Player Matchup

Geb
Geb
BelievedGoose95
Geb
Level 69
God Stats
1W - 2L
1,832 SR
Queue Stats
128W - 194L
1,416 Elo+
Party 1
Neith
Neith
Bruhmoment62
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 257L
1,405 Elo+
Party 1
Hera
Hera
ChunkerBunker
Hera
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 218L
1,403 Elo+
Party 1
Kali
Kali
FeetusDeleter
Kali
Level 42
God Stats
6W - 1L
1,500 SR
Queue Stats
165W - 217L
1,430 Elo+
Party 1
Athena
Athena
iJinxU
Athena
Level 149
God Stats
3W - 4L
1,429 SR
Queue Stats
9W - 9L
1,471 Elo+
Solo
Team Averages
Level 71
1,552 SR
1,425 Elo+

VS

Team Averages
Level 115
1,605 SR
1,394 Elo+
Chernobog
Chernobog
LittleKing68
Chernobog
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 32L
1,405 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OkamiTheWizard
Tsukuyomi
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 37L
1,410 Elo+
Party 2
Ix Chel
Ix Chel
Shinorei
Ix Chel
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,245 Elo+
Party 2
Sun Wukong
Sun Wukong
Ungodlike
Sun Wukong
Level 107
God Stats
8W - 0L
1,972 SR
Queue Stats
226W - 187L
1,501 Elo+
Solo
Cthulhu
Cthulhu
fisherking211
Cthulhu
Level 106
God Stats
3W - 1L
1,552 SR
Queue Stats
24W - 30L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 2
9,540
454
9,740
22,795
10,357
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 7 / 4
9,036
430
10,383
16,148
7,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 8 / 4
9,480
451
14,321
16,292
6,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 5 / 6
11,454
545
12,132
19,743
9,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
iJinxU
Athena
14
1 / 5 / 0
9,267
441
3,945
18,099
19,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
LittleKing68
Chernobog
18
7 / 3 / 7
11,418
544
12,472
11,402
5,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tsukuyomi
OkamiTheWizard
Tsukuyomi
19
13 / 3 / 10
12,658
603
20,866
19,182
9,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Shinorei
Ix Chel
17
4 / 4 / 6
10,907
519
10,240
14,185
6,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Ungodlike
Sun Wukong
19
6 / 0 / 5
12,789
609
16,934
15,409
13,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Cthulhu
15
3 / 4 / 12
10,548
502
9,095
21,478
26,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
73
13
Kills
33
33
Deaths
14
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
0
7
4
0.29
L
4
8
4
0.75
L
6
5
6
1.8
W
Chernobog
LittleKing68
Chernobog
7
3
7
3.5
W
Tsukuyomi
OkamiTheWizard
Tsukuyomi
13
3
10
6
W
Ix Chel
Shinorei
Ix Chel
4
4
6
1.75
W
Sun Wukong
Ungodlike
Sun Wukong
6
0
5
8.5
W
Cthulhu
3
4
12
2.25
L
Athena
iJinxU
Athena
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,521
Damage
69,607
93,077
Taken
81,656
53,847
Mitigated
61,704
13,127
Healing
21,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,740
993
0
2,485
22,795
10,357
0
2,511
18,980
66,237
0
L
10,383
3,560
0
2,544
16,148
7,536
0
3,709
12,387
0
60,787
L
14,321
3,608
0
500
16,292
6,890
0
5,586
10,538
65,078
0
L
12,132
5,006
0
3,675
19,743
9,421
0
3,312
16,243
0
93,860
W
Chernobog
LittleKing68
Chernobog
12,472
7,594
0
1,511
11,402
5,774
2,073
1,631
9,771
0
85,140
W
Tsukuyomi
OkamiTheWizard
Tsukuyomi
20,866
6,527
0
2,887
19,182
9,718
838
5,237
13,945
0
95,974
W
Ix Chel
Shinorei
Ix Chel
10,240
926
981
1,025
14,185
6,692
363
9,452
4,733
88,857
0
W
Sun Wukong
Ungodlike
Sun Wukong
16,934
3,102
0
9,151
15,409
13,103
185
5,922
9,487
0
105,781
W
Cthulhu
9,095
789
3,249
3,104
21,478
26,417
32
5,764
15,714
39,796
0
L
Athena
iJinxU
Athena
3,945
1,088
288
3,635
18,099
19,643
50
4,217
13,826
55,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,777
Gold Earned
58,320
495
Minions Killed
590
0
Camps Cleared
0
1,935,425
Distance Traveled
2,147,815
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,540
454
89
4
0
380,889
1
L
Neith
9,036
430
100
5
0
363,171
0
L
Hera
9,480
451
101
5
0
363,849
0
L
Kali
11,454
545
119
6
0
452,081
0
W
Chernobog
11,418
544
149
7
0
409,498
0
W
Tsukuyomi
12,658
603
112
5
0
491,371
0
W
Ix Chel
10,907
519
130
6
0
420,966
5
W
Sun Wukong
12,789
609
152
7
0
390,719
0
W
Cthulhu
10,548
502
47
2
0
435,261
0
L
Athena
9,267
441
86
4
0
375,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role