0
232,380
0
W
Jing Wei
10,935
841
48
4
0
193,787
0
W
Arachne
8,541
657
10
1
0
209,670
0
W
Eset
9,987
768
34
3
0
223,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role