Player Matchup

Shiva
Shiva
 
Shiva
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Box Harlow
Danzaburou
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 16L
1,381 Elo+
Party 2
Ymir
Ymir
RockinRos123
Ymir
Level 120
God Stats
5W - 2L
1,533 SR
Queue Stats
34W - 43L
1,355 Elo+
Party 2
Sol
Sol
islamico br
Sol
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 44L
1,378 Elo+
Solo
Bastet
Bastet
uasugi29
Bastet
Level 96
God Stats
2W - 3L
1,500 SR
Queue Stats
120W - 95L
1,501 Elo+
Solo
Team Averages
Level 99
1,507 SR
1,423 Elo+

VS

Team Averages
Level 83
1,546 SR
1,450 Elo+
Ymir
Ymir
 
Ymir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
C_Peludat11
Cupid
Level 86
God Stats
4W - 2L
1,785 SR
Queue Stats
194W - 200L
1,427 Elo+
Party 1
Thor
Thor
Chrisdebo523
Thor
Level 69
God Stats
0W - 2L
1,446 SR
Queue Stats
49W - 71L
1,401 Elo+
Solo
Chaac
Chaac
Hold_my_cape
Chaac
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 92L
1,424 Elo+
Solo
Nox
Nox
SlayingPit69
Nox
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 150L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
2 / 1 / 1
6,579
658
4,300
8,746
3,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
Box Harlow
Danzaburou
9
1 / 1 / 3
5,326
533
4,644
5,475
2,081
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 0 / 2
5,698
570
4,364
9,074
5,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 2 / 0
5,890
589
2,671
4,339
1,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
uasugi29
Bastet
9
1 / 1 / 2
5,361
536
3,240
6,121
2,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 2 / 0
4,431
443
2,073
7,854
5,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 1 / 0
4,863
486
5,738
4,376
1,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 2
5,391
539
2,972
6,641
2,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 0
4,609
461
4,032
7,509
3,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 2 / 0
5,739
574
2,201
5,547
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
4
5
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
1
1
2.5
L
Ymir
 
Ymir
0
2
0
0
W
Danzaburou
Box Harlow
Danzaburou
1
1
3
2.5
L
1
1
0
1
L
1
2
2
1
L
0
3
0
0
W
2
0
2
3
L
2
2
0
1
W
3
2
0
1.5
W
Bastet
uasugi29
Bastet
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,219
Damage
17,016
33,755
Taken
31,927
14,964
Mitigated
15,204
12,465
Healing
5,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
4,300
591
0
3,194
8,746
3,624
0
0
8,746
0
48,403
L
Ymir
 
Ymir
2,073
800
51
904
7,854
5,388
0
2,516
5,338
19,612
0
W
Danzaburou
Box Harlow
Danzaburou
4,644
2,138
0
2,554
5,475
2,081
17
304
5,171
0
34,678
L
5,738
2,486
474
370
4,376
1,633
0
1,848
2,528
0
34,109
L
2,972
929
0
355
6,641
2,236
0
662
5,979
0
33,193
L
4,032
109
0
2,460
7,509
3,715
0
0
7,509
0
24,413
W
4,364
1,200
0
3,265
9,074
5,607
0
1,769
7,305
22,211
0
L
2,201
95
0
580
5,547
2,232
0
1,850
3,697
36,677
0
W
2,671
1,055
0
1,519
4,339
1,641
414
1,046
3,293
26,992
2,614
W
Bastet
uasugi29
Bastet
3,240
1,088
0
1,933
6,121
2,011
0
1,155
4,966
0
27,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,854
Gold Earned
25,033
262
Minions Killed
243
0
Camps Cleared
0
951,837
Distance Traveled
881,759
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,579
658
75
8
0
203,423
0
L
Ymir
4,431
443
31
3
0
174,240
2
W
Danzaburou
5,326
533
48
5
0
194,753
0
L
Cupid
4,863
486
49
5
0
169,012
0
L
Thor
5,391
539
56
6
0
214,135
0
L
Chaac
4,609
461
37
4
0
157,779
0
W
Ymir
5,698
570
37
4
0
192,614
0
L
Nox
5,739
574
70
7
0
166,593
2
W
Sol
5,890
589
51
5
0
131,716
0
W
Bastet
5,361
536
51
5
0
229,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role