Player Matchup

Cernunnos
Cernunnos
Bronze IV
JONY1993
Cernunnos
Bronze IV
Level 66
God Stats
8W - 4L
1,500 SR
Queue Stats
493W - 869L
25 MMR
Solo
Vulcan
Vulcan
Silver IV
Wubblubbadubdub
Vulcan
Silver IV
Level 66
God Stats
13W - 18L
1,426 SR
Queue Stats
30W - 59L
996 MMR
Party 1
Ao Kuang
Ao Kuang
Silver V
cParisey
Ao Kuang
Silver V
Level 69
God Stats
5W - 8L
1,554 SR
Queue Stats
22W - 49L
846 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 67
1,493 SR
622 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 125
1,371 SR
733 MMR
Medusa
Medusa
Bronze I
DaMatrix15
Medusa
Bronze I
Level 112
God Stats
8W - 7L
1,448 SR
Queue Stats
36W - 67L
632 MMR
Solo
Janus
Janus
Bronze I
NiplusRektus
Janus
Bronze I
Level 129
God Stats
2W - 8L
1,095 SR
Queue Stats
71W - 98L
557 MMR
Solo
Ymir
Ymir
Silver II
billyblaz5555
Ymir
Silver II
Level 133
God Stats
36W - 30L
1,569 SR
Queue Stats
210W - 234L
1,011 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JONY1993
Cernunnos
16
2 / 5 / 7
13,149
731
13,392
16,870
7,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 3 / 7
13,921
773
22,975
10,974
5,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
cParisey
Ao Kuang
16
6 / 4 / 7
13,639
758
12,113
23,796
28,675
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
PersephoneAnubisBaron SamediAphroditeBacchus

VS

Bans
AchillesDiscordiaChaacHeraGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DaMatrix15
Medusa
15
7 / 5 / 3
13,702
761
18,229
17,699
8,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 5 / 5
12,184
677
13,123
13,448
5,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 8
12,202
678
7,611
23,414
28,468
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
14
Kills
11
12
Deaths
14
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
DaMatrix15
Medusa
7
5
3
1.7
W
Cernunnos
JONY1993
Cernunnos
2
5
7
1.1
L
2
5
5
0.9
W
6
3
7
3.17
L
2
4
8
1.5
W
Ao Kuang
cParisey
Ao Kuang
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,480
Damage
38,963
51,640
Taken
54,561
41,961
Mitigated
41,951
10,786
Healing
6,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DaMatrix15
Medusa
18,229
8,998
0
917
17,699
8,150
0
12,222
5,477
0
52,780
W
Cernunnos
JONY1993
Cernunnos
13,392
7,484
0
2,862
16,870
7,917
1,379
8,141
8,729
0
68,285
L
13,123
412
75
4,315
13,448
5,333
0
9,323
4,125
47,400
0
W
22,975
9,604
0
732
10,974
5,369
684
5,319
5,655
57,468
0
L
7,611
1,109
0
1,175
23,414
28,468
0
13,877
9,537
23,731
0
W
Ao Kuang
cParisey
Ao Kuang
12,113
3,435
0
7,192
23,796
28,675
1,131
8,277
15,519
43,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,709
Gold Earned
38,088
181
Minions Killed
156
0
Camps Cleared
0
886,447
Distance Traveled
874,412
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,702
761
79
4
0
283,834
0
W
Cernunnos
13,149
731
70
4
0
267,514
0
L
Janus
12,184
677
54
3
0
293,522
0
W
Vulcan
13,921
773
70
4
0
336,883
0
L
Ymir
12,202
678
23
1
0
297,056
5
W
Ao Kuang
13,639
758
41
2
0
282,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role