Player Matchup

Sobek
Sobek
AS-Alex36
Sobek
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,480 Elo+
Party 2
Thor
Thor
DDKay-
Thor
Level 82
God Stats
15W - 18L
1,482 SR
Queue Stats
263W - 218L
1,457 Elo+
Solo
Susano
Susano
EirisHeartily
Susano
Level 122
God Stats
22W - 14L
1,435 SR
Queue Stats
601W - 622L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LostArc-
Morgan Le Fay
Level 128
God Stats
17W - 15L
1,588 SR
Queue Stats
127W - 139L
1,461 Elo+
Solo
Neith
Neith
manuelele2000
Neith
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,461 Elo+
Party 2
Team Averages
Level 103
1,501 SR
1,461 Elo+

VS

Team Averages
Level 83
1,507 SR
1,457 Elo+
Bastet
Bastet
 
Bastet
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
MLG_DankMan420
Horus
Level 109
God Stats
4W - 3L
1,620 SR
Queue Stats
91W - 72L
1,453 Elo+
Party 1
Maui
Maui
Neolix433
Maui
Level 46
God Stats
4W - 7L
1,379 SR
Queue Stats
167W - 164L
1,436 Elo+
Solo
Poseidon
Poseidon
OM3GAJonn
Poseidon
Level 141
God Stats
0W - 2L
1,346 SR
Queue Stats
57W - 53L
1,441 Elo+
Solo
Cernunnos
Cernunnos
Tornado2497
Cernunnos
Level 42
God Stats
9W - 4L
1,688 SR
Queue Stats
69W - 49L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AS-Alex36
Sobek
8
0 / 1 / 1
5,500
458
2,630
7,021
5,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
DDKay-
Thor
14
5 / 0 / 3
7,931
661
3,211
7,813
2,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 0 / 1
8,394
700
10,246
8,706
8,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
LostArc-
Morgan Le Fay
11
0 / 3 / 1
6,608
551
3,926
6,961
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 2 / 1
5,570
464
4,970
6,710
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
2 / 2 / 2
5,986
499
4,440
9,601
3,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 6 / 1
5,663
472
3,827
13,740
7,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
10
0 / 0 / 2
6,241
520
3,150
7,057
5,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
OM3GAJonn
Poseidon
12
2 / 2 / 0
6,420
535
2,444
5,309
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Tornado2497
Cernunnos
10
2 / 1 / 0
5,884
490
6,670
6,496
2,597
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
11
Kills
6
6
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
2
2
1.5
W
Sobek
AS-Alex36
Sobek
0
1
1
0.5
W
Thor
DDKay-
Thor
5
0
3
6.5
W
6
0
1
6.5
W
Morgan Le Fay
LostArc-
Morgan Le Fay
0
3
1
0.17
L
0
6
1
0.08
L
Maui
0
0
2
1
L
Poseidon
OM3GAJonn
Poseidon
2
2
0
1
L
Cernunnos
Tornado2497
Cernunnos
2
1
0
2
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,983
Damage
20,531
37,211
Taken
42,203
21,793
Mitigated
20,573
7,896
Healing
9,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,440
922
0
1,707
9,601
3,089
0
1,185
8,334
0
29,400
W
Sobek
AS-Alex36
Sobek
2,630
346
0
2,221
7,021
5,823
19
1,069
5,952
14,617
0
W
Thor
DDKay-
Thor
3,211
449
0
697
7,813
2,952
0
511
7,302
0
64,612
W
10,246
1,917
0
2,412
8,706
8,099
0
0
8,706
0
62,472
W
Morgan Le Fay
LostArc-
Morgan Le Fay
3,926
536
0
1,810
6,961
2,615
641
2,047
4,914
42,996
0
L
3,827
1,626
80
1,404
13,740
7,616
0
0
13,740
0
36,086
L
Maui
3,150
948
0
2,883
7,057
5,611
48
947
6,110
20,573
0
L
Poseidon
OM3GAJonn
Poseidon
2,444
65
0
310
5,309
1,660
0
2,998
2,099
45,188
0
L
Cernunnos
Tornado2497
Cernunnos
6,670
3,538
0
2,618
6,496
2,597
385
1,132
5,364
0
42,865
W
4,970
2,176
0
756
6,710
2,304
0
1,967
4,743
0
28,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,003
Gold Earned
30,194
364
Minions Killed
278
0
Camps Cleared
0
1,186,434
Distance Traveled
1,219,146
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,986
499
45
4
0
297,142
0
W
Sobek
5,500
458
15
1
0
243,861
3
W
Thor
7,931
661
107
9
0
282,499
0
W
Susano
8,394
700
103
9
0
250,487
0
W
Morgan Le Fay
6,608
551
81
7
0
187,162
0
L
Horus
5,663
472
57
5
0
221,704
0
L
Maui
6,241
520
19
2
0
230,971
2
L
Poseidon
6,420
535
78
7
0
249,861
3
L
Cernunnos
5,884
490
79
7
0
219,468
0
W
Neith
5,570
464
58
5
0
222,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role