Player Matchup

Kali
Kali
LMz_Anubi-PR
Kali
Level 121
God Stats
45W - 40L
1,561 SR
Queue Stats
1,274W - 1,185L
1,498 Elo+
Solo
Ra
Ra
Ray-O-Thunda
Ra
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
237W - 229L
1,464 Elo+
Party 1
Ah Puch
Ah Puch
WeaselWaifu
Ah Puch
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 26L
1,395 Elo+
Party 1
Ishtar
Ishtar
dinobirdboy
Ishtar
Level 127
God Stats
1W - 6L
1,502 SR
Queue Stats
165W - 175L
1,460 Elo+
Party 1
Ravana
Ravana
juanodeboss
Ravana
Level 149
God Stats
3W - 6L
1,394 SR
Queue Stats
297W - 313L
1,425 Elo+
Solo
Team Averages
Level 117
1,491 SR
1,449 Elo+

VS

Team Averages
Level 79
1,579 SR
1,452 Elo+
Bellona
Bellona
DOMinator9303
Bellona
Level 69
God Stats
3W - 1L
1,307 SR
Queue Stats
141W - 132L
1,424 Elo+
Solo
Ix Chel
Ix Chel
SamuraiDD6666
Ix Chel
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,274 Elo+
Solo
Cupid
Cupid
hellojellyfish2
Cupid
Level 63
God Stats
3W - 0L
1,803 SR
Queue Stats
44W - 20L
1,655 Elo+
Solo
Kuzenbo
Kuzenbo
xi_MisTeRiOuS_i
Kuzenbo
Level 54
God Stats
12W - 2L
1,807 SR
Queue Stats
91W - 107L
1,452 Elo+
Solo
Mercury
Mercury
xstormform
Mercury
Level 118
God Stats
5W - 5L
1,476 SR
Queue Stats
236W - 211L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,177
618
5,121
8,854
5,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
3 / 1 / 0
5,630
563
2,960
8,065
5,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
WeaselWaifu
Ah Puch
10
0 / 3 / 0
5,393
539
4,806
5,324
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
9
0 / 3 / 4
5,302
530
3,571
7,653
2,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
9
0 / 1 / 0
5,484
548
3,874
4,858
3,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
1 / 0 / 0
6,128
613
3,528
7,209
6,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
11
2 / 0 / 1
6,579
658
3,677
7,016
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 0
5,028
503
3,213
5,735
1,707
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 2 / 2
5,810
581
4,409
9,483
6,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
xstormform
Mercury
12
4 / 1 / 3
6,963
696
1,979
6,863
2,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
11
11
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
1
0
0
1
L
2
3
1
0.83
L
3
1
0
3
W
Ix Chel
2
0
1
2.5
L
Ah Puch
WeaselWaifu
Ah Puch
0
3
0
0
L
Ishtar
0
3
4
0.67
W
1
2
0
0.5
L
Ravana
0
1
0
0
W
3
2
2
2
W
Mercury
xstormform
Mercury
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,332
Damage
16,806
34,754
Taken
36,306
18,097
Mitigated
19,983
11,154
Healing
11,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
3,528
1,969
0
3,487
7,209
6,635
237
313
6,896
0
40,375
L
5,121
2,163
0
2,624
8,854
5,214
0
1,895
6,959
0
38,708
L
2,960
694
1,353
3,322
8,065
5,164
189
1,592
6,473
21,458
0
W
Ix Chel
3,677
890
142
3,468
7,016
2,276
14
3,501
3,515
39,407
0
L
Ah Puch
WeaselWaifu
Ah Puch
4,806
286
78
1,048
5,324
1,891
0
2,470
2,854
40,353
0
L
Ishtar
3,571
1,939
0
1,546
7,653
2,721
734
2,129
5,524
0
29,552
W
3,213
1,934
0
1,846
5,735
1,707
0
793
4,892
0
30,174
L
Ravana
3,874
1,261
0
1,183
4,858
3,107
0
0
4,858
0
34,025
W
4,409
2,263
0
2,403
9,483
6,984
0
1,509
7,974
13,774
0
W
Mercury
xstormform
Mercury
1,979
503
0
595
6,863
2,381
0
1,600
5,263
0
55,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,986
Gold Earned
30,508
263
Minions Killed
314
0
Camps Cleared
0
937,238
Distance Traveled
1,001,412
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,128
613
71
7
0
191,559
0
L
Kali
6,177
618
61
6
0
222,145
0
L
Ra
5,630
563
30
3
0
183,918
0
W
Ix Chel
6,579
658
91
9
0
175,123
0
L
Ah Puch
5,393
539
62
6
0
174,061
1
L
Ishtar
5,302
530
52
5
0
174,719
0
W
Cupid
5,028
503
53
5
0
189,715
0
L
Ravana
5,484
548
58
6
0
182,395
0
W
Kuzenbo
5,810
581
10
1
0
212,726
0
W
Mercury
6,963
696
89
9
0
232,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role