Player Matchup

Artemis
Artemis
HallowCawk
Artemis
Level 46
God Stats
2W - 0L
1,694 SR
Queue Stats
23W - 22L
1,545 Elo+
Party 1
He Bo
He Bo
Insytd
He Bo
Level 163
God Stats
1W - 3L
1,557 SR
Queue Stats
63W - 62L
1,591 Elo+
Party 1
Ymir
Ymir
THE INMORTAL997
Ymir
Level 129
God Stats
12W - 8L
1,757 SR
Queue Stats
956W - 976L
1,456 Elo+
Party 2
Rama
Rama
e4Nf3Bb5
Rama
Level 158
God Stats
3W - 0L
1,189 SR
Queue Stats
165W - 191L
1,565 Elo+
Party 1
Vamana
Vamana
yoandyrodri5
Vamana
Level 28
God Stats
46W - 39L
1,586 SR
Queue Stats
135W - 145L
1,454 Elo+
Party 2
Team Averages
Level 105
1,557 SR
1,522 Elo+

VS

Team Averages
Level 23
1,484 SR
1,345 Elo+
Vamana
Vamana
BogYoggath
Vamana
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 44L
1,327 Elo+
Solo
Thanatos
Thanatos
Howizter
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Atlas
Atlas
Mustangman35
Atlas
Level 61
God Stats
1W - 3L
1,419 SR
Queue Stats
28W - 22L
1,242 Elo+
Party 3
Anubis
Anubis
aian123rex
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,158 Elo+
Party 3
Jing Wei
Jing Wei
jordanfont
Jing Wei
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HallowCawk
Artemis
13
5 / 1 / 5
7,987
726
6,352
6,583
2,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
Insytd
He Bo
14
10 / 1 / 3
8,879
807
9,570
6,792
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 2
6,257
569
2,318
9,336
7,693
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rama
14
5 / 0 / 2
7,976
725
6,322
7,635
3,104
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
12
1 / 1 / 0
6,989
635
4,558
8,704
6,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BogYoggath
Vamana
11
1 / 1 / 0
6,416
583
4,534
7,694
7,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Howizter
Thanatos
6
0 / 5 / 0
5,077
462
875
8,741
2,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 4 / 0
5,367
488
2,303
10,721
7,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
aian123rex
Anubis
9
2 / 9 / 0
5,829
530
5,675
10,554
5,230
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
jordanfont
Jing Wei
9
0 / 4 / 1
5,386
490
3,663
6,132
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
23
Kills
4
4
Deaths
23
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vamana
BogYoggath
Vamana
1
1
0
1
W
Artemis
HallowCawk
Artemis
5
1
5
7.5
L
Thanatos
Howizter
Thanatos
0
5
0
0
W
He Bo
Insytd
He Bo
10
1
3
11.5
L
1
4
0
0.25
W
2
1
2
3
L
Anubis
aian123rex
Anubis
2
9
0
0.22
W
Rama
5
0
2
6
L
Jing Wei
jordanfont
Jing Wei
0
4
1
0.13
W
Vamana
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,120
Damage
17,050
39,050
Taken
43,842
20,859
Mitigated
25,290
10,860
Healing
6,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BogYoggath
Vamana
4,534
2,022
0
540
7,694
7,490
0
150
7,544
0
45,882
W
Artemis
HallowCawk
Artemis
6,352
3,762
0
721
6,583
2,170
607
1,488
5,095
0
60,271
L
Thanatos
Howizter
Thanatos
875
414
0
2,232
8,741
2,865
0
792
7,949
0
18,964
W
He Bo
Insytd
He Bo
9,570
947
0
1,000
6,792
1,666
439
4,552
2,240
62,954
0
L
2,303
968
127
1,411
10,721
7,781
0
3,036
7,685
14,022
0
W
2,318
440
0
2,190
9,336
7,693
418
1,457
7,879
13,062
0
L
Anubis
aian123rex
Anubis
5,675
445
0
1,304
10,554
5,230
0
7,027
3,527
35,611
0
W
Rama
6,322
5,115
0
5,361
7,635
3,104
2,776
330
7,305
0
68,488
L
Jing Wei
jordanfont
Jing Wei
3,663
2,254
0
586
6,132
1,924
96
883
5,249
0
30,141
W
Vamana
4,558
2,346
0
1,588
8,704
6,226
150
151
8,553
0
47,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,088
Gold Earned
28,075
422
Minions Killed
244
0
Camps Cleared
0
1,090,994
Distance Traveled
1,026,378
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,416
583
92
8
0
221,295
3
W
Artemis
7,987
726
102
9
0
245,240
0
L
Thanatos
5,077
462
42
4
0
204,933
0
W
He Bo
8,879
807
102
9
0
240,229
0
L
Atlas
5,367
488
13
1
0
203,569
2
W
Ymir
6,257
569
17
2
0
199,977
0
L
Anubis
5,829
530
53
5
0
195,228
0
W
Rama
7,976
725
119
11
0
192,401
0
L
Jing Wei
5,386
490
44
4
0
201,353
0
W
Vamana
6,989
635
82
7
0
213,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role