Player Matchup

Ah Muzen Cab
Ah Muzen Cab
EpicM11
Ah Muzen Cab
Level 118
God Stats
5W - 2L
1,623 SR
Queue Stats
188W - 132L
1,695 Elo+
Party 2
Chang'e
Chang'e
Netherpan
Chang'e
Level 136
God Stats
5W - 2L
1,621 SR
Queue Stats
152W - 97L
1,702 Elo+
Party 2
Ymir
Ymir
ninjack789
Ymir
Level 142
God Stats
8W - 2L
1,768 SR
Queue Stats
220W - 158L
1,676 Elo+
Party 2
Team Averages
Level 132
1,671 SR
1,691 Elo+

VS

Team Averages
Level 65
1,534 SR
1,409 Elo+
Odin
Odin
ANTON008
Odin
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,534 Elo+
Party 1
Baron Samedi
Baron Samedi
SmurfJungleThor
Baron Samedi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,365 Elo+
Party 1
Nu Wa
Nu Wa
marcthenoob
Nu Wa
Level 46
God Stats
1W - 2L
1,603 SR
Queue Stats
5W - 7L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EpicM11
Ah Muzen Cab
15
7 / 3 / 11
12,266
876
15,112
11,811
4,965
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Netherpan
Chang'e
15
9 / 1 / 9
12,497
893
17,434
16,752
6,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 14
11,426
816
6,227
17,516
21,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
0 / 5 / 4
9,374
670
5,996
13,474
14,090
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
SmurfJungleThor
Baron Samedi
13
2 / 7 / 1
10,021
716
11,948
16,388
9,355
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 8 / 1
11,394
814
13,842
14,079
5,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
20
Kills
6
6
Deaths
20
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
0
5
4
0.4
W
Ah Muzen Cab
EpicM11
Ah Muzen Cab
7
3
11
4.17
W
Chang'e
Netherpan
Chang'e
9
1
9
13.5
L
Baron Samedi
SmurfJungleThor
Baron Samedi
2
7
1
0.36
L
4
8
1
0.56
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,773
Damage
31,786
46,079
Taken
43,941
32,498
Mitigated
28,733
11,121
Healing
3,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
5,996
919
0
0
13,474
14,090
0
4,938
8,536
0
15,986
W
Ah Muzen Cab
EpicM11
Ah Muzen Cab
15,112
8,472
0
0
11,811
4,965
2,170
7,071
4,740
0
60,694
W
Chang'e
Netherpan
Chang'e
17,434
1,122
2,724
7,600
16,752
6,426
68
9,138
7,614
71,260
0
L
Baron Samedi
SmurfJungleThor
Baron Samedi
11,948
2,271
900
1,915
16,388
9,355
0
9,633
6,755
36,244
0
L
13,842
4,209
0
207
14,079
5,288
0
9,923
4,156
45,002
0
W
6,227
1,034
0
797
17,516
21,107
366
9,825
7,691
16,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,189
Gold Earned
30,789
179
Minions Killed
112
0
Camps Cleared
0
805,934
Distance Traveled
672,275
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,374
670
19
1
0
257,974
5
W
Ah Muzen Cab
12,266
876
74
5
0
281,152
0
W
Chang'e
12,497
893
92
7
0
286,268
0
L
Baron Samedi
10,021
716
40
3
0
196,601
2
L
Nu Wa
11,394
814
53
4
0
217,700
0
W
Ymir
11,426
816
13
1
0
238,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role