Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
IScoopMustard
Cerberus
Level 126
God Stats
1W - 0L
1,231 SR
Queue Stats
106W - 118L
1,493 Elo+
Party 2
Loki
Loki
Sandylemons
Loki
Level 133
God Stats
3W - 3L
1,564 SR
Queue Stats
371W - 367L
1,483 Elo+
Party 3
Poseidon
Poseidon
damnyuki
Poseidon
Level 92
God Stats
2W - 2L
1,217 SR
Queue Stats
160W - 167L
1,494 Elo+
Party 2
Tiamat
Tiamat
jazzybear0427
Tiamat
Level 87
God Stats
11W - 10L
1,569 SR
Queue Stats
370W - 351L
1,525 Elo+
Party 3
Team Averages
Level 110
1,416 SR
1,499 Elo+

VS

Team Averages
Level 85
1,502 SR
1,431 Elo+
Artemis
Artemis
Carrymonster123
Artemis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 37L
1,343 Elo+
Party 1
Merlin
Merlin
FunnieLegs
Merlin
Level 138
God Stats
2W - 2L
1,663 SR
Queue Stats
91W - 106L
1,508 Elo+
Solo
Jing Wei
Jing Wei
Izakiskazi
Jing Wei
Level 117
God Stats
2W - 2L
1,347 SR
Queue Stats
176W - 162L
1,554 Elo+
Solo
Agni
Agni
Willhide
Agni
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 33L
1,320 Elo+
Party 1
Ah Puch
Ah Puch
acefire205
Ah Puch
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
7 / 2 / 12
10,065
839
8,863
13,596
20,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
IScoopMustard
Cerberus
14
1 / 6 / 14
9,001
750
7,647
16,816
19,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 3 / 11
8,914
743
10,969
8,793
4,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
damnyuki
Poseidon
16
4 / 1 / 12
9,580
798
10,269
5,794
2,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 1 / 9
10,659
888
10,816
8,799
5,416
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 4
7,751
646
6,821
12,793
4,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
FunnieLegs
Merlin
16
1 / 3 / 7
8,780
732
6,120
7,696
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Izakiskazi
Jing Wei
16
4 / 4 / 4
8,847
737
7,321
10,095
4,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
14
2 / 4 / 4
8,126
677
7,880
8,803
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
acefire205
Ah Puch
16
5 / 3 / 5
9,353
779
16,722
11,008
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
37
22
Kills
13
13
Deaths
22
58
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
2
12
6.5
L
1
8
4
0.38
L
Merlin
FunnieLegs
Merlin
1
3
7
1.5
W
Cerberus
IScoopMustard
Cerberus
1
6
14
1.33
L
Jing Wei
Izakiskazi
Jing Wei
4
4
4
1.5
W
4
3
11
3.17
L
Agni
2
4
4
1
L
Ah Puch
acefire205
Ah Puch
5
3
5
2.5
W
Poseidon
damnyuki
Poseidon
4
1
12
10
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,564
Damage
44,864
53,798
Taken
50,395
53,368
Mitigated
19,407
18,220
Healing
13,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,863
170
1,319
3,408
13,596
20,828
180
8,907
4,652
12,264
0
L
6,821
3,138
268
1,423
12,793
4,507
0
10,654
2,139
0
11,850
L
Merlin
FunnieLegs
Merlin
6,120
585
921
818
7,696
3,220
0
6,520
1,176
21,476
0
W
Cerberus
IScoopMustard
Cerberus
7,647
162
2,070
2,656
16,816
19,492
169
8,255
8,501
14,572
0
L
Jing Wei
Izakiskazi
Jing Wei
7,321
4,945
1,091
1,748
10,095
4,039
0
6,159
3,936
0
17,383
W
10,969
1,262
1,291
885
8,793
4,663
579
5,044
3,729
0
26,494
L
Agni
7,880
286
1,731
1,731
8,803
3,381
0
6,283
2,520
17,237
0
L
Ah Puch
acefire205
Ah Puch
16,722
948
92
3,787
11,008
4,260
0
7,979
3,029
26,981
0
W
Poseidon
damnyuki
Poseidon
10,269
149
453
1,028
5,794
2,969
699
3,061
2,733
19,923
0
W
10,816
103
2,115
2,995
8,799
5,416
922
5,333
3,461
32,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,219
Gold Earned
42,857
143
Minions Killed
144
0
Camps Cleared
0
1,195,070
Distance Traveled
1,042,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,065
839
5
0
0
263,081
0
L
Artemis
7,751
646
13
1
0
205,377
0
L
Merlin
8,780
732
53
4
0
192,812
0
W
Cerberus
9,001
750
27
2
0
208,069
0
L
Jing Wei
8,847
737
25
2
0
205,256
0
W
Loki
8,914
743
22
2
0
235,693
0
L
Agni
8,126
677
23
2
0
215,510
0
L
Ah Puch
9,353
779
30
3
0
223,468
0
W
Poseidon
9,580
798
29
2
0
234,945
0
W
Tiamat
10,659
888
60
5
0
253,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role