Player Matchup

Cu Chulainn
Cu Chulainn
Fromis_9_pet_dog
Cu Chulainn
Level 125
God Stats
1W - 0L
1,288 SR
Queue Stats
18W - 9L
1,603 Elo+
Party 2
Ix Chel
Ix Chel
GBScotty
Ix Chel
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
279W - 274L
1,458 Elo+
Solo
Janus
Janus
GEZOHNIDAS
Janus
Level 129
God Stats
3W - 2L
1,646 SR
Queue Stats
122W - 128L
1,420 Elo+
Solo
Vulcan
Vulcan
Hily3
Vulcan
Level 139
God Stats
5W - 3L
1,613 SR
Queue Stats
285W - 296L
1,370 Elo+
Solo
Nu Wa
Nu Wa
Yejiin_
Nu Wa
Level 124
God Stats
1W - 0L
1,739 SR
Queue Stats
18W - 9L
1,603 Elo+
Party 2
Team Averages
Level 117
1,557 SR
1,491 Elo+

VS

Team Averages
Level 109
1,497 SR
1,446 Elo+
Ullr
Ullr
 
Ullr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AXIaZ-STreeT
Odin
Level 122
God Stats
2W - 2L
1,427 SR
Queue Stats
144W - 128L
1,556 Elo+
Party 1
Artio
Artio
AnimuMaster
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,264 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pepperjack1986
Ah Muzen Cab
Level 159
God Stats
49W - 33L
1,559 SR
Queue Stats
1,744W - 1,736L
1,459 Elo+
Solo
Ne Zha
Ne Zha
Vinivice89
Ne Zha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 175L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Fromis_9_pet_dog
Cu Chulainn
18
5 / 4 / 14
12,082
805
14,978
23,597
30,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
GBScotty
Ix Chel
19
4 / 2 / 14
11,534
769
10,760
15,112
7,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
20
9 / 1 / 11
12,393
826
22,558
11,751
5,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
Hily3
Vulcan
16
2 / 2 / 12
10,518
701
12,272
9,553
4,262
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Yejiin_
Nu Wa
19
4 / 2 / 16
11,870
791
18,822
13,882
5,706
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
0 / 3 / 1
7,370
491
1,161
6,284
2,336
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

18
2 / 3 / 7
9,791
653
14,702
18,960
26,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 5 / 3
9,134
609
6,312
20,500
17,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
Pepperjack1986
Ah Muzen Cab
20
6 / 5 / 4
11,391
759
21,829
21,544
10,163
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ne Zha
Vinivice89
Ne Zha
16
2 / 8 / 4
9,386
626
9,197
16,909
8,978
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
30
24
Kills
11
11
Deaths
24
67
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
3
1
0.17
L
2
3
7
1.83
L
1
5
3
0.5
W
Cu Chulainn
Fromis_9_pet_dog
Cu Chulainn
5
4
14
3
W
Ix Chel
GBScotty
Ix Chel
4
2
14
5.5
W
Janus
9
1
11
14.5
W
Vulcan
Hily3
Vulcan
2
2
12
4
L
Ah Muzen Cab
Pepperjack1986
Ah Muzen Cab
6
5
4
1.6
L
Ne Zha
Vinivice89
Ne Zha
2
8
4
0.5
W
Nu Wa
Yejiin_
Nu Wa
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,390
Damage
53,201
73,895
Taken
84,197
53,272
Mitigated
65,169
39,162
Healing
23,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
1,161
586
0
0
6,284
2,336
0
5,637
566
0
7,900
L
14,702
745
2,101
4,413
18,960
26,328
0
13,550
4,938
525
33,320
L
6,312
397
4,417
4,113
20,500
17,364
0
16,720
3,402
11,428
0
W
Cu Chulainn
Fromis_9_pet_dog
Cu Chulainn
14,978
1,519
5,283
4,112
23,597
30,717
760
4,010
19,587
5,420
17,396
W
Ix Chel
GBScotty
Ix Chel
10,760
1,239
12,347
6,678
15,112
7,516
1,857
565
14,547
33,663
0
W
Janus
22,558
509
1,281
2,750
11,751
5,071
1,579
871
10,880
34,176
0
W
Vulcan
Hily3
Vulcan
12,272
5,527
1,527
1,342
9,553
4,262
1,237
174
9,379
25,457
0
L
Ah Muzen Cab
Pepperjack1986
Ah Muzen Cab
21,829
4,378
911
4,187
21,544
10,163
0
17,048
4,291
0
66,325
L
Ne Zha
Vinivice89
Ne Zha
9,197
2,323
2,082
1,742
16,909
8,978
0
12,679
4,100
0
22,207
W
Nu Wa
Yejiin_
Nu Wa
18,822
4,033
1,596
2,246
13,882
5,706
1,751
1,037
12,845
39,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,397
Gold Earned
47,072
203
Minions Killed
152
0
Camps Cleared
0
1,444,365
Distance Traveled
1,106,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,370
491
17
1
0
65,116
0
L
Odin
9,791
653
31
2
0
275,196
0
L
Artio
9,134
609
8
1
0
259,204
0
W
Cu Chulainn
12,082
805
17
1
0
306,341
0
W
Ix Chel
11,534
769
48
3
0
269,733
0
W
Janus
12,393
826
30
2
0
272,268
0
W
Vulcan
10,518
701
35
2
0
315,158
0
L
Ah Muzen Cab
11,391
759
85
6
0
257,510
0
L
Ne Zha
9,386
626
11
1
0
249,691
0
W
Nu Wa
11,870
791
73
5
0
280,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role