Player Matchup

Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver I
DEADSHOD
Awilix
Silver I
Level 146
God Stats
47W - 53L
1,466 SR
Queue Stats
146W - 150L
1,095 MMR
Party 2
Hercules
Hercules
Gold II
Kylian__Crash
Hercules
Gold II
Level 129
God Stats
3W - 5L
1,485 SR
Queue Stats
129W - 126L
1,453 MMR
Party 2
Nox
Nox
Gold V
j0eC4rV377
Nox
Gold V
Level 100
God Stats
10W - 10L
1,585 SR
Queue Stats
349W - 346L
1,203 MMR
Solo
Jing Wei
Jing Wei
Gold V
madraffa-san
Jing Wei
Gold V
Level 129
God Stats
57W - 49L
1,589 SR
Queue Stats
517W - 533L
1,260 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,525 SR
1,302 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,550 SR
1,251 MMR
Izanami
Izanami
Silver II
Kaneunarierr
Izanami
Silver II
Level 41
God Stats
4W - 8L
1,497 SR
Queue Stats
33W - 52L
1,211 MMR
Solo
Horus
Horus
Gold V
Prof_JAMMsoares
Horus
Gold V
Level 125
God Stats
8W - 7L
1,625 SR
Queue Stats
727W - 744L
1,309 MMR
Party 1
Janus
Janus
Silver II
Rmariscal23
Janus
Silver II
Level 109
God Stats
37W - 42L
1,541 SR
Queue Stats
454W - 455L
1,210 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
mmc_0707
Sun Wukong
Silver II
Level 116
God Stats
80W - 53L
1,573 SR
Queue Stats
698W - 712L
1,142 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
oViv
Ao Kuang
Gold III
Level 127
God Stats
6W - 2L
1,514 SR
Queue Stats
304W - 292L
1,385 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
5 / 0 / 6
8,653
577
8,645
5,872
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
DEADSHOD
Awilix
14
6 / 1 / 7
9,314
621
9,411
11,057
4,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Kylian__Crash
Hercules
15
4 / 0 / 0
9,298
620
6,006
9,946
7,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 2 / 8
8,175
545
4,085
9,013
7,153
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
madraffa-san
Jing Wei
15
2 / 1 / 2
8,831
589
5,616
8,015
2,731
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TyrHe BoAnubis

VS

Bans
AgniBakasuraSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kaneunarierr
Izanami
13
0 / 2 / 0
7,400
493
3,512
8,228
3,060
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 1
5,996
400
3,109
15,102
11,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
3 / 5 / 1
7,636
509
7,748
8,818
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
mmc_0707
Sun Wukong
13
1 / 2 / 1
7,350
490
3,992
11,010
7,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ao Kuang
oViv
Ao Kuang
12
0 / 6 / 3
7,003
467
5,339
15,851
5,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
19
Kills
4
4
Deaths
20
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
6
8
W
Awilix
DEADSHOD
Awilix
6
1
7
9.5
L
Izanami
Kaneunarierr
Izanami
0
2
0
0
W
Hercules
Kylian__Crash
Hercules
4
0
0
4
L
0
5
1
0.1
L
3
5
1
0.7
W
2
2
8
3
W
Jing Wei
madraffa-san
Jing Wei
2
1
2
3
L
Sun Wukong
mmc_0707
Sun Wukong
1
2
1
0.75
L
Ao Kuang
oViv
Ao Kuang
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,763
Damage
23,700
43,903
Taken
59,009
24,413
Mitigated
31,503
16,471
Healing
11,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,645
757
0
655
5,872
1,954
318
2,396
3,412
42,224
0
W
Awilix
DEADSHOD
Awilix
9,411
3,927
0
4,612
11,057
4,589
299
4,734
6,203
0
65,258
L
Izanami
Kaneunarierr
Izanami
3,512
2,079
0
2,514
8,228
3,060
0
234
7,644
0
61,736
W
Hercules
Kylian__Crash
Hercules
6,006
1,605
0
5,888
9,946
7,986
443
1,412
8,464
0
70,345
L
3,109
1,784
412
2,888
15,102
11,933
13
4,204
10,625
0
13,114
L
7,748
220
0
750
8,818
3,148
0
3,455
5,166
61,715
0
W
4,085
1,064
0
1,608
9,013
7,153
112
2,943
5,950
27,209
0
W
Jing Wei
madraffa-san
Jing Wei
5,616
3,706
0
3,708
8,015
2,731
817
1,386
6,593
0
72,117
L
Sun Wukong
mmc_0707
Sun Wukong
3,992
1,151
0
2,468
11,010
7,509
0
2,143
8,829
0
59,511
L
Ao Kuang
oViv
Ao Kuang
5,339
1,272
0
2,458
15,851
5,853
0
3,256
12,311
62,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,271
Gold Earned
35,385
441
Minions Killed
443
0
Camps Cleared
0
1,510,056
Distance Traveled
1,475,181
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,653
577
78
5
0
299,036
4
W
Awilix
9,314
621
95
6
0
342,442
1
L
Izanami
7,400
493
114
8
0
283,454
0
W
Hercules
9,298
620
106
7
0
313,826
6
L
Horus
5,996
400
17
1
0
259,506
3
L
Janus
7,636
509
109
7
0
308,543
4
W
Nox
8,175
545
40
3
0
281,056
3
W
Jing Wei
8,831
589
122
8
0
273,696
3
L
Sun Wukong
7,350
490
107
7
0
303,851
0
L
Ao Kuang
7,003
467
96
6
0
319,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role