Player Matchup

Danzaburou
Danzaburou
I0I_I0l_I0I_I0I
Danzaburou
Level 46
God Stats
16W - 13L
1,540 SR
Queue Stats
60W - 72L
1,347 Elo+
Solo
Zeus
Zeus
Stephen131
Zeus
Level 79
God Stats
1W - 0L
1,600 SR
Queue Stats
10W - 7L
1,648 Elo+
Party 1
Bellona
Bellona
TDDFeron
Bellona
Level 11
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 6L
1,189 Elo+
Party 1
Ares
Ares
Wolfstorm900
Ares
Level 75
God Stats
5W - 4L
1,525 SR
Queue Stats
9W - 9L
1,517 Elo+
Party 1
Arachne
Arachne
mimbs91
Arachne
Level 61
God Stats
9W - 4L
1,500 SR
Queue Stats
53W - 52L
1,704 Elo+
Solo
Team Averages
Level 54
1,533 SR
1,481 Elo+

VS

Team Averages
Level 58
1,583 SR
1,431 Elo+
Sobek
Sobek
 
Sobek
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Caber23
Loki
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 183L
1,437 Elo+
Solo
Tiamat
Tiamat
TTVSCAR6811
Tiamat
Level 59
God Stats
9W - 7L
1,738 SR
Queue Stats
282W - 249L
1,453 Elo+
Solo
Apollo
Apollo
profound_grub5
Apollo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 193L
1,422 Elo+
Party 2
Surtr
Surtr
xxUN1BOMBERxx
Surtr
Level 44
God Stats
11W - 8L
1,679 SR
Queue Stats
177W - 211L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I0I_I0l_I0I_I0I
Danzaburou
13
3 / 1 / 6
8,239
515
13,514
11,052
5,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 0
8,507
532
8,694
9,181
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
TDDFeron
Bellona
13
5 / 2 / 3
8,476
530
12,470
10,973
12,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 3 / 5
8,405
525
4,473
10,728
10,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
mimbs91
Arachne
13
4 / 3 / 3
7,954
497
5,290
9,898
3,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 5 / 1
6,420
401
1,277
13,595
12,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
Caber23
Loki
13
2 / 4 / 0
7,794
487
3,438
14,414
7,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
14
4 / 1 / 0
8,589
537
9,873
10,066
6,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 4 / 1
7,423
464
8,603
12,696
5,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 1
6,812
426
2,585
12,554
5,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
18
Kills
9
10
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
5
1
0.1
L
Loki
Caber23
Loki
2
4
0
0.5
W
Danzaburou
I0I_I0l_I0I_I0I
Danzaburou
3
1
6
6
W
2
1
0
2
W
Bellona
TDDFeron
Bellona
5
2
3
3.25
L
Tiamat
4
1
0
4
W
4
3
5
2.17
W
Arachne
mimbs91
Arachne
4
3
3
1.83
L
3
4
1
0.88
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,441
Damage
25,776
51,832
Taken
63,325
33,871
Mitigated
37,591
8,750
Healing
12,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,277
196
0
3,232
13,595
12,317
0
2,174
11,421
16,804
0
L
Loki
Caber23
Loki
3,438
426
0
1,271
14,414
7,220
0
2,943
11,206
0
50,589
W
Danzaburou
I0I_I0l_I0I_I0I
Danzaburou
13,514
7,200
0
5,120
11,052
5,097
0
559
10,458
0
67,898
W
8,694
409
0
569
9,181
2,960
61
7,190
1,859
57,783
0
W
Bellona
TDDFeron
Bellona
12,470
3,900
0
954
10,973
12,009
1,215
82
10,584
0
54,005
L
Tiamat
9,873
605
0
2,293
10,066
6,433
30
5,767
4,250
67,288
0
W
4,473
142
0
1,323
10,728
10,112
107
1,615
9,032
25,518
0
W
Arachne
mimbs91
Arachne
5,290
4,181
0
784
9,898
3,693
2,110
1,786
8,112
0
44,897
L
8,603
6,449
0
3,938
12,696
5,852
534
2,283
10,413
0
55,494
L
2,585
1,637
0
1,627
12,554
5,769
182
0
12,034
652
35,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,581
Gold Earned
37,038
338
Minions Killed
357
0
Camps Cleared
0
1,550,721
Distance Traveled
1,467,804
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,420
401
21
1
0
286,451
0
L
Loki
7,794
487
74
5
0
308,860
0
W
Danzaburou
8,239
515
96
6
0
278,583
0
W
Zeus
8,507
532
97
6
0
315,127
0
W
Bellona
8,476
530
64
4
0
294,619
0
L
Tiamat
8,589
537
114
7
0
320,808
4
W
Ares
8,405
525
22
1
0
317,690
0
W
Arachne
7,954
497
59
4
0
344,702
0
L
Apollo
7,423
464
88
6
0
264,629
0
L
Surtr
6,812
426
60
4
0
287,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role