Player Matchup

Xbalanque
Xbalanque
iEatRegardless5
Xbalanque
Level 98
God Stats
5W - 3L
1,254 SR
Queue Stats
27W - 24L
1,500 Elo+
Party 1
Nemesis
Nemesis
iikaanttshoot__
Nemesis
Level 7
God Stats
4W - 2L
1,224 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 1
Ra
Ra
oSQc Metal
Ra
Level 145
God Stats
11W - 5L
1,726 SR
Queue Stats
124W - 145L
1,401 Elo+
Solo
Team Averages
Level 83
1,402 SR
1,467 Elo+

VS

Team Averages
Level 66
1,521 SR
1,332 Elo+
Ix Chel
Ix Chel
ANR kill opz
Ix Chel
Level 89
God Stats
64W - 76L
1,487 SR
Queue Stats
482W - 514L
1,415 Elo+
Solo
Horus
Horus
Anleen_maril
Horus
Level 43
God Stats
19W - 15L
1,577 SR
Queue Stats
155W - 152L
1,378 Elo+
Solo
Ymir
Ymir
Dark_Anomaly
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
iEatRegardless5
Xbalanque
16
6 / 6 / 1
13,017
814
19,820
13,754
5,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 5
11,738
734
2,844
15,373
7,378
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 2 / 5
12,013
751
11,458
15,705
5,604
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ANR kill opz
Ix Chel
7
0 / 1 / 2
9,630
602
0
973
202
15
5 / 5 / 4
12,148
759
9,068
21,936
19,624
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
6 / 2 / 5
12,732
796
15,318
18,769
11,319
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
8
Kills
11
12
Deaths
8
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
ANR kill opz
Ix Chel
0
1
2
1
L
5
5
4
1.4
L
6
2
5
4.25
W
Xbalanque
iEatRegardless5
Xbalanque
6
6
1
1.08
W
1
4
5
0.88
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,122
Damage
24,386
44,832
Taken
41,678
18,058
Mitigated
31,145
14,014
Healing
6,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
ANR kill opz
Ix Chel
0
0
0
0
973
202
0
0
973
0
0
L
9,068
4,089
1,025
3,937
21,936
19,624
393
5,453
16,082
166
33,061
L
15,318
2,217
0
2,029
18,769
11,319
0
5,738
12,923
54,190
0
W
Xbalanque
iEatRegardless5
Xbalanque
19,820
11,343
0
0
13,754
5,076
2,053
4,313
9,441
0
56,428
W
2,844
976
0
614
15,373
7,378
417
5,841
9,006
0
21,142
W
11,458
973
2,837
10,563
15,705
5,604
704
6,433
9,272
68,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,768
Gold Earned
34,510
169
Minions Killed
92
0
Camps Cleared
0
769,685
Distance Traveled
518,102
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,630
602
0
0
0
0
0
L
Horus
12,148
759
49
3
0
264,866
0
L
Ymir
12,732
796
43
3
0
253,236
3
W
Xbalanque
13,017
814
68
4
0
239,060
0
W
Nemesis
11,738
734
32
2
0
303,546
0
W
Ra
12,013
751
69
4
0
227,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role