Player Matchup

Scylla
Scylla
Forsaken_Sins22
Scylla
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,429 Elo+
Solo
Hun Batz
Hun Batz
Ill_Ka0s_lII
Hun Batz
Level 89
God Stats
2W - 2L
1,800 SR
Queue Stats
187W - 239L
1,375 Elo+
Party 2
Skadi
Skadi
LoyalDevotee17
Skadi
Level 45
God Stats
1W - 4L
1,300 SR
Queue Stats
19W - 23L
1,386 Elo+
Solo
Mulan
Mulan
msmilktea
Mulan
Level 86
God Stats
1W - 6L
1,500 SR
Queue Stats
214W - 181L
1,549 Elo+
Party 2
Athena
Athena
slvloke69
Athena
Level 96
God Stats
4W - 7L
1,401 SR
Queue Stats
104W - 102L
1,416 Elo+
Solo
Team Averages
Level 88
1,500 SR
1,431 Elo+

VS

Team Averages
Level 40
1,420 SR
1,159 Elo+
Artemis
Artemis
ARIEL JAIME
Artemis
Level 68
God Stats
1W - 1L
1,288 SR
Queue Stats
9W - 12L
1,423 Elo+
Solo
Sobek
Sobek
Bootygaber
Sobek
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
44W - 69L
1,047 Elo+
Party 1
Serqet
Serqet
Foterbi
Serqet
Level 34
God Stats
4W - 2L
1,500 SR
Queue Stats
120W - 117L
1,224 Elo+
Party 1
Cthulhu
Cthulhu
FuzzyNuts05
Cthulhu
Level 37
God Stats
8W - 8L
1,500 SR
Queue Stats
118W - 136L
1,106 Elo+
Party 1
Horus
Horus
its7aith_
Horus
Level 33
God Stats
9W - 5L
1,310 SR
Queue Stats
84W - 99L
996 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 2
9,879
617
7,414
8,921
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hun Batz
Ill_Ka0s_lII
Hun Batz
9
3 / 0 / 4
6,853
428
4,660
8,177
2,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 3 / 2
7,786
487
10,489
8,668
3,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
msmilktea
Mulan
12
1 / 2 / 1
6,383
399
3,740
10,701
7,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
slvloke69
Athena
10
2 / 5 / 2
7,147
447
5,877
16,096
14,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ARIEL JAIME
Artemis
14
6 / 1 / 2
8,972
561
15,022
10,194
4,186
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
10
0 / 4 / 2
6,845
428
624
15,311
13,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Serqet
Foterbi
Serqet
15
1 / 3 / 3
8,898
556
3,599
11,228
4,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
FuzzyNuts05
Cthulhu
11
1 / 5 / 2
7,577
474
6,839
11,678
6,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
its7aith_
Horus
16
4 / 1 / 1
10,134
633
8,253
7,934
7,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
14
Kills
12
12
Deaths
14
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
ARIEL JAIME
Artemis
6
1
2
7
W
Sobek
0
4
2
0.25
L
5
2
2
3
W
Serqet
Foterbi
Serqet
1
3
3
0.83
W
Cthulhu
FuzzyNuts05
Cthulhu
1
5
2
0.4
L
Hun Batz
Ill_Ka0s_lII
Hun Batz
3
0
4
5
L
3
3
2
1.33
W
Horus
its7aith_
Horus
4
1
1
4.5
L
Mulan
msmilktea
Mulan
1
2
1
0.75
L
Athena
slvloke69
Athena
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,180
Damage
34,337
52,563
Taken
56,345
30,895
Mitigated
36,735
7,723
Healing
7,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ARIEL JAIME
Artemis
15,022
9,611
0
3,118
10,194
4,186
574
2,889
7,305
0
73,754
W
Sobek
624
300
0
1,005
15,311
13,139
50
4,330
10,981
6,120
0
L
7,414
1,144
0
1,208
8,921
2,695
0
3,136
5,785
80,836
0
W
Serqet
Foterbi
Serqet
3,599
1,113
0
250
11,228
4,876
267
1,266
9,879
0
71,523
W
Cthulhu
FuzzyNuts05
Cthulhu
6,839
612
0
762
11,678
6,659
61
4,708
6,970
31,858
0
L
Hun Batz
Ill_Ka0s_lII
Hun Batz
4,660
3,045
0
0
8,177
2,684
0
2,139
6,038
0
29,279
L
10,489
5,142
0
503
8,668
3,684
262
507
8,161
0
63,754
W
Horus
its7aith_
Horus
8,253
3,963
743
2,106
7,934
7,875
602
98
7,429
0
73,482
L
Mulan
msmilktea
Mulan
3,740
0
0
2,595
10,701
7,257
0
880
9,641
0
28,916
L
Athena
slvloke69
Athena
5,877
1,697
1,312
2,105
16,096
14,575
131
801
15,295
18,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,048
Gold Earned
42,426
344
Minions Killed
382
0
Camps Cleared
0
1,303,138
Distance Traveled
1,477,247
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,972
561
108
7
0
268,143
0
W
Sobek
6,845
428
9
1
0
287,189
0
L
Scylla
9,879
617
159
10
0
292,412
2
W
Serqet
8,898
556
108
7
0
366,185
0
W
Cthulhu
7,577
474
50
3
0
227,887
0
L
Hun Batz
6,853
428
48
3
0
235,542
0
L
Skadi
7,786
487
76
5
0
263,388
6
W
Horus
10,134
633
107
7
0
327,843
0
L
Mulan
6,383
399
38
2
0
241,361
0
L
Athena
7,147
447
23
1
0
270,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role