Player Matchup

King Arthur
King Arthur
CmDFeaR
King Arthur
Level 69
God Stats
2W - 1L
1,392 SR
Queue Stats
40W - 35L
1,496 Elo+
Party 1
Agni
Agni
YohaR
Agni
Level 125
God Stats
4W - 1L
1,840 SR
Queue Stats
29W - 23L
1,448 Elo+
Solo
Rama
Rama
ticaso
Rama
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
29W - 29L
1,469 Elo+
Party 1
Team Averages
Level 71
1,578 SR
1,471 Elo+

VS

Team Averages
Level 90
1,500 SR
1,307 Elo+
Guan Yu
Guan Yu
FireBlunt2040
Guan Yu
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 130L
1,364 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lord of Chaos70
Ah Muzen Cab
Level 85
God Stats
15W - 8L
1,500 SR
Queue Stats
127W - 127L
1,364 Elo+
Party 2
Tiamat
Tiamat
Puddins
Tiamat
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CmDFeaR
King Arthur
17
5 / 1 / 11
12,886
805
7,734
12,792
14,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
YohaR
Agni
15
6 / 4 / 7
12,824
802
19,442
15,316
5,470
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
ticaso
Rama
17
7 / 2 / 7
13,460
841
11,788
14,155
5,994
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
3 / 7 / 3
11,377
711
5,361
16,606
19,590
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Lord of Chaos70
Ah Muzen Cab
14
0 / 6 / 5
11,028
689
14,452
16,017
6,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Puddins
Tiamat
14
3 / 5 / 4
12,014
751
10,802
14,890
8,715
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
18
Kills
6
7
Deaths
18
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CmDFeaR
King Arthur
5
1
11
10.5
L
Guan Yu
3
7
3
0.64
L
Ah Muzen Cab
Lord of Chaos70
Ah Muzen Cab
0
6
5
0.42
L
Tiamat
Puddins
Tiamat
3
5
4
1
W
Agni
YohaR
Agni
6
4
7
2.38
W
Rama
ticaso
Rama
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,964
Damage
30,615
42,263
Taken
47,513
26,041
Mitigated
35,177
12,230
Healing
6,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CmDFeaR
King Arthur
7,734
904
0
1,525
12,792
14,577
223
2,190
10,602
0
28,212
L
Guan Yu
5,361
452
326
2,830
16,606
19,590
0
5,851
10,755
0
15,900
L
Ah Muzen Cab
Lord of Chaos70
Ah Muzen Cab
14,452
4,751
0
492
16,017
6,872
0
7,418
8,599
0
55,853
L
Tiamat
Puddins
Tiamat
10,802
483
0
2,679
14,890
8,715
0
6,614
8,276
43,008
0
W
Agni
YohaR
Agni
19,442
1,349
170
4,451
15,316
5,470
393
4,331
10,985
78,556
0
W
Rama
ticaso
Rama
11,788
10,146
0
6,084
14,155
5,994
2,256
4,822
9,333
0
61,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,170
Gold Earned
34,419
242
Minions Killed
141
0
Camps Cleared
0
838,041
Distance Traveled
854,028
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,886
805
35
2
0
295,940
0
L
Guan Yu
11,377
711
14
1
0
295,397
4
L
Ah Muzen Cab
11,028
689
77
5
0
277,979
0
L
Tiamat
12,014
751
50
3
0
280,652
0
W
Agni
12,824
802
101
6
0
268,529
0
W
Rama
13,460
841
106
7
0
273,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role