Player Matchup

Merlin
Merlin
BlessedMinion
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,180 Elo+
Party 2
Tyr
Tyr
FlamingVW
Tyr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,251 Elo+
Party 2
Danzaburou
Danzaburou
JackDude75
Danzaburou
Level 9
God Stats
2W - 6L
1,344 SR
Queue Stats
4W - 7L
1,325 Elo+
Party 2
Team Averages
Level 42
1,448 SR
1,252 Elo+

VS

Team Averages
Level 77
1,500 SR
1,541 Elo+
Ah Muzen Cab
Ah Muzen Cab
G286
Ah Muzen Cab
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 20L
1,623 Elo+
Party 1
Vamana
Vamana
Jordanw1
Vamana
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,497 Elo+
Party 1
Eset
Eset
fellowgamer
Eset
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 3
9,203
708
6,686
17,823
5,596
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 6 / 1
11,028
848
8,826
16,842
18,766
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
JackDude75
Danzaburou
12
1 / 11 / 5
9,930
764
8,443
17,499
6,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
G286
Ah Muzen Cab
17
17 / 2 / 9
14,062
1,082
26,009
13,602
6,624
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
Jordanw1
Vamana
13
2 / 1 / 19
11,015
847
5,054
13,599
12,166
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 3 / 15
12,295
946
15,772
8,652
3,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
6
Kills
28
28
Deaths
6
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
L
4
6
1
0.75
W
Ah Muzen Cab
G286
Ah Muzen Cab
17
2
9
10.75
L
Danzaburou
JackDude75
Danzaburou
1
11
5
0.32
W
Vamana
Jordanw1
Vamana
2
1
19
11.5
W
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,955
Damage
46,835
52,164
Taken
35,853
30,512
Mitigated
22,207
2,832
Healing
7,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,686
942
0
0
17,823
5,596
0
4,543
13,280
19,757
0
L
8,826
1,318
0
1,369
16,842
18,766
0
7,004
9,838
0
23,869
W
Ah Muzen Cab
G286
Ah Muzen Cab
26,009
12,358
0
4,920
13,602
6,624
1,961
3,074
10,311
0
87,126
L
Danzaburou
JackDude75
Danzaburou
8,443
3,580
0
1,463
17,499
6,150
0
4,525
12,974
0
38,480
W
Vamana
Jordanw1
Vamana
5,054
1,258
0
1,456
13,599
12,166
324
2,099
11,319
0
19,907
W
15,772
792
236
1,187
8,652
3,417
604
1,206
7,327
39,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,161
Gold Earned
37,372
125
Minions Killed
161
0
Camps Cleared
0
652,523
Distance Traveled
820,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,203
708
28
2
0
189,202
0
L
Tyr
11,028
848
33
3
0
260,075
0
W
Ah Muzen Cab
14,062
1,082
99
8
0
258,308
0
L
Danzaburou
9,930
764
64
5
0
203,246
0
W
Vamana
11,015
847
10
1
0
314,271
0
W
Eset
12,295
946
52
4
0
248,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role