Player Matchup

Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BoredHousewife
Hou Yi
Level 98
God Stats
1W - 8L
1,118 SR
Queue Stats
155W - 134L
1,498 Elo+
Party 1
Tyr
Tyr
CateredRiver23
Tyr
Level 108
God Stats
0W - 2L
1,255 SR
Queue Stats
148W - 127L
1,488 Elo+
Party 1
Ra
Ra
mkwolf69
Ra
Level 125
God Stats
6W - 2L
1,858 SR
Queue Stats
648W - 259L
1,703 Elo+
Solo
Apollo
Apollo
rubberduckii69
Apollo
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
79W - 89L
1,500 Elo+
Solo
Team Averages
Level 110
1,446 SR
1,538 Elo+

VS

Team Averages
Level 127
1,506 SR
1,415 Elo+
Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
RitzySareena
Chang'e
Level 126
God Stats
5W - 3L
1,408 SR
Queue Stats
100W - 149L
1,329 Elo+
Solo
Ne Zha
Ne Zha
raebandz101
Ne Zha
Level 127
God Stats
4W - 2L
1,800 SR
Queue Stats
284W - 318L
1,419 Elo+
Solo
Chernobog
Chernobog
splande
Chernobog
Level 140
God Stats
3W - 3L
1,323 SR
Queue Stats
200W - 205L
1,408 Elo+
Solo
Kuzenbo
Kuzenbo
xUnStopAble_JaYx
Kuzenbo
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 85L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
2 / 2 / 6
8,722
671
15,969
12,512
6,529
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
1 / 2 / 6
8,515
655
7,723
13,608
6,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 4
8,046
619
5,359
17,283
22,651
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 1 / 6
10,022
771
18,032
6,926
4,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 8 / 3
7,849
604
9,926
14,411
7,173
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
7 / 1 / 9
10,157
781
15,480
16,821
28,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
RitzySareena
Chang'e
15
1 / 3 / 11
8,985
691
6,590
12,862
6,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
16
2 / 1 / 13
9,408
724
9,861
11,903
11,122
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
splande
Chernobog
18
5 / 1 / 7
10,506
808
13,956
8,912
5,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 3 / 14
9,499
731
9,255
15,468
27,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
72
9
Kills
18
18
Deaths
9
25
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
2
6
2.5
W
Hercules
 
Hercules
7
1
9
11.5
L
1
2
6
2
L
1
5
4
0.6
W
Chang'e
RitzySareena
Chang'e
1
3
11
2.17
L
3
1
6
6
W
Ne Zha
2
1
13
8.5
L
2
8
3
0.44
W
Chernobog
splande
Chernobog
5
1
7
8.5
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,009
Damage
55,142
64,740
Taken
65,966
47,130
Mitigated
79,310
28,156
Healing
36,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
15,969
2,752
1,058
2,836
12,512
6,529
0
3,360
9,152
0
25,231
W
Hercules
 
Hercules
15,480
3,787
3,649
6,436
16,821
28,586
0
2,805
14,016
0
25,420
L
7,723
1,586
159
162
13,608
6,745
84
2,432
11,176
0
26,574
L
5,359
214
1,331
2,710
17,283
22,651
0
4,327
12,956
0
10,094
W
Chang'e
RitzySareena
Chang'e
6,590
1,541
7,747
5,015
12,862
6,832
468
3,377
9,431
20,624
0
L
18,032
1,516
16,295
2,557
6,926
4,032
0
1,256
5,670
47,379
0
W
Ne Zha
9,861
973
3,420
2,782
11,903
11,122
148
3,943
7,902
0
18,576
L
9,926
4,981
373
675
14,411
7,173
34
4,470
9,941
0
16,970
W
Chernobog
splande
Chernobog
13,956
7,226
2,287
2,914
8,912
5,604
844
2,398
6,462
0
40,245
W
9,255
2,710
898
1,212
15,468
27,166
248
5,289
10,123
17,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,154
Gold Earned
48,555
150
Minions Killed
178
0
Camps Cleared
0
1,197,824
Distance Traveled
1,358,312
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,722
671
13
1
0
299,942
0
W
Hercules
10,157
781
26
2
0
286,376
0
L
Hou Yi
8,515
655
36
3
0
205,858
0
L
Tyr
8,046
619
4
0
0
239,299
0
W
Chang'e
8,985
691
35
3
0
224,956
0
L
Ra
10,022
771
79
6
0
258,919
0
W
Ne Zha
9,408
724
22
2
0
283,776
0
L
Apollo
7,849
604
18
1
0
193,806
2
W
Chernobog
10,506
808
82
6
0
285,850
0
W
Kuzenbo
9,499
731
13
1
0
277,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role