Player Matchup

Da Ji
Da Ji
Silver II
AboutTwoInches
Da Ji
Silver II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 50L
1,010 MMR
Party 1
Thoth
Thoth
Silver V
J_Phantomz
Thoth
Silver V
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 167L
847 MMR
Solo
Atlas
Atlas
Silver II
Space Ranger DM
Atlas
Silver II
Level 148
God Stats
1W - 1L
1,665 SR
Queue Stats
41W - 53L
932 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,555 SR
930 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,562 SR
900 MMR
Chang'e
Chang'e
Silver IV
BarnesSupremacy
Chang'e
Silver IV
Level 112
God Stats
33W - 28L
1,500 SR
Queue Stats
119W - 155L
866 MMR
Solo
Chiron
Chiron
Silver IV
ShadowSpeedy
Chiron
Silver IV
Level 149
God Stats
153W - 102L
1,557 SR
Queue Stats
598W - 683L
849 MMR
Solo
Ganesha
Ganesha
Silver II
Victor-kun1
Ganesha
Silver II
Level 128
God Stats
5W - 0L
1,627 SR
Queue Stats
88W - 108L
986 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 2
11,735
733
5,944
14,746
11,051
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
13
1 / 3 / 5
10,937
684
9,544
14,317
5,186
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 5 / 5
11,190
699
10,902
22,743
25,452
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AchillesHachimanAphroditeAo KuangIx Chel

VS

Bans
MartichorasBacchusAnubisCerberusAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 8
12,089
756
16,759
12,819
4,520
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
15
10 / 1 / 1
13,460
841
18,652
12,247
4,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Victor-kun1
Ganesha
15
0 / 3 / 10
11,496
719
7,597
15,780
16,951
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
7
Kills
11
11
Deaths
7
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
3
2
2
W
1
3
8
1.67
L
Thoth
1
3
5
1.17
W
Chiron
10
1
1
10.5
L
1
5
5
0.7
W
Ganesha
Victor-kun1
Ganesha
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,390
Damage
43,008
51,806
Taken
40,846
41,689
Mitigated
26,076
7,766
Healing
16,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,944
1,255
0
2,856
14,746
11,051
0
9,911
4,835
0
22,300
W
16,759
1,058
2,724
5,829
12,819
4,520
944
6,661
6,158
72,521
0
L
Thoth
9,544
1,073
29
2,730
14,317
5,186
0
6,603
7,714
44,230
0
W
Chiron
18,652
9,030
902
4,178
12,247
4,605
2,406
5,171
7,076
0
66,779
L
10,902
2,842
305
1,846
22,743
25,452
0
8,809
13,934
36,159
1,965
W
Ganesha
Victor-kun1
Ganesha
7,597
619
654
2,139
15,780
16,951
0
7,383
8,397
27,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,862
Gold Earned
37,045
118
Minions Killed
197
0
Camps Cleared
0
811,912
Distance Traveled
891,268
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,735
733
25
2
0
261,389
0
W
Chang'e
12,089
756
114
7
0
297,536
2
L
Thoth
10,937
684
58
4
0
264,520
0
W
Chiron
13,460
841
82
5
0
291,195
0
L
Atlas
11,190
699
35
2
0
286,003
0
W
Ganesha
11,496
719
1
0
0
302,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role