Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DiamondTheifCeo
Ah Muzen Cab
Level 43
God Stats
0W - 1L
1,770 SR
Queue Stats
38W - 47L
1,498 Elo+
Solo
Bacchus
Bacchus
DrZummey
Bacchus
Level 105
God Stats
6W - 4L
1,801 SR
Queue Stats
226W - 216L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ST-Papi_Kel
Morgan Le Fay
Level 47
God Stats
2W - 6L
1,179 SR
Queue Stats
201W - 232L
1,439 Elo+
Solo
Arachne
Arachne
X-Toxic-Cowboy-X
Arachne
Level 105
God Stats
5W - 3L
1,773 SR
Queue Stats
478W - 455L
1,490 Elo+
Solo
Fenrir
Fenrir
temp-4819769396
Fenrir
Level 42
God Stats
0W - 1L
1,314 SR
Queue Stats
77W - 89L
1,379 Elo+
Solo
Team Averages
Level 68
1,567 SR
1,459 Elo+

VS

Team Averages
Level 89
1,461 SR
1,374 Elo+
Kali
Kali
 
Kali
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ICY_REJEAN
Artemis
Level 36
God Stats
1W - 4L
1,494 SR
Queue Stats
41W - 50L
1,294 Elo+
Solo
Ishtar
Ishtar
InfiniteLight28
Ishtar
Level 38
God Stats
5W - 6L
1,354 SR
Queue Stats
56W - 85L
1,093 Elo+
Solo
Merlin
Merlin
lilwayneshootyou
Merlin
Level 141
God Stats
6W - 3L
1,661 SR
Queue Stats
81W - 83L
1,473 Elo+
Solo
Pele
Pele
yungcheezy81yun
Pele
Level 85
God Stats
14W - 10L
1,299 SR
Queue Stats
765W - 664L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DiamondTheifCeo
Ah Muzen Cab
11
3 / 3 / 0
7,172
512
5,507
9,980
3,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
DrZummey
Bacchus
10
0 / 4 / 3
7,273
520
3,848
12,124
10,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
ST-Papi_Kel
Morgan Le Fay
11
0 / 5 / 0
6,702
479
2,578
7,947
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 0
7,097
507
2,043
9,908
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 1 / 0
7,312
522
1,913
10,386
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
7 / 1 / 6
9,813
701
7,555
13,881
6,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
ICY_REJEAN
Artemis
11
0 / 2 / 7
6,963
497
4,779
7,214
2,340
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
0 / 1 / 6
6,928
495
5,387
8,877
3,149
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 0 / 6
8,506
608
7,287
4,844
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 0 / 1
10,062
719
7,067
9,310
3,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
17
17
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
7
1
6
10
L
Ah Muzen Cab
DiamondTheifCeo
Ah Muzen Cab
3
3
0
1
L
Bacchus
DrZummey
Bacchus
0
4
3
0.38
W
Artemis
ICY_REJEAN
Artemis
0
2
7
1.75
W
0
1
6
3
L
Morgan Le Fay
ST-Papi_Kel
Morgan Le Fay
0
5
0
0
L
0
4
0
0
W
5
0
6
8
L
0
1
0
0
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,889
Damage
32,075
50,345
Taken
44,126
25,817
Mitigated
17,385
10,517
Healing
15,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
7,555
4,381
0
5,282
13,881
6,354
379
1,586
12,195
0
78,830
L
Ah Muzen Cab
DiamondTheifCeo
Ah Muzen Cab
5,507
2,955
0
1,650
9,980
3,936
797
2,032
7,948
0
54,652
L
Bacchus
DrZummey
Bacchus
3,848
391
210
2,985
12,124
10,575
125
1,980
10,144
19,857
0
W
Artemis
ICY_REJEAN
Artemis
4,779
2,039
0
1,989
7,214
2,340
33
2,373
4,825
0
32,892
W
5,387
2,224
0
3,180
8,877
3,149
591
2,447
6,430
0
36,923
L
Morgan Le Fay
ST-Papi_Kel
Morgan Le Fay
2,578
335
0
19
7,947
2,830
0
2,313
5,634
30,825
0
L
2,043
1,532
0
2,422
9,908
4,443
0
0
9,908
0
44,886
W
7,287
492
0
1,651
4,844
1,685
534
1,553
3,153
49,440
0
L
1,913
915
0
3,231
10,386
4,033
1,071
962
9,424
0
51,904
W
7,067
2,245
0
3,502
9,310
3,857
342
1,066
8,244
0
85,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,556
Gold Earned
42,272
356
Minions Killed
453
0
Camps Cleared
0
1,404,116
Distance Traveled
1,376,674
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,813
701
127
9
0
346,678
4
L
Ah Muzen Cab
7,172
512
84
6
0
249,925
3
L
Bacchus
7,273
520
34
2
0
264,175
5
W
Artemis
6,963
497
44
3
0
243,201
0
W
Ishtar
6,928
495
53
4
0
273,953
0
L
Morgan Le Fay
6,702
479
61
4
0
263,888
0
L
Arachne
7,097
507
92
7
0
313,885
0
W
Merlin
8,506
608
77
6
0
218,243
0
L
Fenrir
7,312
522
85
6
0
312,243
0
W
Pele
10,062
719
152
11
0
294,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role