Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
ElitePhantom67x
Maui
Level 79
God Stats
2W - 1L
1,195 SR
Queue Stats
86W - 108L
1,409 Elo+
Solo
Izanami
Izanami
MatzeeeHill
Izanami
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 157L
1,375 Elo+
Solo
Baron Samedi
Baron Samedi
Trollyram
Baron Samedi
Level 35
God Stats
1W - 2L
1,118 SR
Queue Stats
99W - 125L
1,451 Elo+
Solo
Geb
Geb
mOle7ZS
Geb
Level 154
God Stats
8W - 9L
1,497 SR
Queue Stats
268W - 273L
1,410 Elo+
Solo
Team Averages
Level 72
1,362 SR
1,429 Elo+

VS

Team Averages
Level 82
1,517 SR
1,385 Elo+
Kuzenbo
Kuzenbo
AxeRDK
Kuzenbo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 64L
1,494 Elo+
Party 1
Nox
Nox
Boltenax
Nox
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,176 Elo+
Solo
Shiva
Shiva
cractipou
Shiva
Level 127
God Stats
4W - 4L
1,382 SR
Queue Stats
479W - 509L
1,482 Elo+
Solo
Danzaburou
Danzaburou
tams6r
Danzaburou
Level 123
God Stats
2W - 2L
1,701 SR
Queue Stats
126W - 136L
1,428 Elo+
Party 1
Bastet
Bastet
xXmigueldakXx064
Bastet
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
11 / 2 / 9
10,456
871
17,246
14,461
9,056
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 1 / 18
9,696
808
4,382
13,902
16,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
MatzeeeHill
Izanami
18
9 / 2 / 13
10,941
912
20,192
12,088
7,651
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Trollyram
Baron Samedi
15
0 / 1 / 19
8,877
740
10,728
11,636
8,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Geb
15
3 / 2 / 16
9,161
763
7,646
15,604
16,279
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AxeRDK
Kuzenbo
16
3 / 3 / 2
8,929
744
7,247
14,917
26,957
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 8 / 2
7,657
638
9,852
13,327
7,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
cractipou
Shiva
14
1 / 5 / 3
7,863
655
12,656
15,473
20,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
tams6r
Danzaburou
16
2 / 1 / 3
8,419
702
7,367
8,225
4,972
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 6 / 2
7,567
631
9,500
11,570
6,388
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
20
23
Kills
8
8
Deaths
23
75
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
11
2
9
7.75
L
Kuzenbo
AxeRDK
Kuzenbo
3
3
2
1.33
L
1
8
2
0.25
W
0
1
18
9
W
Izanami
MatzeeeHill
Izanami
9
2
13
7.75
W
Baron Samedi
Trollyram
Baron Samedi
0
1
19
9.5
L
Shiva
cractipou
Shiva
1
5
3
0.5
W
Geb
3
2
16
5.5
L
Danzaburou
tams6r
Danzaburou
2
1
3
3.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,194
Damage
46,622
67,691
Taken
63,512
57,555
Mitigated
66,331
28,854
Healing
15,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
17,246
7,539
953
3,043
14,461
9,056
1,834
4,356
10,105
0
31,635
L
Kuzenbo
AxeRDK
Kuzenbo
7,247
1,504
1,702
1,806
14,917
26,957
0
5,287
9,630
10,949
59
L
9,852
767
169
864
13,327
7,303
0
3,671
9,656
19,689
0
W
4,382
896
3,962
2,854
13,902
16,240
131
3,047
10,855
7,318
192
W
Izanami
MatzeeeHill
Izanami
20,192
15,268
1,825
2,376
12,088
7,651
4,021
3,241
8,847
0
47,127
W
Baron Samedi
Trollyram
Baron Samedi
10,728
720
5,953
2,629
11,636
8,329
1,411
3,729
7,907
22,463
0
L
Shiva
cractipou
Shiva
12,656
1,459
1,255
2,584
15,473
20,711
0
4,939
10,534
1,425
24,315
W
Geb
7,646
555
2,947
2,312
15,604
16,279
193
3,458
12,146
13,728
0
L
Danzaburou
tams6r
Danzaburou
7,367
1,604
1,467
3,321
8,225
4,972
0
4,511
3,714
0
20,366
L
9,500
1,224
553
1,370
11,570
6,388
0
4,156
7,414
0
14,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,131
Gold Earned
40,435
185
Minions Killed
84
0
Camps Cleared
0
1,049,943
Distance Traveled
1,066,974
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,456
871
39
3
0
188,114
0
L
Kuzenbo
8,929
744
11
1
0
232,473
0
L
Nox
7,657
638
20
2
0
171,063
0
W
Maui
9,696
808
15
1
0
228,054
0
W
Izanami
10,941
912
84
7
0
207,678
0
W
Baron Samedi
8,877
740
32
3
0
216,221
0
L
Shiva
7,863
655
24
2
0
223,769
0
W
Geb
9,161
763
15
1
0
209,876
0
L
Danzaburou
8,419
702
22
2
0
227,903
0
L
Bastet
7,567
631
7
1
0
211,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role