Player Matchup

Neith
Neith
Jalebiane
Neith
Level 15
God Stats
2W - 1L
1,769 SR
Queue Stats
18W - 21L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
Kazarroni
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ra
Ra
Lèchevèrge
Ra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,442 Elo+
Party 2
Team Averages
Level 29
1,590 SR
1,461 Elo+

VS

Team Averages
Level 40
1,366 SR
1,374 Elo+
Freya
Freya
Dariom
Freya
Level 80
God Stats
1W - 4L
1,195 SR
Queue Stats
92W - 93L
1,458 Elo+
Party 1
Nemesis
Nemesis
Habbit0770
Nemesis
Level 5
God Stats
10W - 9L
1,285 SR
Queue Stats
44W - 43L
1,238 Elo+
Party 1
Achilles
Achilles
IzzY2180
Achilles
Level 36
God Stats
11W - 15L
1,619 SR
Queue Stats
136W - 140L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jalebiane
Neith
15
12 / 2 / 7
12,030
925
21,868
8,655
4,058
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cthulhu
Kazarroni
Cthulhu
13
2 / 4 / 17
10,307
793
7,609
13,962
15,506
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 2 / 10
10,665
820
12,442
5,621
1,840
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Dariom
Freya
12
4 / 6 / 3
9,479
729
9,951
14,244
5,353
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Habbit0770
Nemesis
10
3 / 8 / 5
9,090
699
8,681
14,871
7,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
IzzY2180
Achilles
10
1 / 5 / 7
8,414
647
4,899
19,364
21,575
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
19
Kills
8
8
Deaths
19
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Freya
Dariom
Freya
4
6
3
0.92
L
Nemesis
Habbit0770
Nemesis
3
8
5
0.69
L
Achilles
IzzY2180
Achilles
1
5
7
0.9
W
Neith
Jalebiane
Neith
12
2
7
7.75
W
Cthulhu
Kazarroni
Cthulhu
2
4
17
2.63
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,919
Damage
23,531
28,238
Taken
48,479
21,404
Mitigated
34,204
7,088
Healing
8,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Dariom
Freya
9,951
2,977
0
4,484
14,244
5,353
0
5,250
8,994
38,695
0
L
Nemesis
Habbit0770
Nemesis
8,681
3,290
0
1,379
14,871
7,276
0
7,496
7,216
0
23,630
L
Achilles
IzzY2180
Achilles
4,899
1,228
0
2,434
19,364
21,575
0
6,699
12,469
0
12,183
W
Neith
Jalebiane
Neith
21,868
12,362
0
3,514
8,655
4,058
639
4,498
4,157
0
52,525
W
Cthulhu
Kazarroni
Cthulhu
7,609
844
385
1,213
13,962
15,506
0
5,289
8,673
16,560
648
W
12,442
380
924
1,052
5,621
1,840
416
778
4,843
40,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,002
Gold Earned
26,983
118
Minions Killed
84
0
Camps Cleared
0
662,313
Distance Traveled
626,849
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,479
729
46
4
0
201,793
0
L
Nemesis
9,090
699
27
2
0
216,598
0
L
Achilles
8,414
647
11
1
0
208,458
0
W
Neith
12,030
925
62
5
0
200,255
3
W
Cthulhu
10,307
793
15
1
0
218,759
1
W
Ra
10,665
820
41
3
0
243,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role