Player Matchup

Kukulkan
Kukulkan
JVR23
Kukulkan
Level 21
God Stats
2W - 4L
1,295 SR
Queue Stats
12W - 43L
1,081 Elo+
Party 1
Artemis
Artemis
Rrequena
Artemis
Level 17
God Stats
2W - 8L
1,139 SR
Queue Stats
3W - 17L
821 Elo+
Party 1
Vamana
Vamana
mariobf2003
Vamana
Level 39
God Stats
3W - 7L
1,196 SR
Queue Stats
47W - 71L
1,081 Elo+
Party 1
Team Averages
Level 26
1,210 SR
994 Elo+

VS

Team Averages
Level 44
1,442 SR
1,233 Elo+
Gilgamesh
Gilgamesh
Lyonsor
Gilgamesh
Level 37
God Stats
2W - 1L
1,327 SR
Queue Stats
54W - 106L
1,126 Elo+
Solo
Zhong Kui
Zhong Kui
nulson
Zhong Kui
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,286 Elo+
Party 2
Aphrodite
Aphrodite
solitudee
Aphrodite
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JVR23
Kukulkan
16
2 / 7 / 7
14,068
703
24,365
21,816
9,415
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
Rrequena
Artemis
14
3 / 10 / 5
13,753
688
19,283
21,725
7,586
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vamana
18
5 / 4 / 3
14,910
746
18,070
20,601
21,691
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lyonsor
Gilgamesh
16
4 / 4 / 12
14,706
735
9,711
29,227
46,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
nulson
Zhong Kui
19
8 / 2 / 13
16,053
803
27,555
28,840
26,228
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Aphrodite
solitudee
Aphrodite
18
8 / 4 / 9
15,704
785
17,584
16,668
12,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
10
Kills
20
21
Deaths
10
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
JVR23
Kukulkan
2
7
7
0.79
W
Gilgamesh
Lyonsor
Gilgamesh
4
4
12
2.5
L
Artemis
Rrequena
Artemis
3
10
5
0.55
L
Vamana
5
4
3
1.63
W
Zhong Kui
nulson
Zhong Kui
8
2
13
7.25
W
Aphrodite
solitudee
Aphrodite
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,718
Damage
54,850
64,142
Taken
74,735
38,692
Mitigated
84,528
10,372
Healing
34,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
JVR23
Kukulkan
24,365
3,434
0
6,130
21,816
9,415
0
14,215
7,601
81,517
0
W
Gilgamesh
Lyonsor
Gilgamesh
9,711
1,074
0
5,528
29,227
46,163
279
11,262
17,965
0
38,258
L
Artemis
Rrequena
Artemis
19,283
9,970
154
2,100
21,725
7,586
140
17,466
4,259
0
55,648
L
Vamana
18,070
10,554
0
1,988
20,601
21,691
160
13,959
6,642
0
53,878
W
Zhong Kui
nulson
Zhong Kui
27,555
2,097
671
9,517
28,840
26,228
2,800
8,879
19,961
80,905
0
W
Aphrodite
solitudee
Aphrodite
17,584
1,344
9,615
8,937
16,668
12,137
442
5,562
11,106
65,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,731
Gold Earned
46,463
209
Minions Killed
169
0
Camps Cleared
0
951,526
Distance Traveled
1,056,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,068
703
93
5
0
317,496
0
W
Gilgamesh
14,706
735
27
1
0
361,400
0
L
Artemis
13,753
688
62
3
0
264,842
0
L
Vamana
14,910
746
54
3
0
369,188
0
W
Zhong Kui
16,053
803
80
4
0
328,436
0
W
Aphrodite
15,704
785
62
3
0
366,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role